Our usual GM/campaign rotation got messed up last night, so I subbed in with an ad hoc #ArdenVul session. Entire session was in town, which is my weakest spot as a GM - or at least where I have the least experience.
But it's also an aspect of the game I need to develop if I want to run the kind of long-term, open-ended, sandboxy campaign I say I want to run, so I just leaned into it.
Ended up with some improvised plot hooks, a couple of memorable NPCs, and some decisions that will affect the game longterm in a very fun way.
God damn, I love this hobby.