Played Pulsar 2849 last night. A 2017 Vladimír Suchý game published by CGE. You have between 16 and 24 actions throughout the game. Each action is represented by dice, which you'll draft 2 at the top of every round.
The iconography is pretty good but there is quite a lot going on. Between flying your ship to new systems on the board, controlling pulsars and building gyrodynes, claiming technology ties, HQ board actions, and bringing transmitters online, your focus is split, and if you're like me and try to do a little bit of everything, you'll be left in the dust 💀


