Miniature towns exploration, day three. More town variety, more parameters to control, and also forests!
#ProcGen #GameDev Apparance #UnrealEngine #Kenney
#ProcGen #GameDev Apparance #UnrealEngine #Kenney
Attached: 1 image A common issue we encounter with our #ProcGen clients is the level of control available when working with procedural systems. Join me as we experiment with various ways artists can influence and interact with a procedurally generated scene using Apparance in Unreal...