Capcom putting a stake in the ground and saying Resident Evil 4 for Apple platforms is a $60/€69 game, but supports iPhone & iPad 'for free’, is a good move for the App Store IMO. Developers have priced themselves into the ground for the past decade and honestly paid-upfront software needs to start going back up. I think we've all spent way too long optimizing for the people who don't want to buy our software instead of the ones who do. Expenses and the cost of living sure aren’t going down 💸

@stroughtonsmith thats the same price as any other platform the game runs on (steam, gog, psn, xbox). The fact this makes news just highlights how different the App Store works to typical game store fronts.

If Apple is serious about gaming they’d probably should emphasise this difference and create a separate storefront with different rules and expectations, where e.g. consumers can actually build up a digital library instead of expecting devs to update old binaries every x years and OS updates breaking old games needlessly.