Patreon: adding Apple’s 30 percent tax is the price of staying in the App Store

https://programming.dev/post/18046604

Patreon: adding Apple’s 30 percent tax is the price of staying in the App Store - programming.dev

I’m okay with paying 30% where the return on investment is worth it. Both the Appstore and Google Play do literally nothing for you, except distribution. These really don’t deserve to take such a big cut, and I don’t really want to hear any more excuses in their favor

Both the Appstore and Google Play do literally nothing for you, except distribution.

I mean distribution is not “nothing”. They have to maintain the app store, and process payments, and filter (most) malicious software.

It’s just not worth anywhere near 30%, not to mention the flurry of ads all over the place.

At least with Android it’s completely possible to have a third-party app or app store and charge using their own payment processes without ever touching the Google Play store.

Apple is a whole other level of control and anti-competitiveness, and they’ve been profiting off of it for decades with no intervention in sight.

30% is more or less the industry standard. Whether it’s a physical store or an online store. They almost all take a 30% cut.
30% is a reasonably cut for transactions that take place in your store, the main complaint I see about Apple and their store and the cut they take is that they want 30% of any money that goes through any of their devices at all, not just their app store. Relevant here, they are charging the 30% fee for people’s memberships to creators on the platform, a process that is wholly separate from Apple’s ecosystem unless the user is using apple pay to pay for it.

30% is a reasonable cut for the distribution of software for which almost all revenue is marginal profit. When it’s a transaction for services that cost money to provide (like Uber or online shopping) or a transfer of money on behalf of someone else (think Venmo or PayPal or just a regular banking app), a 30% cut of the whole transaction doesn’t always make sense.

Apple (and Google and Steam) are taking a software distribution cut for a service that more closely resembles payment processing, which is usually a 1-3% fee, not a 30% fee.

and Steam

Exactly what is Steam doing now? AFAIK only charges fees sales of games through the Steam platform, from which developers get a LOT of value.

from which developers get a LOT of value

What value are they getting, other than making use of Steam’s market dominance? And having DRM added? And that’s worth 30% of their income?

Steam DRM is not mandatory.
Unfortunately being listed on Steam is.
I mean that’s obvious isn’t it? What would be the point of a developer using Steam and having their game not listed on it? What are you trying to say?
It is obvious. That’s the point. Steam dominates the market to the extent that you can’t have a successful launch without paying them a 30% tax. This is how monopolies work.

Reminds me of the monty python sketch, “what have the romans ever done for us? except sanitation and roads and canals and public health” lol.

Steam gives devs a huge marketing presence that smaller devs simply wouldn’t have otherwise, it gives countless high bandwidth distribution servers that automatically scale to demand, you can integrate the largest PC social community for matchmaking or other multiplayer features, you get a community page where people can post fan content or mods, etc.

That is worth way more than 30% to most devs. The only ones who it’s not worth it for are huge companies like Blizzard and Epic who can manage all that themselves, hence why they’re pretty much the only ones who don’t sell games on Steam.