What's your favourite superhero ttrpg?

And

What is your go-to superhero ttrpg for quickly onboarding players who don't like to read rules?

(No judgement given or asked on that, some of the absolute best people I've met in ttrpgs meet this description)

#ttrpg

@ConorMahood FASERIP. The retroclone by @Gurbintroll . The GM can shoulder the most complicated rules, and the players get to roll and compare the results on a colorful table to instantly know whether they succeeded or not.

@pyloric @ConorMahood to the surprise of nobody, it's my favourite supers game too.

And I'm not just saying that because I wrote it - in fact it's the other way around; I wrote it because I liked it.

I loved the original Marvel Super Heroes and Steve Kenson's ICONS so much that I made FASERIP out of the best bits of both.

@Gurbintroll @ConorMahood one of my favorite things about what you did is the advancement system.

I just wish there was a solid, official point-build system, instead of whatever crap I have to make up and hope it's fair to the players 

@pyloric @ConorMahood I have thought about putting out an "Advanced FASERIP" at some point, and if I did then a point based character generation system would be one of the additions.

It's not something I use myself (partly because I get analysis paralysis when faced with a blank sheet and a set of point costs, and also because I like seeing where the random generation takes me), but quite a few people have mentioned preferring it.

@Gurbintroll @ConorMahood I kinda get the point of random generation, but even since I started playing the original in 1998, I felt the need for it.

I'd be, unsurprisingly, massively interested in your advanced version. I found your retroclone to be, to my tastes, the most readable and with the best layout of all of them, including the original book.