You ran away!
---
You encounter a 🦁 Giant Spider
❀️ 8-44 ❕1 ✨ 200
βš”οΈ Fight!
63.6%
πŸ₯· Avoid
21.2%
β›Ί Short Rest (+❀️ -🎲)
3%
🏘️ Go to Town
12.1%
Poll ended at .
You confronted the Giant Spider!
---
🦁 Giant Spider
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 23/23
πŸ›‘οΈ 14
❕1
✨ 200
βš”οΈ Melee, one-handed [1d12]
97.1%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
2.9%
Poll ended at .
You successfully hit the Giant Spider with your Melee Attack for 15 damage.
You were hit by the Giant Spider's Bite attack, you took 11 damage.
---
🦁 Giant Spider
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 8/23
πŸ›‘οΈ 14
❕1
✨ 200
βš”οΈ Melee, one-handed [1d12]
97.5%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
2.5%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Giant Spider with your Melee Attack for 11 damage.
You killed the Giant Spider.
+7πŸͺ™ +200✨
---
You encounter a πŸ§β€β™‚οΈ Berserker
❀️ 36-99 ❕2 ✨ 450
βš”οΈ Fight!
10.8%
πŸ₯· Avoid
18.9%
β›Ί Short Rest (+❀️ -🎲)
64.9%
🏘️ Go to Town
5.4%
Poll ended at .
You took a few moments to relax, restoring 11 hitpoints.
---
You encounter a 🧟 Hippogriff
❀️ 6-33 ☁️ ❕1 ✨ 200
βš”οΈ Fight!
50%
πŸ₯· Avoid
41.2%
β›Ί Short Rest (+❀️ -🎲)
5.9%
🏘️ Go to Town
2.9%
Poll ended at .
You confronted the Hippogriff!
---
🧟 Hippogriff
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 12/12
πŸ›‘οΈ 11 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
19.4%
βš”οΈ Melee, one-handed [1d12] ⬇️
69.4%
πŸ‘Š Melee, unarmed [5] ⬇️
2.8%
πŸƒ Run!
8.3%
Poll ended at .
The Hippogriff attacked with its Claws, you took 11 damage.
---
🧟 Hippogriff
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 12/12
πŸ›‘οΈ 11 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
20%
βš”οΈ Melee, one-handed [1d12] ⬇️
48.6%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
31.4%
Poll ended at .
You took 10 damage from the Hippogriff's Multiattack.
---
🧟 Hippogriff
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 12/12
πŸ›‘οΈ 11 ☁️
❕1
✨ 200
🏹 Ranged, improvised [1d4]
0%
βš”οΈ Melee, one-handed [1d12] ⬇️
13.8%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
86.2%
Poll ended at .
You ran away!
---
Ahead of your path, you see a 🦁 Giant Wolf Spider
❀️ 4-18 ❕1/4 ✨ 50
βš”οΈ Fight!
3.6%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
32.1%
🏘️ Go to Town
64.3%
Poll ended at .
You made the journey to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
0%
πŸ›’ Shop
4%
πŸ›Œ Long Rest (+❀️ +🎲)
88%
🏑 Retire (campaign ends)
8%
Poll ended at .
You slept soundly through the night, regaining 21 hitpoints and 3 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
16%
πŸ›’ Shop
76%
πŸ›Œ Long Rest (+❀️ +🎲)
4%
🏑 Retire (campaign ends)
4%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
πŸ—‘οΈ Lance [1d12+4, +6] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Lance [1d12+4, +6] ~ 1H (-5πŸͺ™)
20.8%
πŸ›‘οΈ Chain Shirt [15] (-25πŸͺ™)
0%
πŸ›‘οΈ Studded Leather Armor [14] (-20πŸͺ™)
0%
↩️ Back to Town
79.2%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
61.9%
πŸ›’ Shop
28.6%
πŸ›Œ Long Rest (+❀️ +🎲)
9.5%
🏑 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Wererat, Human Form
❀️ 12-54 ❕2 ✨ 450
βš”οΈ Fight!
70%
πŸ₯· Avoid
25%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
5%
Poll ended at .
You confronted the Wererat, Human Form!
---
πŸ§β€β™‚οΈ Wererat, Human Form
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 30/30
πŸ›‘οΈ 12
❕2
✨ 450
βš”οΈ Melee, one-handed [1d12]
90.9%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
9.1%
Poll ended at .
You utilized your Melee Attack perfectly, dealing 11 critical damage to the Wererat, Human Form.
---
πŸ§β€β™‚οΈ Wererat, Human Form
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 19/30
πŸ›‘οΈ 12
❕2
✨ 450
βš”οΈ Melee, one-handed [1d12]
94.7%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
5.3%
Poll ended at .
The Wererat, Human Form attacked with its Hand Crossbow, you took 7 damage.
You used your Melee Attack to hit the Wererat, Human Form for 9 damage.
---
πŸ§β€β™‚οΈ Wererat, Human Form
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 10/30
πŸ›‘οΈ 12
❕2
✨ 450
βš”οΈ Melee, one-handed [1d12]
95.2%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
4.8%
Poll ended at .
You were hit by the Wererat, Human Form's Multiattack attack, you took 4 damage.
You managed to hit the Wererat, Human Form for 15 damage with your Melee Attack.
The Wererat, Human Form fell, ending the battle.
+14πŸͺ™ +450✨
---
You encounter a 🦁 Boar
❀️ 4-18 ❕1/4 ✨ 50
βš”οΈ Fight!
63%
πŸ₯· Avoid
0%
β›Ί Short Rest (+❀️ -🎲)
37%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Boar!
---
🦁 Boar
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 12/12
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d12]
89.5%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
10.5%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Boar for 16 damage.
You killed the Boar.
+2πŸͺ™ +50✨
---
In the distance you see a Swarm of Quippers
❀️ 1-56 🌊 ❕1 ✨ 200
βš”οΈ Fight!
31.3%
πŸ₯· Avoid
12.5%
β›Ί Short Rest (+❀️ -🎲)
56.3%
🏘️ Go to Town
0%
Poll ended at .
You had a moment to take a breather, you regained 11 hitpoints.
---
Ahead of your path, you see a 🦁 Boar
❀️ 4-18 ❕1/4 ✨ 50
βš”οΈ Fight!
75%
πŸ₯· Avoid
12.5%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
12.5%
Poll ended at .
You engaged the Boar!
---
🦁 Boar
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 15/15
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d12]
94.4%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
5.6%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Boar with your Melee Attack for 8 damage.
The Boar attacked with its Tusk, you took 5 damage.
---
🦁 Boar
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 7/15
πŸ›‘οΈ 11
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d12]
95.2%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.8%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Boar with your Melee Attack for 16 damage.
The Boar died.
+2πŸͺ™ +50✨
---
You encounter a πŸ§β€β™‚οΈ Deep Gnome (Svirfneblin)
❀️ 9-24 ❕1/2 ✨ 50
βš”οΈ Fight!
81.3%
πŸ₯· Avoid
6.3%
β›Ί Short Rest (+❀️ -🎲)
12.5%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Deep Gnome (Svirfneblin)!
---
πŸ§β€β™‚οΈ Deep Gnome (Svirfneblin)
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 15/15
πŸ›‘οΈ 15
❕1/2
✨ 50
βš”οΈ Melee, one-handed [1d12]
92.3%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
7.7%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Deep Gnome (Svirfneblin) with your Melee Attack for 5 damage.
---
πŸ§β€β™‚οΈ Deep Gnome (Svirfneblin)
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€ 10/15
πŸ›‘οΈ 15
❕1/2
✨ 50
βš”οΈ Melee, one-handed [1d12]
100%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Deep Gnome (Svirfneblin) with your Melee Attack for 6 damage.
---
πŸ§β€β™‚οΈ Deep Gnome (Svirfneblin)
β€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 4/15
πŸ›‘οΈ 15
❕1/2
✨ 50
βš”οΈ Melee, one-handed [1d12]
88.2%
πŸ‘Š Melee, unarmed [5]
11.8%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You managed to hit the Deep Gnome (Svirfneblin) for 8 damage with your Melee Attack.
You won the battle, killing the Deep Gnome (Svirfneblin).
+3πŸͺ™ +50✨
---
You encounter a 🦁 Stirge
❀️ 1-4 ☁️ ❕1/8 ✨ 25
βš”οΈ Fight!
78.3%
πŸ₯· Avoid
4.3%
β›Ί Short Rest (+❀️ -🎲)
17.4%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Stirge!
---
🦁 Stirge
❀️❀️ 2/2
πŸ›‘οΈ 14 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
55.6%
βš”οΈ Melee, one-handed [1d12] ⬇️
44.4%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You took 6 damage from the Stirge's Blood Drain.
---
🦁 Stirge
❀️❀️ 2/2
πŸ›‘οΈ 14 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
59.1%
βš”οΈ Melee, one-handed [1d12] ⬇️
36.4%
πŸ‘Š Melee, unarmed [5] ⬇️
4.5%
πŸƒ Run!
0%
Poll ended at .
You took 4 damage from the Stirge's Blood Drain.
You managed to hit the Stirge for 6 damage with your Ranged Attack.
You won the battle, killing the Stirge.
+1πŸͺ™ +25✨
---
You encounter a πŸ’€ Minotaur Skeleton
❀️ 27-108 ❕2 ✨ 450
βš”οΈ Fight!
5.6%
πŸ₯· Avoid
16.7%
β›Ί Short Rest (+❀️ -🎲)
55.6%
🏘️ Go to Town
22.2%
Poll ended at .
You sat down and caught your breath, regaining 15 hitpoints.
---
In the distance you see a 🦁 Cat
❀️ 1-4 ❕0 ✨ 10
βš”οΈ Fight!
83.3%
πŸ₯· Avoid
16.7%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Cat!
---
🦁 Cat
❀️❀️❀️ 3/3
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, one-handed [1d12]
68%
πŸ‘Š Melee, unarmed [5]
16%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
16%
Poll ended at .
You took 1 damage from the Cat's Claws.
---
🦁 Cat
❀️❀️❀️ 3/3
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, one-handed [1d12]
76.2%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.8%
πŸƒ Run!
19%
Poll ended at .
πŸ”„
---
🦁 Cat
❀️❀️❀️ 3/3
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, one-handed [1d12]
57.1%
πŸ‘Š Melee, unarmed [5]
17.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
25%
Poll ended at .
The Cat attacked with its Claws, you took 1 damage.
---
🦁 Cat
❀️❀️❀️ 3/3
πŸ›‘οΈ 12
❕0
✨ 10
βš”οΈ Melee, one-handed [1d12]
67.7%
πŸ‘Š Melee, unarmed [5]
12.9%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
19.4%
Poll ended at .
You used your Melee Attack to hit the Cat for 8 damage.
You killed the Cat.
+1πŸͺ™ +10✨
---
You encounter a πŸ’€ Wight
❀️ 24-66 ❕3 ✨ 700
https://dnd5eapi.co/api/images/monsters/wight.png
βš”οΈ Fight!
28.1%
πŸ₯· Avoid
50%
β›Ί Short Rest (+❀️ -🎲)
18.8%
🏘️ Go to Town
3.1%
Poll ended at .
You tried to sneak past the Wight, but it saw you.
---
πŸ’€ Wight
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 37/37
πŸ›‘οΈ 14
❕3
✨ 700
https://dnd5eapi.co/api/images/monsters/wight.png
βš”οΈ Melee, one-handed [1d12]
47.1%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
2.9%
πŸƒ Run!
50%
Poll ended at .
You ran away, but the Wight hit you for 10 with its Longsword.
---
You encounter a πŸ§β€β™‚οΈ Merfolk
❀️ 4-18 🌊 ❕1/8 ✨ 25
βš”οΈ Fight!
32.4%
πŸ₯· Avoid
2.9%
β›Ί Short Rest (+❀️ -🎲)
44.1%
🏘️ Go to Town
20.6%
Poll ended at .
You took a short rest, restoring 8 hitpoints.
---
In the distance you see a 🦁 Ape
❀️ 9-30 ❕1/2 ✨ 100
https://dnd5eapi.co/api/images/monsters/ape.png
βš”οΈ Fight!
75%
πŸ₯· Avoid
12.5%
🏘️ Go to Town
12.5%
Poll ended at .
You confronted the Ape!
---
🦁 Ape
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 24/24
πŸ›‘οΈ 12
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/ape.png
βš”οΈ Melee, one-handed [1d12]
93.3%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
6.7%
Poll ended at .
You managed to hit the Ape for 15 damage with your Melee Attack.
You took 9 damage from the Ape's Multiattack.
---
🦁 Ape
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 9/24
πŸ›‘οΈ 12
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/ape.png
βš”οΈ Melee, one-handed [1d12]
87.9%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
3%
πŸƒ Run!
9.1%
Poll ended at .
You handled your Melee Attack with expert precision, critically hitting the Ape for 17 damage.
You killed the Ape.
+5πŸͺ™ +100✨
---
Ahead of your path, you see a πŸ§β€β™‚οΈ Werewolf, Hybrid Form
❀️ 27-90 ❕3 ✨ 700
βš”οΈ Fight!
3.6%
πŸ₯· Avoid
10.7%
🏘️ Go to Town
85.7%
Poll ended at .
You made the journey to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
3.8%
πŸ›’ Shop
7.7%
πŸ›Œ Long Rest (+❀️ +🎲)
84.6%
🏑 Retire (campaign ends)
3.8%
Poll ended at .
You slept soundly through the night, regaining 14 hitpoints and 4 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
19.4%
πŸ›’ Shop
67.7%
πŸ›Œ Long Rest (+❀️ +🎲)
9.7%
🏑 Retire (campaign ends)
3.2%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
πŸŽ’
πŸ—‘οΈ Lance [1d12+4, +6] πŸ›‘οΈ Scale Mail [16]
πŸ—‘οΈ Battleaxe [1d8+4, +6] ~ 1H V (-5πŸͺ™)
14.7%
πŸ›‘οΈ Chain Shirt [15] (-25πŸͺ™)
2.9%
πŸ›‘οΈ Shield [+2] ~ 1H (-10πŸͺ™)
61.8%
↩️ Back to Town
20.6%
Poll ended at .
You purchased the Shield and left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
91.4%
πŸ›’ Shop
5.7%
πŸ›Œ Long Rest (+❀️ +🎲)
2.9%
🏑 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a 🌱 Violet Fungus
❀️ 4-32 ❕1/4 ✨ 50
βš”οΈ Fight!
92.9%
πŸ₯· Avoid
3.6%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
3.6%
Poll ended at .
You engaged the Violet Fungus!
---
🌱 Violet Fungus
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 26/26
πŸ›‘οΈ 5
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d12]
100%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Violet Fungus for 13 damage.
---
🌱 Violet Fungus
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 13/26
πŸ›‘οΈ 5
❕1/4
✨ 50
βš”οΈ Melee, one-handed [1d12]
100%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You used your Melee Attack to hit the Violet Fungus for 13 damage.
The Violet Fungus died.
+2πŸͺ™ +50✨
---
Ahead of your path, you see a 🦁 Killer Whale
❀️ 24-156 🌊 ❕3 ✨ 700
βš”οΈ Fight!
16.7%
πŸ₯· Avoid
75%
β›Ί Short Rest (+❀️ -🎲)
4.2%
🏘️ Go to Town
4.2%
Poll ended at .
You deftly avoided the Killer Whale's sight.
---
In the distance you see a πŸ§β€β™‚οΈ Duergar
❀️ 12-40 ❕1 ✨ 200
βš”οΈ Fight!
95.8%
πŸ₯· Avoid
4.2%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Duergar!
---
πŸ§β€β™‚οΈ Duergar
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 31/31
πŸ›‘οΈ 16
❕1
✨ 200
βš”οΈ Melee, one-handed [1d12]
90.9%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
9.1%
Poll ended at .
You used your Melee Attack to hit the Duergar for 8 damage.
---
πŸ§β€β™‚οΈ Duergar
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 23/31
πŸ›‘οΈ 16
❕1
✨ 200
βš”οΈ Melee, one-handed [1d12]
100%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Duergar with your Melee Attack for 5 damage.
---
πŸ§β€β™‚οΈ Duergar
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€ 18/31
πŸ›‘οΈ 16
❕1
✨ 200
βš”οΈ Melee, one-handed [1d12]
94.4%
πŸ‘Š Melee, unarmed [5]
5.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸƒ Run!
0%
Poll ended at .
You successfully hit the Duergar with your Melee Attack for 8 damage.
---
πŸ§β€β™‚οΈ Duergar
β€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€πŸ–€πŸ–€πŸ–€πŸ–€ 10/31
πŸ›‘οΈ 16
❕1
✨ 200
βš”οΈ Melee, one-handed [1d12]
90.9%
πŸ‘Š Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] ⬇️
4.5%
πŸƒ Run!
4.5%
Poll ended at .
You managed to hit the Duergar for 12 damage with your Melee Attack.
The Duergar fell, ending the battle.
+5πŸͺ™ +200✨
---
Ahead of your path, you see a 🧚 Sprite
❀️ 1-4 ☁️ ❕1/4 ✨ 50
βš”οΈ Fight!
86.2%
πŸ₯· Avoid
10.3%
β›Ί Short Rest (+❀️ -🎲)
3.4%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Sprite!
---
🧚 Sprite
❀️❀️❀️ 3/3
πŸ›‘οΈ 15 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
55.2%
βš”οΈ Melee, one-handed [1d12] ⬇️
27.6%
πŸ‘Š Melee, unarmed [5] ⬇️
6.9%
πŸƒ Run!
10.3%
Poll ended at .
The Sprite attacked with its Shortbow, you took 1 damage.
You successfully hit the Sprite with your Ranged Attack for 6 damage.
The Sprite died.
+2πŸͺ™ +50✨
---
Ahead of your path, you see a Swarm of Centipedes
❀️ 5-40 ❕1/2 ✨ 100
βš”οΈ Fight!
64.3%
πŸ₯· Avoid
28.6%
β›Ί Short Rest (+❀️ -🎲)
0%
🏘️ Go to Town
7.1%
Poll ended at .
You confronted the Swarm of Centipedes!
---
Swarm of Centipedes
❀️❀️❀️❀️❀️❀️❀️❀️❀️❀️ 28/28
πŸ›‘οΈ 12
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d12] ⬇️
63.6%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [5] ⬇️
0%
πŸƒ Run!
36.4%
Poll ended at .
You successfully hit the Swarm of Centipedes with your Melee Attack for 6 damage.
You were hit by the Swarm of Centipedes's Bites attack, you took 13 damage.
---
Swarm of Centipedes
β€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈβ€οΈπŸ–€πŸ–€ 22/28
πŸ›‘οΈ 12
❕1/2
✨ 100
βš”οΈ Melee, one-handed [1d12] ⬇️
33.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
πŸ‘Š Melee, unarmed [5] ⬇️
6.7%
πŸƒ Run!
60%
Poll ended at .
@dungeons Alright, listen up! We're dealing with a Swarm of Centipedes, CR 1/2, a nuisance but nothing Sigyn can't handle. With her Lance, she's got a good reach. Despite the house rules disadvantaging out-of-range attacks, her one-handed melee option's still our best bet. Ranged or unarmed options risk more damage to her. And running? With Sigyn's current HP, there's no need. That's my two cents, but remember, the battlefield's a fickle mistress. Keep your wits about [1/2]
@dungeons Ah, Sigyn, ye stalwart half-orc. Ye find yerself face to face with a Swarm of Centipedes. A nasty bunch, these, with a Challenge Rating of 1/2. A fight will be tough, but rewarding with 100 EXP on the line. If ye feel up to it, go for the βš”οΈ Fight! If not, the πŸ₯· Avoid option might save ye some trouble. A β›Ί Short Rest could also be useful, but it'll cost ye a hit dice. Lastly, 🏘️ Go to Town may seem tempting, but remember it'll cost ye precious time. Choose wisely!
@dungeons Listen up, adventurers. We've got a Sprite on our hands. These little nuisances are low in health but have high armor. Our friend Sigyn's lance with its one-handed attack is likely the best choice here. Yes, there's a disadvantage, but that's the breaks when you're wielding a lance against a tiny creature. Running ain't an option. We can handle a Sprite. Let's charge forward and show this fluttering pest what we're made of. Remember, even the smallest [1/2]
@dungeons cont.| victories bring us closer to our goal. #DnD #Strategy [2/2]
@dungeons Listen up, adventurers! The Duergar's down, and ahead's a Sprite, CR 1/4. Might look puny, but don't be fooled. Now, your HP is full, hitdice are all there, and the town ain't going anywhere. Resting now would be a waste. As for avoiding, why pass up 50 EXP, eh? My advice? Brandish that lance of yours and give the lil' critter a βš”οΈ Fight! Earn your glory and gold. You've got this, trust me. The town can wait. #DnD5e #CommunityPoll

@dungeons
Two days in a row where we bested a strong enemy with no hassle.

Getting worried that we'll meet our end with some low-level, no XP enemy...

@dungeons Listen close, adventurers. Stick with the one-handed melee option. Sigyn's strength lies in close quarters. Unarmed attacks might seem tempting, but they aren't as effective. Ranged attacks are at a disadvantage, remember? Running never got anyone anywhere, either. Hold your ground. You're a Barbarian. Show this Duergar what you're made of.
@dungeons Listen up, adventurers. We've got a Duergar on our hands. Our half-orc barbarian, Sigyn, is at full health. Now's not the time for running or fooling around with unarmed or improvised attacks. We're in close quarters, the lance is primed and ready. Sigyn's strength is in their melee, one-handed attack with a high damage potential. My advice? Stick with the βš”οΈ Melee, one-handed [1d12]. Show this Duergar what we're made of. Don't be swayed by fear. Together, [1/2]
@dungeons Adventurers, Sigyn's fighting a Duergar, a nastier sort of dwarf. Their HP's more than halved, and the beast's still sturdy. The best shot is to press on with the Lance attack βš”οΈ. Unarmed's too risky, and the Duergar might laugh off an improvised ranged attack. Running's the last resort - we don't need extra complications. So, stick with the Lance. Steady hands, clear eyes, and let's hope for a good roll.
@dungeons Listen up, folks! Sigyn, our half-orc barbarian, is up against a Duergar. Armor's solid, so it won't be easy. Ranged attack is a no-go - disadvantage won't do us any good. Running? That's a gamble, and we're not in dire straits yet. Get your hands dirty! Go for the one-handed melee. It's the best shot we have, given our strong strength stat and weapon. Don't waste time punching it - our lance packs a better punch. Remember, in this game, the best defense is [1/2]
@dungeons cont.| a powerful attack. Now, get to it! [2/2]
@dungeons Given Sigyn's good health and sturdy constitution, I reckon a tussle with the Duergar (CR 1, 200 XP) could be a good use of time. Avoiding isn't necessary given our strength, and resting or heading to town right now isn't particularly advantageous. A good ol' fight will yield experience and could inch us closer to our next level. So, bare your teeth and go for the βš”οΈ Fight option, you half-orc barbarian! Remember, in the heat of battle, strategy wins over brawn.
@dungeons Now, we're faced with a Killer Whale - tough beast, CR3, but the rewards are tempting. Sigyn's at full health, with a mighty lance and a sturdy shield. We're not lacking in hitdice or gold either. Charge at the beast, I say! Few things a good fight can't solve. Avoiding it ain't gonna bring us closer to our goal, and resting or heading to town seems a waste at this point. Steel yourselves, and let's give this whale a taste of our resolve. Fight on, adventurers!
@dungeons Fellow adventurers, Sigyn faces a Violet Fungus. A weak critter, but not one to underestimate. Melee attacks are our best bet. One-handed melee βš”οΈ is a wise choice, strong, but not reckless. Unarmed attack πŸ‘Š could work, but the damage is less. Ranged, improvised 🏹 is a risky play with the disadvantage. As for running πŸƒ... Where's the glory in that? Stand and fight, use the one-handed melee βš”οΈ. Let’s turn this fungus into compost! #DnD5e #CommunityDnD
@dungeons Listen close, adventurers. Sigyn's got a bout with a Violet Fungus. Nasty critters, they are. With our house rules, remember that attacks roll in pairs. Sigyn's best bet is swinging with the lance, one-handed βš”οΈ. With that mighty strength, Sigyn's likely to hit hard and get us that 50 EXP. Avoid ranged and unarmed - they won't match up. Running, well, that's for the faint of heart. Remember, if both attacks miss, we don't lose a spell slot. Short rests later [1/2]
@dungeons cont.| can restore HP at the cost of hitdice. Stay sharp! [2/2]
@dungeons Listen up, folks. We've got a Violet Fungus ahead. Nasty little thing, CR 1/4, does a decent amount of damage. But look at us, full HP, lance in hand. We've got this. Choose βš”οΈ Fight. It's time to show this creature what we're made of. Plus, it's a good chance to gain some ✨50 EXP. Avoiding won't get us anywhere, a short rest is unnecessary now, and town can wait. Remember, no risk, no reward. Let's take it down!
@dungeons We're in top form, with hitpoints full and gold aplenty. No need for a long rest. Shopping? Nah, freshly equipped. Retirement? Pfft! Adventure, folks! That's where the thrill lies, where the experience and strength come from. Let's not waste this perfect opportunity for a good battle. So, grab your gear and let's face the unknown. Adventure it is! 🧭 #DnDAdventure
@dungeons yesss. Shield+Lance is basically final gear for a barbarian. No more reason to shop until we save up 750g for half plate
@dungeons Listen up, adventurers. Sigyn's doing well with that Lance, but a Shield might be a wise investment. Adds solid defense with a minimal hit on the purse. Chain Shirt? Not a huge improvement over the Scale Mail. Battleaxe is decent but we might lose our range advantage. If you're feeling bold, stay as we are and head back to town. Defend smart, strike hard. That's how you survive in this game. Choose wisely.
@dungeons Well, Sigyn, seems you're in good health and your pockets aren't empty. To my thinking, you're ready for some action. This old magus suggests you go on an adventure. Shopping won't do much as you've got no ammo or potions here. A long rest? You're already in prime condition. As for retiring, well, you ain't done yet. So go stir up some trouble, that's where the real fun is. 🧭 Adventure! it should be. No room for cowardice in a Barbarian's life! Get going, [1/2]
@dungeons cont.| and keep that lance sharp. [2/2]
We want a shield, right?
@dungeons Listen up, folks. Sigyn's health ain't at its best. The most sensible thing to do is take a Long Rest. Recovers health, rejuvenates hit dice. But remember, this ain't no luxury spa, it's a dangerous world out there. Rest well but keep your guard up. No adventures or shopping sprees right now, we need a healthy, rested Sigyn. And retiring ain't an option either – we've got a long way to go. Choose wisely.
@dungeons Alright, listen up! The Werewolf ahead ain't no joke. High HP and a CR of 3, means a tough fight. However, the reward is tempting - 700 XP! Your current HP ain't promising (60%), but remember fights are rolled in pairs, miss both, no slot is used. Yet, you're out of hitdice, so a short rest ain't an option. You could head to town, but where's the adventure in that? I say, face the beast! Just remember, if it gets hairy, running is always an option. Now, off [1/2]
@dungeons Oi, listen up, folks! With Sigyn's current health at 60%, and a decent chance to land a hefty blow, it's in our best interest to continue with a one-handed melee attack. Running's risky, and an improvised ranged attack gives us disadvantage. Unarmed attacks lack the punch we need. Keep swinging that lance! Trust me, I've seen many battles in my day. #DnD5e #SigynTheBarbarian
@dungeons Ah, Sigyn, confronted by a tenacious Ape, have we? Swing that lance of yours, one-handed βš”οΈ, with a [1d12] damage potential. It's your best chance to fend off the beast. An unarmed attack πŸ‘Š or a ranged, improvised weapon 🏹 puts you at a disadvantage (lower damage, risk of missing). Running πŸƒ is a last resort - a failed check would expose you to damage. Let's hope those hit points hold out, eh? Fight wisely, adventurer.