Let's try another #TTRPGDiscussion, it's been a while since the last one.

I'm writing an article about how to organically build a #TTRPG #Sandbox using a method I call Hexes and Triagles Prep (#HATPrep). For that, I need six important aspects of sandboxes that one can iterate over and add to. So far I have these aspects:

1. Starting location
2. Situations (read: adventure)
3. NPCs & Factions
4. Locations
5. Items
6. Lore

Do you agree with these categories, or do you have other suggestions?

@enfors Adventure locations and items seems oriented towards explore and loot games. Maybe you can lean a bit more into it, seems like you want to help with building a hexcrawl.
@dreamup Hmm, yes, well spotted. I do like hexcrawls, so I do intend to support building such elements into these campaigns.