HELLDIVERS 2 will soon actually require a PlayStation Network account

Although the Steam page for HELLDIVERS 2 has clearly stated since release that a PlayStation Network account is required, you actually haven't had to link them. That will change really soon.

GamingOnLinux
Helldivers 2 is getting review-bombed on Steam due to this incoming change.
To be devil's advocate: the Steam page always clearly noted a PSN account was required.
@gamingonlinux gamers and reading comprehension don't always go hand in hand. That includes me, of course.
@gamingonlinux Ah, this reminds me of the outrage over Mass Effect 3 requiring an Origin account for playing which prompted me to not play it (at the time). Talk about boiling frogs.
@gamingonlinux question is, why did they sell it in countries where you can't GET a PSN account?
@gamingonlinux I don't understand why so many people are upset with this, it's not like you have to pay for the online, it's just an account
@Tau some of the complaints I've seen have been that signing up for a PlayStation account isn't possible from their native country, so they might be unable to continue playing - which seems like a reasonable reason to be upset.

@hogsy @Tau
It's actually even worse than that. There are countries where both PSN and Steam are active that don't have the ability to link PSN and Steam accounts. EU countries like Poland.

The whole thing is a poorly handled clusterfuck that should have been implemented day 1. I have no idea why they thought it was a good idea to wait and screw their large portions playerbase over this late after release, despite planning long before.
At least then people could immediately refund.

@hogsy @Tau
Oh! And in reality what this move accomplishes, even if it didn't screw over people, is create a massive workload surge for their community and support staff for *no* reason. Which I consider to be kind of a dick move.

@MissAemilia @hogsy @Tau I think you found the reason...

> At least then people could immediately refund.

@kevingranade Yeah, I've considered that but... giving them the benefit of the doubt. From what I can tell the reason is technical + managerial more than malice. I'm praying it stays that way.
@Tau @gamingonlinux I kinda get it; it’s a bothersome thing, doesn’t add anything, takes your personal data by linking it to an email address. It’s like what Ubisoft does with their launchers, maybe?
@Tau @gamingonlinux Some people don't want to have yet another account to manage that doesn't provide a tangible benefit to them in a way that they desire.
@Tau @gamingonlinux Why do players have to create an account on a website they never use? That's dumb
@Tau @gamingonlinux there’s no good reason and sony has been hacked a bunch of times in the past, so it’s kinda a security risk.
With the shoe on the other foot, I don't think there's any benefit for a consumer to have an account compared to before. Naturally a lot of people will be upset when they're not getting anything out of it, and there's lots of unknowns of what the account actually means for them.

@gamingonlinux I understand both sides of this, uh, let's call it an issue.

On the one hand, I believe making a PS account is not that much of a hassle*. No more than making one at any other side. Aaand, as far as my understanding goes, this was indeed informed to the players since day one.

And yet, one more useless account with no other use beyond playing this one game, and more data being thrown to yet another corporation. It's tiring.

*A friend told me that making a PS account might vary in difficulty depending on territory/country, so this is something I'd read a bit further about if I cared about this game.

But I don't. I am sorry for those who might see their experience interrupted or enjoyment lessened because of this.

@gamingonlinux
well to be fair it is a pretty unpopular change as a lot of Steam gamers do not have a playstation.
They've got an authentication method already using the steam account.
But I can imagine that it would make it far more easier if they all used the same authentication method from the backend.

In any case as with every other online game, it is very important to have the ability to self host.

@gamingonlinux This seems like a rational response. This move is very "ensh!+ification" and I stand by the community. For <actual> Democracy!