@cy @ajroach42
Livestreams facilitate that, by discouraging us from saving things, and encouraging us to produce shit so useless it's not worth saving. Only big companies can really afford to stream stuff to us, so by adopting their rigged game, we end up in their control. Youtube used to have a download button, but it should surprise no one that by streaming, you gave them the power to take it away, and more.
Saving vods is always an option (and most streamers do, the main streams that don't get saved are that way to avoid DMCA bullshit, not for any technical reason), and recording one through yt-dlp (among others) is more than feasible.
I see no particular contradiction there, and no reason why that cannot be continued with Free Software and p2p schemas.
The Youtube download button was probably removed as a result of pressure by copyright fascists, and its "effective" removal was only possible because of the proprietary and SaaSS nature of Youtube as a platform.
It's like how vidya is a problem. Yes you can in theory make not shit games, but by playing games, we're making it easier for them to screw with our heads, and making it harder for our actual friends and neighbors, by staying inside playing games all day.
You must be very lucky indeed to live somewhere where one's neighbors are not socially regressive plague cultists (this has seemingly gotten worse over time, instead of better). The notion of inclusivity for those vulnerable is nowhere in their minds.
My neighbors would sooner try to invite state violence upon me than collaborate on anything of interest, much less assist in loosening the grasp of the statists on our lives.
As for proprietary malware games, I also see no reason why one cannot make Free Software games (and indeed I have many on one of my machines) with interesting stories that do not compromise of corposcum propaganda.
Besides, this body of mine makes in-person interaction profoundly uncomfortable too. I would much prefer to chat with the few of my amicable neighbors over short-range radio.
This would also have the benefit of allowing for the use of asynchronous communication, which greatly superior to synchronous audio-transmitted verbal communication (it enables both richer content and it is more comfortable).
And indeed, I would consider audio-verbal communication and other synchronous communication to be very similar to the streaming you oppose.
Can't blame you for playing games, or for livestreaming, but it really is a problem, and you weren't led to do those things for any reason other than making you a helpless tool.
Are you going to say we should burn down libraries next, because they aren't conducive to one joining in the plague masses?