@film_girl @jsnell Sure…. I'm just not sure how that would work in practice.
For example, how would Procreate handle files spread out in project folders outside its sandbox? Putting MacOS in front of that won't help will it? I mean, I will see the files, but I can't move them because it will break Procreate's expectations/limitations.
I guess I think that any use I'd get out of MacOS would need to be backed up with such fundamental changes to the iOS model, that it might be redundant.
@film_girl @jsnell
I'm not sure what you’re saying about VM passthroughs. Permission to access could of course be given, but apps on iOS are designed around a different model, right?
Procreate doesn't store it's files in iCloud, you have to export them do that. I think this has to do with file-size problems. It's kinda disastrous really (they are lucky the painting experience is so good).
@jsnell @film_girl Well, one of the flagship Pro apps on iPad lets you export to there, but not save. Maybe it's on Procreate, but I do remember there being some file size problem.
In the end I think this is Apple's fault because they led us down this app-centric path to start with. It was never going to work well for multi-application workflows, but they kept hoping. And here we are 14 years later talking about cramming a whole other OS in!