How does one make content in an incremental game meaningful, and when should one stop making it?

A lot of incremental games I see are in perpetual development. They are never truly finished, the developer always promises that another content update is around the corner. And those content updates get released, and the games eventually get really big. They grow to have prestige layers approaching the double digits, or months... #incremental_games

https://incremental.social/m/incremental_games/t/32164

How does one make content in an incremental game meaningful, and when should one stop making it? - Incremental Games - Incremental Social

A lot of incremental games I see are in perpetual development. They are never truly finished, the developer always promises that another content update is around the corner. And those content updates get released, and the games eventually get really big. They grow to have prestige layers approaching the double digits, or months...

Incremental games are kinda nihilistic to me. I find a neat new one and get the rush of making progress, then a few days later the emptiness of it and existence in general hits me and I stop
What are your thoughts on the antimatter dimensions reality update? It's a game with months of content, but also added a bit of a narrative as you go through the celestials
I lost my save a couple years ago and never got the motivation to get very far in it again tbh