Guess what? We just released flutter_soloud version 2.0.0!

There's still a lot to be done but we don't plan any major API changes anymore. (There was an _insane_ amount of those between 1.2.5 and 2.0.0, as advertised.)

If you "just" want a proper audio engine for Flutter with support for gapless looping, filters and low-latency playback, then 2.0 should fit the need. This should be enough for most games.

https://pub.dev/packages/flutter_soloud

Thanks @marco_bavagnoli!

#Flutter #audio #gamedev #opensource

flutter_soloud | Flutter package

A low-level audio plugin for Flutter, mainly meant for games and immersive apps. Based on the SoLoud (C++) audio engine.

Dart packages
@filiph @marco_bavagnoli that's really great! Thanks for all your work.
Yesterday I thought of a karaoke editor/game with SoLoud. Maybe now it's the right time to start :)
@filiph @marco_bavagnoli why soloud and not juice ?

@mari @marco_bavagnoli I haven't chanced upon juice in my research, to be honest. Do you have a link?

It's not that we're going to rewrite the whole package — but I'm curious.

@filiph @mari I looked at Juice something like 4-5 years ago.

It's good, but for this plugin I was looking for something which uses miniaudio backend, that it could be compiled to wasm and completly open sourc. I didn't digged more on Juice

@filiph @marco_bavagnoli juice is very famous so i was curious why you choose a other framework
https://juce.com/
Home - JUCE

JUCE is the most widely used framework for audio application and plug-in development on Windows, macOS, Linux, iOS, Android, VST, VST3, AU, AUv3, AAX and LV2 plug-ins.

JUCE