Started my adventure with #jai this past week.

https://allyourfaultforever.com/posts/jai-hot-reload/

Apropos hot-reloading, @superfunc since you’re someone I’m aware of that’s using hot reloading in a C app I’d love it if you had feedback or caveats to share.

My next phase will be looking into the allocators provided and thinking about how this works with more complicated memory usage.

#gamedev

A simple hot-reload example with Jai and SDL3

Hello Jai! Link to heading I was recently added to the Jai private beta which has apparently been steadily increasing the number of early users. Seeing some of the really cool and interesting tools and workflows being built with it for the sokoban game (Thekla’s currently-in-development next game) pushed my curiosity into overdrive and I’m really excited to have the opportunity to experience Jai at this stage.

All Your Fault Forever

@photex @superfunc Very nice, i'm doing something very similar in my games so i'm glad to see more people using this approach (i first learnt from it in handmade hero)!

By the way, there is now a super handy shorthand for pushing a context that makes it so you don't have to create a new block scope/indent: `push_context,defer_pop;` :)