What mediocre game, show, or movie has an incredible soundtrack?
What mediocre game, show, or movie has an incredible soundtrack?
Depending on who you ask, Tron: Legacy.
(I personally love the movie and rewatch it every couple years but it didn’t do well, IIRC.)
I murdered a lot of reapas in Mass Effect 3 Multiplayer to some of those songs.
Depending on who you ask, Tron: Legacy.
The movie was OK, but I vastly prefer the original. It has a certain 80s “Gee whiz aren’t these newfangled computers the greatest” feeling that you just can’t recapture.
the original
| Depending on who you ask, Tron: Legacy.
The last real Daft Punk Album.
Movies
Tv Shows
Star Trek Enterprise
Not again! I refuse to let that get stuck in my head for a week. I REFUSE! runs away screaming
Sucker Punch
www.youtube.com/watch?v=LZyCKVMzrX4&list=PLE0FA3E…
Transformer 2 and beyond.
Playlist is of all Transformers movie soundtracks, but this link will start at Transformers 2.
www.youtube.com/watch?v=yJNmOd3tWB0&list=PLKsSQjM…
Blue Hawaii
www.youtube.com/watch?v=5m-T4tarPy4&list=PLvDaQTR…
The Book Of Bobba Fett
www.youtube.com/watch?v=AJVuM-g9Gc8&list=PLuSPz2s…
Star Trek Enterprise
I want to mention like three different games, but for each one someone would rightfully come after me for saying the game itself is mediocre. So I’ll just say I personally love these games, but I see with pretty clear eyes that aspects of them haven’t stood the test of time.
Mirror’s Edge, The Neverhood, and Yuri’s Revenge all have amazing soundtracks.
And after that disclaimer if you still try to pick a fight about how they’re not mediocre games, I’m going to also pretend I’m fighting the person who called them mediocre and then crawl out of our cartoon fight cloud.
According to this list, the annual release count peaked around 2000, but RTSes are still coming out at a decent clip, maybe half the rate as they did then.
en.wikipedia.org/…/List_of_real-time_strategy_vid…
Some thoughts:
The genre as it ran in its heyday was really aimed at keyboard+mouse play. I don’t think that it translates incredibly well to mobile or console. I remember trying to play Supreme Commander on a gamepad and not really liking it.
Depending upon how one classifies games (the above list appears to treat real-time tactics games as a subgenre, which I wouldn’t), some real-time strategy games might go into a different bucket, the real-time tactics genre.
I think that RTSes gave birth to some child genres, like MOBAs, that to some extent compete for marketshare.
There were a lot of 2D RTSes that came out around 2000. I mean, it was something of a glut. I think that it was just a good match for the game hardware and computer capabilities of the time. But…you’d kind of expect some subsequent decrease if that’s the case. Other genres have had similar booms based on being a good match for the hardware of the time. For example, third generation consoles and fourth generation consoles saw a huge number of side-view 2D platformers, because they were a decent match for what the hardware could do. There are still modern side-view platformers that come out, but it’s a far smaller percentage of the game market than it was then.
Mirror’s Edge,
www.youtube.com/watch?v=nkm0G-NTV4w&list=RDnkm0G-…
The Neverhood
www.youtube.com/watch?v=On_p0JLNIN0&list=PLd1x_hw…
Yuri’s Revenge
The Neverhood is a flawed gem, one of those fantastic point&click adventure games that have some of that moon-logic malaise so common in Sierra games, up to an absurd point.
Yet every other aspect of the game is polished and fantastic enough I would recommend it with enough warning.
I would definitely not call it mediocre, it is anything but that, it is also in retrospective a worse "game" than some contemporary titles like Broken Sword or ToonStruck.
Not exactly the soundtrack, it was fine, but nothing special and overall forgettable
But I want to give a small shout-out to Morbius for having really good sound mixing. I definitely expected it to be a “whispers and explosions” kind of movie where you couldn’t hear the conversations, and action scenes blew your eardrums out, and the background music was all over the place
But no, everything was at a reasonable volume, I could hear everything crystal clear.
There was just nothing worth hearing unfortunately.
I liked Stealth’s soundtrack when it came out. Radio had gotten quite corporate-stale at the time, and the tracks had a upbeat rock personality I did not know I wanted to explore. I’m no audiophile, and it is not something I actually pursued. It was just something I noticed at the time. I rarely take notice of stuff like that.
In terms of movie music in general, anything from John Williams is amazing to me. I think it is because John has a knack for communicating logical empathy and emotions in music that tells a parallel story within the scenes of the movie. He is not creating a simple background soundscape or echoing the emotions the visual storytelling. Instead, he is sneaking in behind you from the shadows and taking on a staring role in your experience without ever announcing himself or allowing you to see how he expands the performing stage. After that initial experience of the film, when you hear any small part of John’s score, that entity he conjured comes to life again, reminding you of his unspoken staring role in ways no one else I know of is capable. Some others certainly create beautiful backgrounds and soundscapes, but I have never experienced anyone else that conjures a presence in the same way as John Williams.


It won a Grammy.
IIRC it was the first song from a video game to do so.
www.youtube.com/watch?v=4_gObHt1uZA&list=RD4_gObH…
(Note, for those not familiar, that both Pictionary and Solstice had music by Tim Follin, who is notable for squeezing a lot of capability out of extremely limited early computer sound hardware.)