WATER
SIMULATION
IS
WORKING!!!

It's extremely non-optimized, and there are still some glitches, and of course the rendering is very temporary, but IT'S WORKING!

#indiedev #gamedev #indiegames

@lisyarus Next step: have the water carry away trees and people (and buildings) if enough of it hits them! 🙃
@j_bertolotti Probably not trees or buildings, but people - sure!