New Post: Ideas on Inventory, Equipment, Pickups, and Loadouts for Iridium Moons
https://iridiummoons.com/2026/02/10/ideas-on-inventory-equipment-pickups-and-loadouts/
Some hopefully somewhat coherent thoughts on getting the most out of equipment customization in an ImSim without having to deal with the busywork of vendor trash and crafting components.

Ideas on Inventory, Equipment, Pickups, and Loadouts
For the last week, I was very seriously considering the option to make Iridium Moons not as a 3D ImSim, but instead going for an ASCII or tile-based 2D Mystery Dungeon approach inspired by Dwarf Fortress and Caves of Qud. … Continue reading →