Patreon: adding Apple’s 30 percent tax is the price of staying in the App Store
Patreon: adding Apple’s 30 percent tax is the price of staying in the App Store
Both the Appstore and Google Play do literally nothing for you, except distribution.
I mean distribution is not “nothing”. They have to maintain the app store, and process payments, and filter (most) malicious software.
It’s just not worth anywhere near 30%, not to mention the flurry of ads all over the place.
At least with Android it’s completely possible to have a third-party app or app store and charge using their own payment processes without ever touching the Google Play store.
Apple is a whole other level of control and anti-competitiveness, and they’ve been profiting off of it for decades with no intervention in sight.
30% is a reasonable cut for the distribution of software for which almost all revenue is marginal profit. When it’s a transaction for services that cost money to provide (like Uber or online shopping) or a transfer of money on behalf of someone else (think Venmo or PayPal or just a regular banking app), a 30% cut of the whole transaction doesn’t always make sense.
Apple (and Google and Steam) are taking a software distribution cut for a service that more closely resembles payment processing, which is usually a 1-3% fee, not a 30% fee.
and Steam
Exactly what is Steam doing now? AFAIK only charges fees sales of games through the Steam platform, from which developers get a LOT of value.
The fee will only apply to memberships purchased on Patreon’s iOS app starting November 4th, 2024.
This isn’t about that, Apple hasn’t fully committed to those plans. This is about their existing rules which have applied to a long ass time.
from which developers get a LOT of value
What value are they getting, other than making use of Steam’s market dominance? And having DRM added? And that’s worth 30% of their income?
Reminds me of the monty python sketch, “what have the romans ever done for us? except sanitation and roads and canals and public health” lol.
Steam gives devs a huge marketing presence that smaller devs simply wouldn’t have otherwise, it gives countless high bandwidth distribution servers that automatically scale to demand, you can integrate the largest PC social community for matchmaking or other multiplayer features, you get a community page where people can post fan content or mods, etc.
That is worth way more than 30% to most devs. The only ones who it’s not worth it for are huge companies like Blizzard and Epic who can manage all that themselves, hence why they’re pretty much the only ones who don’t sell games on Steam.
I mean, that’s kinda exactly what I said
Yes, I’m agreeing with you and expanding on that, showing where the lines blur. Apple wants to get 30% of everything when it’s only reasonable (and supported by historical practice) to get 30% of actual purchase of software. The history of the Apple App Store is an expansion beyond the original, relatively reasonable 30% cut on that narrow category, quietly spread out to a bunch of new categories that don’t actually resemble the previous category.
Apple knows they can’t take a 30% cut of every Uber fare or Doordash order or Amazon purchase of physical goods, and they don’t try to. It’s the categories in between where their policies start to look arbitrary.
And now Patreon in the crosshairs shows just how twisted it’s gotten. Like I was saying, I see Patreon as something more like PayPal than, like, Netflix.