i've been posting a lot of my shareware research lately, because i've been working on a project for the past few months with a blend of Windows 3.1 & GeoWorks Ensemble used as inspiration.

Exigy is a tile-based game creation kit that lets you make windows 3.1/95-styled games, like spiderweb software's Exile or rick saada's Castle of the Winds. hell, you could remake the Microsoft Entertainment Pack if you wanted to :)

the editor is very intentionally built to work like MS Visual Basic: you can drag and drop any GUI element into the game editor window and script in your own actions with lua. it even comes with its own built-in sprite editor, so you can create your art while you work.

games are modified in real-time with no compiling. the entire thing is built in Love2D.

think of it as ZZT for windows 3.1 if that had ever existed. 😆

#zzt #shareware #dosgaming #windows95 #win31 #exigy #gamedev #geoworks

@vga256 Been waiting to see more of this since you wrote me about it. Looking good!!
@ThreeOhFour it's really made me appreciate just how badass jeff is/was as a coder. i honestly don't know how he pulled off games like Exile back in the win 3.1 days. i have the world's easiest language and tools, and it's still taking months 😆
@vga256 Yeah you have to respect the dedication :)
@ThreeOhFour the great news is that once that work is done, you can reuse the same engine for 30 years! :D