I love the English term "Throwing the book at them".

If a player, in a #TTRPG gets uppity, you throw the (rule)book at them.

Unluckily the D&D rulebook does at most D4 damage. Much too lightweight.

The German #Midgard #RPG rules are significantly more massive (the core rules are well above a 1.000 pages). But for affordability they have split them up into multiple books.

But I wanted a "Grimoire" version of the rule book as a present. So I went to the local bookbinder and bound them into a single opus:

We included the original covers of the volumes as separator. This makes it easy to find them.
At the back we have a small pouch for the world map (or your current adventure).

What is Midgard?

Midgard is Germany’s oldest fantasy roleplaying system, first published in the 1980s, with a tone rooted more in grounded myth and medieval authenticity than in high-fantasy spectacle.

While Dungeons & Dragons embraces cinematic heroics, fast power growth and a world shaped by larger-than-life figures, Midgard focuses on believable characters, slower advancement and a setting where the supernatural feels rare and mysterious.

Both games follow the same fundamental idea – players take on roles of adventurers exploring dangerous worlds – but differ in emphasis:

  • Tone and Style Midgard leans toward realism with folklore influences, while D&D tends toward epic fantasy with bold, superheroic action.

  • Progression Heroes in Midgard grow gradually and must earn every improvement, whereas D&D characters often become dramatically more powerful over a few levels.

  • Magic Magic in Midgard feels costly and constrained, tied to cultural traditions. D&D’s magic is usually more flashy and abundant.

  • Worldbuilding Midgard’s settings are strongly inspired by real historical cultures, giving them a grounded, sometimes low-fantasy feel. D&D settings are usually more exaggerated, full of exotic races, spectacular monsters and world-altering magic.

  • Play Experience Midgard encourages careful planning, diplomacy and problem-solving where even minor threats can be dangerous. D&D often rewards boldness, improvisation and heroic moments.

Midgard is currently in a transition. The new owner wants to make it more newbie-friendly. The result is much closer to D&D as before. I will stay the 5th Edition (M5) and not switch to the new one (M6).

Most of my players are like me: playing Midgard for 40+ years now and they don't like such a big change.

But: Tempora mutantur, nos et mutamur in illis. So we will see.

The new binding of the rule books was done in one of the oldest bookbindery in existence. Tomorrow they celebrate their 225th anniversary: https://www.instagram.com/buchbinderei_castagne/
Login • Instagram

Welcome back to Instagram. Sign in to check out what your friends, family & interests have been capturing & sharing around the world.

@masek thank you. Looks very interesting, and your bound edition looks fabulous.
@masek very impressive. But did they reprint the books content or did you sacrifice original rule books?
@sandzwerg We tore up original rulebooks. You may remember a few months back when I asked here if someone had spare ones 😏.
@masek marvelous :O how expensive was the binding and how long took it?
@shimst3r 3 weeks discussing on how to do it. 2 weeks till the first one was ready. A bit more than 700€ per book.