Liquid Glass doesn't seem to want circular buttons. The default `.glassProminent` button style adds an extra 5pt of horizontal padding compared to its vertical padding.

You can set the `buttonBorderShape` to be a `.circle` which will make it visually render as a circle, but when tapped get a oval shaped highlight.

Not really sure if this is a bug, working as designed or something in the middle. Best I've found for when I want a circular button is to apply `.padding(.horizontal, -5)`🤷🏻‍♂️

@_Davidsmith Seems to be fixed in beta 4, my roundedRectangles get now the correct shape when using .regular.interactive!
@jayfm It doesn't seem to be working for my .circle buttons yet 🤷🏻‍♂️. But happy to hear things are improving.

@_Davidsmith you are right, .circle still makes it elliptical.
At least it is progress.

Blurring of the top navigationBar is still bad. Even in the fotos app.