For anyone who has done #3dprinting of rigged #blender sculpts. Did you use #retopology to improve the quality of the print?
I'm looking at printing a model and it has a few errors that could be fixed manually, but given I need to pose it for the print, I wonder if it's better to retopologize it first.
I've got a few retopo videos ready to go for when I have time at home, but I wanted to double check that I'm not diving into an unnecessary rabbit hole.