My friend, coworker, and boss Cabel Sasser gave a GDC talk about the development of Playdate, our handheld game console. He speaks publicly once every ten years, and it’s always the decade’s highlight: https://gdcvault.com/play/1034707/The-Playdate-Story-What-Was
The Playdate Story: What Was it Like to Make Handheld Video Game System Hardware?

Imagine a company that has only ever made easily-downloadable computer software deciding to suddenly jump into an entirely new world of creation: hardware. A company that's used to almost any problem being solved by hitting a breakpoint and...

@neven I’m on board with “slowbiz”
@sgarrity @neven I also appreciate the one-wordness of it, but I think there actually is a term, much derided by VCs - a “lifestyle business”, as in - it provides a nice lifestyle for the folks running it, but doesn't have that hockey stick growth they crave.
@neven wow! What a great presentation! Thanks for sharing your journey! And confirming how hard the job of shipping hardware is 😵😱🤩@cabel
@neven but did he see a shadow?
@neven what a spectacular talk! Thank you for sharing it with us here, Neven!

@neven @cabel

As a longtime Panic fan, hardware engineer, Mac/iOS dev, and a happy Playdate player, I really enjoyed this.

I work for (and really only want to work for) a Slowbiz too, and I'm certainly going to use that. I've also had the “oh, you work for a startup!" thing even though the company is old enough to drive…

@neven is there another source for the video? I can't seem to get any sound or playback controls on my phone
@neven solved: I figured out that forcing the page to load in desktop instead of mobile mode in Firefox or Chrome reveals controls that are cropped off bottom left and right.
@neven "Slowbiz" is incredibly funny. Worth watching! Thanks for posting!
@neven that was a well spent 40 minutes, thank you. I wish for more #slowbiz companies like yours in the world 🌍