@Zarkonnen I think for a lot of strategy games, my mistakes are cumulative, but loss is sudden. So I don't realise what mistakes I've made till I just suddenly get overwhelmed, or fall behind.
So I'm often restarting the the mission/game over to try and do each bit better, or try a different strategy.
I don't *hate* that, I like the fresh start, I just think there is often no feedback on where you've gone wrong. Suddenly you see "oh I have no way to win here" and thats it.
@Zarkonnen I kind of love and hate the approach mindustry takes.
I kind of always play to the bitter end, as things usually go badly pretty quickly.
But I do a lot of pause scumming (pausing the game to place a lot stuff quickly) and that is a habit I really should resolve to have more fun in a game.
However when you loose a map, the game does not put you to square one. A lot of stuff will be destroyed, but your schematics and some of the buildings survive, so you only loose some progress.
@Zarkonnen Depends on the game and why I'm playing. Almost never play to the bitter end though lol.
But if it's my first time running a certain mission I'll definitely hang on longer so I can learn more about what I'm up against. On the other hand, if it's a game I've been playing for years then I probably have something very specific that I'm trying to do on this run so I'm more likely to restart if it doesn't go perfectly (but probably won't bother to save at all if it's a game I've already beaten.) And if I keep losing then I'll start saving more often and reloading the instant something doesn't go as planned, while on my first few runs I'm more likely to keep going if I think I have any chance at all.
I like to reload if a gambit failed. I don't think I'd enjoy a game if I couldn't safely try some risky move without having to start all over again if it fails.
Then again, I'm someone with poor impulse control and atrocious strategic insight.