This is the first FPS I've played in a LONG time that felt truly innovative: https://store.steampowered.com/app/2406770/Bodycam/
Steamで20% OFF:Bodycam

『Bodycam』は、初のUnreal Engine 5で実現させた「リアルボディカメラ視点」が特徴のタクティカルマルチプレイヤーFPS。近接戦は生々しく、轟音が迫る。角度、コールアウト、弾丸の一つひとつが勝敗を決める。チームプレイ、戦術、クラッチスキルがカギとなるフォトリアルなマップで、デスマッチ、チームデスマッチ、ボディボムに挑め。

I think I'm going to fund the development of this game, because it's SO good. This is the future of FPS.
@codinghorror It seems to be getting very mixed reviews, but it certainly looks very impressive.
@MartinClausen the mixed reviews are due to the very high system requirements and the fact that it's two developers in France (17 and 20). Other than that it's pretty god dammned revolutionary in my opinion.
@codinghorror Right. I read a few more reviews, and it looks like many of the issues pointed to could be fixed, especially with some funding 🙂
@codinghorror I haven't played it so I don't know how it feels, but looking at videos I love that they've experimented with allowing sights to move around screen a bit, not locked to center. That's something I've wanted to explore for a long time.
@codinghorror Last first person shooter I truly enjoyed was ut2004.
@SlicerDicer @codinghorror Instantly heard the voice of “Monsterkill” in my head.
@codinghorror what is innovative about it? The trailer looked like fairly standard FPS fare with really nice graphics. What does it do that’s new?