Thank you @neatchee I'm sold.
Persona ish series are always odd. When they want to make good social commentary they are always spot on, but then they'd just do a whole subplot about sexual harassments and effect on teen girls, immediately followed by a skit where the player would give three options of a "joke" and all of them are sexually harassing your friend who is still dealing with the aftermath like WHY WOULD YOU DO THIS
I vaguely remember there were some comments about Metaphor has a build problem that if you got into it blind, the game can become unplayable later on. I also don't want to look it up because people are shit at spoilers.
So.
Is that true? What do I need to be careful about?
Huh protagonist's fairy is Misty from Pokemon???
On one hand, Psyduck doesn't wear shoes to bed.
On the other hand,
HEY LISTEN
HEY LISTEN
HEY LISTEN
HEY LISTEN
HEY LISTEN
HEY LISTEN
H
FUCK YEAH THE MONSTERS HERE ARE "HUMANS" I WAITED FOR THIS DAY FOR SO LONG
While Atlus isn't what I'd call the peak interesting game system creator (that's TriAce), I have to say that when it comes to UI plus style, Atlus is on its own league.
There are better UI and there are better style. Atlus got the mixture down to distinctive functional art form.
You cannot convince me that Metaphor verse isn't a mirror of Persona verse. Akademia is where they kidnap humans from Tokyo to turn them into Pokemon, like what Velvet Room does.
Shin Megami Tensei series are something else altogether. I got to the obliterate everything ending in IV and decided I can't deal with that degree of depressive media. And I'm raised on pre Soviet depressing Russian novels.
Kitty!!
Hold on is this a normal rat (pest), a supercharged rat (pest), or a protected species of indigenous massive rat (not pest)?
Only asking because I have ran into protected large white tail rats in urban settings before.
Metaphor so far:
Royal = good
Lineage based authoritarian state = good
Being completely subservient to royal = good
Low born working their way up = evil
That scene where that The Substance styled giant face coming down from the sky was hella cool.
I hope Grius stays dead. I really don't like him. He's the worst at this whole assassination business, worse than Tetsuya Yamagami.
Not a fan of how every cat/dog/foxgirls only have two breasts
Probably why I'm never allowed to do furry arts
I do find Metaphor pretty good for what it is, I just absolutely cannot with royalty and to say that I give less than 0 shit about the everyone's motivation is too much shit to give.
I just miss the flavour of Persona. Give me an urban fantasy any day over this.
Just give me Chie Yukiko and Yosuke baaaaack
The cast feels like Persona 3. I could never get into Persona 3, even though nothing was wrong with any of them really, they were coworkers who have a job to do. I just never felt that anyone ever became friends even til the end. Just, ok clock off, hide the evoker so we don't get arrested for carrying, see you tomorrow.
@BigShellEvent if you're going to be playing on Hard Mode like I did, you might want to look up how to unlock each characters Royal Archetype (their Ultimate Persona, basically) otherwise you'll find yourself with a whole load of grinding to do when you reach endgame. that was enough for me to quit the game as I just cba, still not finished it
if I play it again I'll be following a build guide
@BigShellEvent basically each Archetype (Warrior, Mage, Assassin, etc) levels up independently for each character, and the mid level ones require earlier ones to be at certain levels (eg. to unlock Knight you need to have leveled up Warrior to say level 10*)
some of the later ones require multiple earlier Archetypes to be at certain levels, and if you made the "wrong" choice for that particular character you won't be able to unlock their Royal Archetype without grinding the earlier ones. the game doesn't tell you this at any point until you reach endgame
*just an example, probably not what it actually is in game
@BigShellEvent I mentioned Hard Mode as the Royal Archetypes were pretty much required to beat the game iirc, probably not so on Normal
it's a great game, I was loving it until that point
@COMPU73E Another question. Does the game tell you what royal archtypes each character have, or do you have to unlock and grind each one to trial and error?
I really want to avoid guides if I could. But also, it sounds like potentially the worst grinding hellscape possible that isn't Saga Emerald.
@BigShellEvent they tell you what the requirements are, but you may have made different choices for that particular character throughout the game and not leveled the ones you need, so you then have to go back and grind the earlier ones to level them up
eg. to unlock Bob's Royal Archetype of Super Galactic Ninja you need to have leveled Ninja to 25, Ninja requires Assassin 20 and Rogue 20, Assassin requires Thief 10 and Ranger 10, Rogue requires Fighter 10, but you might've decided to make Bob your mage character instead and leveled up all the magic classes on him, so you're locked out unless you grind all those earlier ones
I hope that makes sense!
@COMPU73E hahahahaha I looked up and I already built the wrong archtype for my cast.
This is... Not the kind of fuck up I expected from Atlus, tbh. This is like straight circa 2000 video game fuck up.
@BigShellEvent now imagine you are 100+ hours into the game and you'll get a feel for how annoyed I was, I'd made the "wrong" choices for nearly every single party member 😅
"you can choose your own playstyle and make your own builds!"
...
"not like that"
@BigShellEvent Metaphor doesn't have the exact same problems that Persona does, but I do think that it does not meaningfully question the status quo. There are bits of writing that are pretty openly regressive. And even some of the parts that are actually good are written in a way that might make you roll your eyes.
It is a fun game and did manage to scratch some of the Persona itch for me, but yeah, still good to keep your expectations in check and not go in hoping a full 180 from ATLUS.