@drj Nice! The horizontally stretched pixels don’t really communicate ZX81 to me TBH. It seems to belong more to the 8 bit Commodore and Atari systems with their various graphic modes.
@paulvanderlaan yes, i am familiar with those. I think what @pixelambacht was asking is, where do you see stretched pixels in Clive? I can't speak for them, but i assume you meant the 4x8 half-blocks (which currently are 4x8 exactly square pixels, but that may change in the next release based on some stunning research on microcomputer pixel clocks).