#TreasureTuesday: In Super Metroid, director Yoshio Sakamoto frames Samus Aran’s search for the last Metroid as a dark, melancholic, and grotesque descent into an otherworldly ecosystem that seems to reject the player like an intruder. Game designer Felix says: No 2D Metroidvania has ever made better use of the then newly defined genre’s strengths. A prime example of atmosphere, pacing, and exploration! ❤️🔥 (Screenshots by Nintendo)
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