My friend, coworker, and boss Cabel Sasser gave a GDC talk about the development of Playdate, our handheld game console. He speaks publicly once every ten years, and it’s always the decade’s highlight: https://gdcvault.com/play/1034707/The-Playdate-Story-What-Was
The Playdate Story: What Was it Like to Make Handheld Video Game System Hardware?
Imagine a company that has only ever made easily-downloadable computer software deciding to suddenly jump into an entirely new world of creation: hardware. A company that's used to almost any problem being solved by hitting a breakpoint and...