It is kinda hard to call yourself a sequel when you’re basically the same exact game and literally the original game doesn’t even exist anymore.
I do not like that I paid for Overwatch 1 but now only have Overwatch 2.
It is kinda hard to call yourself a sequel when you’re basically the same exact game and literally the original game doesn’t even exist anymore.
I do not like that I paid for Overwatch 1 but now only have Overwatch 2.
You can still play the og and cs source???
Thousands still play
You can play 1.5, 1.6, Conditon Zero, and Source.
You can’t play Global Offensive anymore, afaik. It did the same thing OW2 did, getting replaced entirely by CS2.
The developers who made Terraria contemplated on a Terraria 2 and they were faced with the decision; continue developing Terraria as is or just try to make a Terraria 2.
Seems like they've instinctively chosen to keep supporting Terraria as is, because what can you do with a Terraria 2? When so many ideas and creations have been poured into one game? It sounded like Terraria 2 was going to be the same.
In comparison, starbound feels soooooooooo dire of content.
The races being just a different skin felt so lazy. I thought there would be at least food bonuses.
Funnily enough, starbound is also 1.4.5, but the whole changelog from 1 is lesser than Terrarias last update. No individual update seemed like a justification for a new run.
The reason Hytale exists is and is popular is because outside of exploration (and creative mode) Minecraft kinda sucks. The combat is boring, the enemy variations (including bosses) are pretty limited, the survival element is trivialized within the first hour of the game, the progression is weird (to put it nicely). There’s so much to improve over Minecraft that something like Hytale or Vintage Story (which goes so far in the other direction that a comparison with Minecraft or Hytale becomes pointless) can exist.
The same isn’t true for Terraria. Terraria has taken its originally simplistic combat and turned it into something relatively deep with different classes all with their own unique twist to combat. The enemy variations are through the roof with not only different types of enemies depending on the biome but also depending on your progression. And the progression is the core of the game. The reason to play is to get good gear to beat a strong boss to get better gear to beat even stronger bosses. And finally there’s variety in building, automation and fishing. Terraria is a far more complete game than Minecraft which is why you’re never going to see the Hytale of Terraria.
Terraria does its thing so well you can’t just take everything Terraria does and do it better. You can only take things Terraria does well and do something different with it, like Core Keeper, Don’t Starve or Valheim. If you try to take everything Terraria does but do it bigger and better you’re going to end up with Starbound.