Some new location art for the Fully Automated campaign Buried Treasure. This one is of the approach to the starting village. It's at the end of the line in the setting's extensive public transit network.

It took awhile to find a gondola design old/crude enough to fit what I was picturing. A lot of #solarpunk #art has this obsession with sleek, utopian stuff. I wanted these to look like some open source design these people banged out a ton of and use for cargo as much as for passengers.

#scifi

Some more transportation-based location art for the Fully Automated campaign Buried Treasure:

The starting location of Fairer Way currently has a single streetcar running along its loop road. Gus 'The Bus' is sapient and much loved by his community. His design is based on ones from the late 1800s, early 1900s with the idea that that would be an easier starting point for a rebuilding society. Much of the deck has been lowered to improve accessibility.

#solarpunk #scifi #art #tram #ttrpg

The monorail pods are kind of odd. I borrowed the idea from a German startup, they're supposed to run in both directions on disused freight tracks. Monorails have their issues but I could see these being briefly popular during the setting's post-war reconstruction until real trains were stood back up in the region. Perhaps the Reclaimers got them after that.
I like the idea that they have set up tracks for their streetcar friend and also a small network of single tracks switched to be able to merge with Gus's tracks - basically these things can pinball back and forth wherever he isn't (he's not fast), and occasionally cut through the woods. Pretty much every structure is on the loop road, so Gus should be decent at making the town more accessible, but I like the idea of adding an option besides walking and bikes for navigating the food forest.

The food forest itself is the heart of this community. The former golf course is the center of their agriculture, a park and general third place, and you can find everything from playgrounds, picnic spots, and disc golf to gravestones under its canopy.

The entire thing is riddled with trails, such as the ones behind the streetcar, and even a few monorail tracks. I'm very much looking forward to sharing the full descriptions for all these places.

One last bit of location #art for the #solarpunk TTRPG campaign - a spring house. These (and cold houses) come up a few times in the story but this one is plot relevant. I've only seen one IRL that was this big/nice. One of the things I've been exploring while worldbuilding this campaign is reviving systems and practices that worked in the region before the interstate age and seeing how they fit in a high-tech but post-car, recovering society.

Some more location #art for the #solarpunk #TTRPG campaign, this time focused on some of the ruins found in this mostly-abandoned town.

The campaign is a deliberate inversion of a lot of 'lost city' or 'lost world' pulp adventure tropes, from the buried treasure of industrial waste to its location in the rewilded forests of rural New England. What clues and artifacts from a (deliberately?) lost civilization lurk in these ruins?

(The game system is https://fullyautomatedrpg.com/)

Fully Automated! RPG โ€“ Fully Automated solarpunk tabletop role playing game

This second ruin featured in the location #art for the #solarpunk #TTRPG campaign is much more intact. This old town building (combination town offices and police department) was still somewhat in-use until a few decades ago when the town finally got too small to need it. It's still halfheartedly maintained by the town selectmen and locals but with deconstruction crews working their way through town, it probably won't be around for long.

(The game system is https://fullyautomatedrpg.com/)

Fully Automated! RPG โ€“ Fully Automated solarpunk tabletop role playing game

@jacobcoffin Jacob - I gotta say I really like your art. Wow it is speaking to me right now ๐Ÿ’š #SolarPunk
@coppercrush that's so awesome! Thank you so much! I love making these and especially working in this style so I'm hoping to do at least a few more for the campaign book - I've got to do a bunch of character art for NPCs but I'd like to do more location art too, if only to cut back on the length of some descriptions
@jacobcoffin i will be keeping an eye out for your work ๐Ÿ’š
JacobCoffin (@jacobcoffin@writing.exchange)

Attached: 1 image I've been working on some location art for the #solarpunk TTRPG campaign. The farmer who lives here was a fan-favorite with my first group of players โ€“ he does a lot of work maintaining the #meshnet for the mostly-abandoned town where the campaign takes place and he became good friends with the group's hacker character His farm is pretty conservative for the setting Full text post here: https://jacobcoffinwrites.wordpress.com/2025/02/10/buried-treasure-bob-johnsons-farm/ The campaign will be published by @FullyAutomatedRPG@mstdn.games #art #ttrpg #scifi #scifiart

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