Just a quick update before I take a break to hand out candy for the evening!
moving platforms now work seamlessly with the player controller! 😊

Happy Halloween, everyone! πŸŽƒ
#indiegame #Gamedev #Metroidvania #scifi #lowpoly #unity3d

@VinciWare
Neat! What method did you use to make the player-character's movement-space stick to the platforms? Parenting? Copying the movement when the feet are touching? Something else?

@Raccoon Thank you!
Initially I was using a relative positioning / rotating tracking technique that I whipped up but found that it wasn't working as efficiently as simply parenting my player to the moving object so I switched systems.

I love programming so I tend to create my own system first even when there's likely a simpler approach within unity. I'm working on fixing that about myself πŸ˜‚