#GodotEngine 4.5 has finally arrived! πŸŽ‰

With this new release, we made meticulous efforts in order to amplify what is possible to do with our engine, guided by our goal of making gaming and game development for everyone!

https://godotengine.org/releases/4.5/

Godot 4.5, making dreams accessible – Godot Engine

From mind-blowing effects now made possible by the stencil buffer to accessible descriptions of your GUI elements that opens up the possibility for people with disabilities to play your game β€” we are proud to present to you Godot 4.5.

Godot Engine
@godotengine Awesome! The 3D physics update made my project movement smooth finally. Now I want to dive into it, but have to focus on other things. Damn! Awesome. πŸ˜€ πŸ‘
@godotengine Congrats and thanks to everyone who contributed to the release. πŸŽ‰
@godotengine congrats on release! Sadly your release website is awfully unusable on mobile since the feature containers eat up all scroll events, making it nearly impossible to hit the minimal zone between for page scrolling
@godotengine
These floating-in tiles sure are nice, but please make them not scrollable.
@godotengine
The most awesome feature for me personally is the bulk texture extraction in the import dialog. Its absence had been driving me insane already πŸ˜…
Good job, team! πŸš€
@godotengine Congratulations on landing cross-platform screen reader accessibility via #AccessKit in this release!