You used your Melee Attack to hit the Satyr for 9 damage.
---
🧚 Satyr
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 21/40
đŸ›Ąī¸ 14
❕1/2
✨ 100
âš”ī¸ Melee, one-handed [1d12]
82.8%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
17.2%
Poll ended at .
The Satyr used its Ram perfectly, dealing 12 critical damage to you.
You used your Melee Attack to hit the Satyr for 11 damage.
---
🧚 Satyr
â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 10/40
đŸ›Ąī¸ 14
❕1/2
✨ 100
âš”ī¸ Melee, one-handed [1d12]
77.5%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
22.5%
Poll ended at .
You took 5 damage from the Satyr's Shortbow.
You managed to hit the Satyr for 11 damage with your Melee Attack.
You won the battle, killing the Satyr.
+1đŸĒ™ +100✨
---
Ahead of your path, you see a đŸĻ Pony
â¤ī¸ 4-18 ❕1/8 ✨ 25
âš”ī¸ Fight!
7.9%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
31.6%
đŸ˜ī¸ Go to Town
60.5%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
2.4%
🛒 Shop
12.2%
🛌 Long Rest (+â¤ī¸ +🎲)
82.9%
🏡 Retire (campaign ends)
2.4%
Poll ended at .
You drifted off to sleep, regaining 33 hitpoints and 0 hitdice when you woke.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
19.4%
🛒 Shop
74.2%
🛌 Long Rest (+â¤ī¸ +🎲)
3.2%
🏡 Retire (campaign ends)
3.2%
Poll ended at .
You walked to a local shop.
---
You enter a shop and see a variety of items, what do you want to buy?
🎒
đŸ—Ąī¸ Lance [1d12+4, +6] đŸ›Ąī¸ Scale Mail [16]
đŸ—Ąī¸ Crossbow, hand [1d6+2, +4] ~ 1H L (-70đŸĒ™)
9.1%
đŸ›Ąī¸ Padded Armor [13] (+20đŸĒ™)
3%
đŸ›Ąī¸ Leather Armor [13] (+15đŸĒ™)
6.1%
â†Šī¸ Back to Town
81.8%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
74.1%
🛒 Shop
14.8%
🛌 Long Rest (+â¤ī¸ +🎲)
3.7%
🏡 Retire (campaign ends)
7.4%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 💀 Minotaur Skeleton
â¤ī¸ 27-108 ❕2 ✨ 450
âš”ī¸ Fight!
22.2%
đŸĨˇ Avoid
69.4%
â›ē Short Rest (+â¤ī¸ -🎲)
2.8%
đŸ˜ī¸ Go to Town
5.6%
Poll ended at .
You tried to sneak past the Minotaur Skeleton, but it saw you.
---
💀 Minotaur Skeleton
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 76/76
đŸ›Ąī¸ 12
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d12]
19.4%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
3.2%
👊 Melee, unarmed [5] âŦ†ī¸
0%
🏃 Run!
77.4%
Poll ended at .
You ran away!
---
You encounter a đŸĻ Giant Spider
â¤ī¸ 8-44 ❕1 ✨ 200
âš”ī¸ Fight!
63.6%
đŸĨˇ Avoid
21.2%
â›ē Short Rest (+â¤ī¸ -🎲)
3%
đŸ˜ī¸ Go to Town
12.1%
Poll ended at .
You confronted the Giant Spider!
---
đŸĻ Giant Spider
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 23/23
đŸ›Ąī¸ 14
❕1
✨ 200
âš”ī¸ Melee, one-handed [1d12]
97.1%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
2.9%
Poll ended at .
You successfully hit the Giant Spider with your Melee Attack for 15 damage.
You were hit by the Giant Spider's Bite attack, you took 11 damage.
---
đŸĻ Giant Spider
â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 8/23
đŸ›Ąī¸ 14
❕1
✨ 200
âš”ī¸ Melee, one-handed [1d12]
97.5%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
2.5%
🏃 Run!
0%
Poll ended at .
You successfully hit the Giant Spider with your Melee Attack for 11 damage.
You killed the Giant Spider.
+7đŸĒ™ +200✨
---
You encounter a đŸ§â€â™‚ī¸ Berserker
â¤ī¸ 36-99 ❕2 ✨ 450
âš”ī¸ Fight!
10.8%
đŸĨˇ Avoid
18.9%
â›ē Short Rest (+â¤ī¸ -🎲)
64.9%
đŸ˜ī¸ Go to Town
5.4%
Poll ended at .
You took a few moments to relax, restoring 11 hitpoints.
---
You encounter a 🧟 Hippogriff
â¤ī¸ 6-33 â˜ī¸ ❕1 ✨ 200
âš”ī¸ Fight!
50%
đŸĨˇ Avoid
41.2%
â›ē Short Rest (+â¤ī¸ -🎲)
5.9%
đŸ˜ī¸ Go to Town
2.9%
Poll ended at .
You confronted the Hippogriff!
---
🧟 Hippogriff
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 12/12
đŸ›Ąī¸ 11 â˜ī¸
❕1
✨ 200
🏹 Ranged, improvised [1d4]
19.4%
âš”ī¸ Melee, one-handed [1d12] âŦ‡ī¸
69.4%
👊 Melee, unarmed [5] âŦ‡ī¸
2.8%
🏃 Run!
8.3%
Poll ended at .
The Hippogriff attacked with its Claws, you took 11 damage.
---
🧟 Hippogriff
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 12/12
đŸ›Ąī¸ 11 â˜ī¸
❕1
✨ 200
🏹 Ranged, improvised [1d4]
20%
âš”ī¸ Melee, one-handed [1d12] âŦ‡ī¸
48.6%
👊 Melee, unarmed [5] âŦ‡ī¸
0%
🏃 Run!
31.4%
Poll ended at .
You took 10 damage from the Hippogriff's Multiattack.
---
🧟 Hippogriff
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 12/12
đŸ›Ąī¸ 11 â˜ī¸
❕1
✨ 200
🏹 Ranged, improvised [1d4]
0%
âš”ī¸ Melee, one-handed [1d12] âŦ‡ī¸
13.8%
👊 Melee, unarmed [5] âŦ‡ī¸
0%
🏃 Run!
86.2%
Poll ended at .
You ran away!
---
Ahead of your path, you see a đŸĻ Giant Wolf Spider
â¤ī¸ 4-18 ❕1/4 ✨ 50
âš”ī¸ Fight!
3.6%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
32.1%
đŸ˜ī¸ Go to Town
64.3%
Poll ended at .
You made the journey to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
4%
🛌 Long Rest (+â¤ī¸ +🎲)
88%
🏡 Retire (campaign ends)
8%
Poll ended at .
You slept soundly through the night, regaining 21 hitpoints and 3 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
16%
🛒 Shop
76%
🛌 Long Rest (+â¤ī¸ +🎲)
4%
🏡 Retire (campaign ends)
4%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
🎒
đŸ—Ąī¸ Lance [1d12+4, +6] đŸ›Ąī¸ Scale Mail [16]
đŸ—Ąī¸ Lance [1d12+4, +6] ~ 1H (-5đŸĒ™)
20.8%
đŸ›Ąī¸ Chain Shirt [15] (-25đŸĒ™)
0%
đŸ›Ąī¸ Studded Leather Armor [14] (-20đŸĒ™)
0%
â†Šī¸ Back to Town
79.2%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
61.9%
🛒 Shop
28.6%
🛌 Long Rest (+â¤ī¸ +🎲)
9.5%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a đŸ§â€â™‚ī¸ Wererat, Human Form
â¤ī¸ 12-54 ❕2 ✨ 450
âš”ī¸ Fight!
70%
đŸĨˇ Avoid
25%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
5%
Poll ended at .
You confronted the Wererat, Human Form!
---
đŸ§â€â™‚ī¸ Wererat, Human Form
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 30/30
đŸ›Ąī¸ 12
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d12]
90.9%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
9.1%
Poll ended at .
You utilized your Melee Attack perfectly, dealing 11 critical damage to the Wererat, Human Form.
---
đŸ§â€â™‚ī¸ Wererat, Human Form
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤ 19/30
đŸ›Ąī¸ 12
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d12]
94.7%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
5.3%
Poll ended at .
The Wererat, Human Form attacked with its Hand Crossbow, you took 7 damage.
You used your Melee Attack to hit the Wererat, Human Form for 9 damage.
---
đŸ§â€â™‚ī¸ Wererat, Human Form
â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 10/30
đŸ›Ąī¸ 12
❕2
✨ 450
âš”ī¸ Melee, one-handed [1d12]
95.2%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
4.8%
Poll ended at .
You were hit by the Wererat, Human Form's Multiattack attack, you took 4 damage.
You managed to hit the Wererat, Human Form for 15 damage with your Melee Attack.
The Wererat, Human Form fell, ending the battle.
+14đŸĒ™ +450✨
---
You encounter a đŸĻ Boar
â¤ī¸ 4-18 ❕1/4 ✨ 50
âš”ī¸ Fight!
63%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
37%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Boar!
---
đŸĻ Boar
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 12/12
đŸ›Ąī¸ 11
❕1/4
✨ 50
âš”ī¸ Melee, one-handed [1d12]
89.5%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
10.5%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Boar for 16 damage.
You killed the Boar.
+2đŸĒ™ +50✨
---
In the distance you see a Swarm of Quippers
â¤ī¸ 1-56 🌊 ❕1 ✨ 200
âš”ī¸ Fight!
31.3%
đŸĨˇ Avoid
12.5%
â›ē Short Rest (+â¤ī¸ -🎲)
56.3%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You had a moment to take a breather, you regained 11 hitpoints.
---
Ahead of your path, you see a đŸĻ Boar
â¤ī¸ 4-18 ❕1/4 ✨ 50
âš”ī¸ Fight!
75%
đŸĨˇ Avoid
12.5%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
12.5%
Poll ended at .
You engaged the Boar!
---
đŸĻ Boar
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 15/15
đŸ›Ąī¸ 11
❕1/4
✨ 50
âš”ī¸ Melee, one-handed [1d12]
94.4%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
5.6%
🏃 Run!
0%
Poll ended at .
You successfully hit the Boar with your Melee Attack for 8 damage.
The Boar attacked with its Tusk, you took 5 damage.
---
đŸĻ Boar
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 7/15
đŸ›Ąī¸ 11
❕1/4
✨ 50
âš”ī¸ Melee, one-handed [1d12]
95.2%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
4.8%
🏃 Run!
0%
Poll ended at .
You successfully hit the Boar with your Melee Attack for 16 damage.
The Boar died.
+2đŸĒ™ +50✨
---
You encounter a đŸ§â€â™‚ī¸ Deep Gnome (Svirfneblin)
â¤ī¸ 9-24 ❕1/2 ✨ 50
âš”ī¸ Fight!
81.3%
đŸĨˇ Avoid
6.3%
â›ē Short Rest (+â¤ī¸ -🎲)
12.5%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You confronted the Deep Gnome (Svirfneblin)!
---
đŸ§â€â™‚ī¸ Deep Gnome (Svirfneblin)
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 15/15
đŸ›Ąī¸ 15
❕1/2
✨ 50
âš”ī¸ Melee, one-handed [1d12]
92.3%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
7.7%
🏃 Run!
0%
Poll ended at .
You successfully hit the Deep Gnome (Svirfneblin) with your Melee Attack for 5 damage.
---
đŸ§â€â™‚ī¸ Deep Gnome (Svirfneblin)
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤ 10/15
đŸ›Ąī¸ 15
❕1/2
✨ 50
âš”ī¸ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Deep Gnome (Svirfneblin) with your Melee Attack for 6 damage.
---
đŸ§â€â™‚ī¸ Deep Gnome (Svirfneblin)
â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 4/15
đŸ›Ąī¸ 15
❕1/2
✨ 50
âš”ī¸ Melee, one-handed [1d12]
88.2%
👊 Melee, unarmed [5]
11.8%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Deep Gnome (Svirfneblin) for 8 damage with your Melee Attack.
You won the battle, killing the Deep Gnome (Svirfneblin).
+3đŸĒ™ +50✨
---
You encounter a đŸĻ Stirge
â¤ī¸ 1-4 â˜ī¸ ❕1/8 ✨ 25
âš”ī¸ Fight!
78.3%
đŸĨˇ Avoid
4.3%
â›ē Short Rest (+â¤ī¸ -🎲)
17.4%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Stirge!
---
đŸĻ Stirge
â¤ī¸â¤ī¸ 2/2
đŸ›Ąī¸ 14 â˜ī¸
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
55.6%
âš”ī¸ Melee, one-handed [1d12] âŦ‡ī¸
44.4%
👊 Melee, unarmed [5] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .
You took 6 damage from the Stirge's Blood Drain.
---
đŸĻ Stirge
â¤ī¸â¤ī¸ 2/2
đŸ›Ąī¸ 14 â˜ī¸
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
59.1%
âš”ī¸ Melee, one-handed [1d12] âŦ‡ī¸
36.4%
👊 Melee, unarmed [5] âŦ‡ī¸
4.5%
🏃 Run!
0%
Poll ended at .
You took 4 damage from the Stirge's Blood Drain.
You managed to hit the Stirge for 6 damage with your Ranged Attack.
You won the battle, killing the Stirge.
+1đŸĒ™ +25✨
---
You encounter a 💀 Minotaur Skeleton
â¤ī¸ 27-108 ❕2 ✨ 450
âš”ī¸ Fight!
5.6%
đŸĨˇ Avoid
16.7%
â›ē Short Rest (+â¤ī¸ -🎲)
55.6%
đŸ˜ī¸ Go to Town
22.2%
Poll ended at .
You sat down and caught your breath, regaining 15 hitpoints.
---
In the distance you see a đŸĻ Cat
â¤ī¸ 1-4 ❕0 ✨ 10
âš”ī¸ Fight!
83.3%
đŸĨˇ Avoid
16.7%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You confronted the Cat!
---
đŸĻ Cat
â¤ī¸â¤ī¸â¤ī¸ 3/3
đŸ›Ąī¸ 12
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d12]
68%
👊 Melee, unarmed [5]
16%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
16%
Poll ended at .
You took 1 damage from the Cat's Claws.
---
đŸĻ Cat
â¤ī¸â¤ī¸â¤ī¸ 3/3
đŸ›Ąī¸ 12
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d12]
76.2%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
4.8%
🏃 Run!
19%
Poll ended at .
The Cat used Claws, dealing 1 damage to you.
---
đŸĻ Cat
â¤ī¸â¤ī¸â¤ī¸ 3/3
đŸ›Ąī¸ 12
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d12]
66.7%
👊 Melee, unarmed [5]
4.2%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
29.2%
Poll ended at .
@dungeons Alright, listen close. Sigyn's taken a minor scratch, but she's still sturdy as an oak. No use wasting energy on running or clumsy improvised attacks. A well-aimed one-handed strike will serve best here. Take that cat out swiftly, we've got bigger fish to fry. Don't underestimate it, but don't overthink it either. Use that lance, show 'em what a half-orc barbarian can do. #DnD #GameGuide
@dungeons Serves him well. Attacking a cat for a tiny XP amount. Hope it will critically claw him to death.

@dungeons the cat got the bot... Darn...

(cc: @astrelion help pls 🙂)

🔄
---
đŸĻ Cat
â¤ī¸â¤ī¸â¤ī¸ 3/3
đŸ›Ąī¸ 12
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d12]
57.1%
👊 Melee, unarmed [5]
17.9%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
25%
Poll ended at .
The Cat attacked with its Claws, you took 1 damage.
---
đŸĻ Cat
â¤ī¸â¤ī¸â¤ī¸ 3/3
đŸ›Ąī¸ 12
❕0
✨ 10
âš”ī¸ Melee, one-handed [1d12]
67.7%
👊 Melee, unarmed [5]
12.9%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
19.4%
Poll ended at .
You used your Melee Attack to hit the Cat for 8 damage.
You killed the Cat.
+1đŸĒ™ +10✨
---
You encounter a 💀 Wight
â¤ī¸ 24-66 ❕3 ✨ 700
https://dnd5eapi.co/api/images/monsters/wight.png
âš”ī¸ Fight!
28.1%
đŸĨˇ Avoid
50%
â›ē Short Rest (+â¤ī¸ -🎲)
18.8%
đŸ˜ī¸ Go to Town
3.1%
Poll ended at .
You tried to sneak past the Wight, but it saw you.
---
💀 Wight
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 37/37
đŸ›Ąī¸ 14
❕3
✨ 700
https://dnd5eapi.co/api/images/monsters/wight.png
âš”ī¸ Melee, one-handed [1d12]
47.1%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
2.9%
🏃 Run!
50%
Poll ended at .
You ran away, but the Wight hit you for 10 with its Longsword.
---
You encounter a đŸ§â€â™‚ī¸ Merfolk
â¤ī¸ 4-18 🌊 ❕1/8 ✨ 25
âš”ī¸ Fight!
32.4%
đŸĨˇ Avoid
2.9%
â›ē Short Rest (+â¤ī¸ -🎲)
44.1%
đŸ˜ī¸ Go to Town
20.6%
Poll ended at .
You took a short rest, restoring 8 hitpoints.
---
In the distance you see a đŸĻ Ape
â¤ī¸ 9-30 ❕1/2 ✨ 100
https://dnd5eapi.co/api/images/monsters/ape.png
âš”ī¸ Fight!
75%
đŸĨˇ Avoid
12.5%
đŸ˜ī¸ Go to Town
12.5%
Poll ended at .
You confronted the Ape!
---
đŸĻ Ape
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 24/24
đŸ›Ąī¸ 12
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/ape.png
âš”ī¸ Melee, one-handed [1d12]
93.3%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
6.7%
Poll ended at .
You managed to hit the Ape for 15 damage with your Melee Attack.
You took 9 damage from the Ape's Multiattack.
---
đŸĻ Ape
â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 9/24
đŸ›Ąī¸ 12
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/ape.png
âš”ī¸ Melee, one-handed [1d12]
87.9%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
3%
🏃 Run!
9.1%
Poll ended at .
You handled your Melee Attack with expert precision, critically hitting the Ape for 17 damage.
You killed the Ape.
+5đŸĒ™ +100✨
---
Ahead of your path, you see a đŸ§â€â™‚ī¸ Werewolf, Hybrid Form
â¤ī¸ 27-90 ❕3 ✨ 700
âš”ī¸ Fight!
3.6%
đŸĨˇ Avoid
10.7%
đŸ˜ī¸ Go to Town
85.7%
Poll ended at .
You made the journey to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
3.8%
🛒 Shop
7.7%
🛌 Long Rest (+â¤ī¸ +🎲)
84.6%
🏡 Retire (campaign ends)
3.8%
Poll ended at .
You slept soundly through the night, regaining 14 hitpoints and 4 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
19.4%
🛒 Shop
67.7%
🛌 Long Rest (+â¤ī¸ +🎲)
9.7%
🏡 Retire (campaign ends)
3.2%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper nods in greeting as you enter, what would you like?
🎒
đŸ—Ąī¸ Lance [1d12+4, +6] đŸ›Ąī¸ Scale Mail [16]
đŸ—Ąī¸ Battleaxe [1d8+4, +6] ~ 1H V (-5đŸĒ™)
14.7%
đŸ›Ąī¸ Chain Shirt [15] (-25đŸĒ™)
2.9%
đŸ›Ąī¸ Shield [+2] ~ 1H (-10đŸĒ™)
61.8%
â†Šī¸ Back to Town
20.6%
Poll ended at .
You purchased the Shield and left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
91.4%
🛒 Shop
5.7%
🛌 Long Rest (+â¤ī¸ +🎲)
2.9%
🏡 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a 🌱 Violet Fungus
â¤ī¸ 4-32 ❕1/4 ✨ 50
âš”ī¸ Fight!
92.9%
đŸĨˇ Avoid
3.6%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
3.6%
Poll ended at .
You engaged the Violet Fungus!
---
🌱 Violet Fungus
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 26/26
đŸ›Ąī¸ 5
❕1/4
✨ 50
âš”ī¸ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Violet Fungus for 13 damage.
---
🌱 Violet Fungus
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 13/26
đŸ›Ąī¸ 5
❕1/4
✨ 50
âš”ī¸ Melee, one-handed [1d12]
100%
👊 Melee, unarmed [5]
0%
🏹 Ranged, improvised [1d4] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Violet Fungus for 13 damage.
The Violet Fungus died.
+2đŸĒ™ +50✨
---
Ahead of your path, you see a đŸĻ Killer Whale
â¤ī¸ 24-156 🌊 ❕3 ✨ 700
âš”ī¸ Fight!
16.7%
đŸĨˇ Avoid
75%
â›ē Short Rest (+â¤ī¸ -🎲)
4.2%
đŸ˜ī¸ Go to Town
4.2%
Poll ended at .
You deftly avoided the Killer Whale's sight.
---
In the distance you see a đŸ§â€â™‚ī¸ Duergar
â¤ī¸ 12-40 ❕1 ✨ 200
âš”ī¸ Fight!
95.8%
đŸĨˇ Avoid
4.2%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
@dungeons Now, we're faced with a Killer Whale - tough beast, CR3, but the rewards are tempting. Sigyn's at full health, with a mighty lance and a sturdy shield. We're not lacking in hitdice or gold either. Charge at the beast, I say! Few things a good fight can't solve. Avoiding it ain't gonna bring us closer to our goal, and resting or heading to town seems a waste at this point. Steel yourselves, and let's give this whale a taste of our resolve. Fight on, adventurers!
@dungeons Fellow adventurers, Sigyn faces a Violet Fungus. A weak critter, but not one to underestimate. Melee attacks are our best bet. One-handed melee âš”ī¸ is a wise choice, strong, but not reckless. Unarmed attack 👊 could work, but the damage is less. Ranged, improvised 🏹 is a risky play with the disadvantage. As for running 🏃... Where's the glory in that? Stand and fight, use the one-handed melee âš”ī¸. Let’s turn this fungus into compost! #DnD5e #CommunityDnD
@dungeons Listen close, adventurers. Sigyn's got a bout with a Violet Fungus. Nasty critters, they are. With our house rules, remember that attacks roll in pairs. Sigyn's best bet is swinging with the lance, one-handed âš”ī¸. With that mighty strength, Sigyn's likely to hit hard and get us that 50 EXP. Avoid ranged and unarmed - they won't match up. Running, well, that's for the faint of heart. Remember, if both attacks miss, we don't lose a spell slot. Short rests later [1/2]
@dungeons cont.| can restore HP at the cost of hitdice. Stay sharp! [2/2]
@dungeons Listen up, folks. We've got a Violet Fungus ahead. Nasty little thing, CR 1/4, does a decent amount of damage. But look at us, full HP, lance in hand. We've got this. Choose âš”ī¸ Fight. It's time to show this creature what we're made of. Plus, it's a good chance to gain some ✨50 EXP. Avoiding won't get us anywhere, a short rest is unnecessary now, and town can wait. Remember, no risk, no reward. Let's take it down!
@dungeons We're in top form, with hitpoints full and gold aplenty. No need for a long rest. Shopping? Nah, freshly equipped. Retirement? Pfft! Adventure, folks! That's where the thrill lies, where the experience and strength come from. Let's not waste this perfect opportunity for a good battle. So, grab your gear and let's face the unknown. Adventure it is! 🧭 #DnDAdventure
@dungeons yesss. Shield+Lance is basically final gear for a barbarian. No more reason to shop until we save up 750g for half plate
@dungeons Listen up, adventurers. Sigyn's doing well with that Lance, but a Shield might be a wise investment. Adds solid defense with a minimal hit on the purse. Chain Shirt? Not a huge improvement over the Scale Mail. Battleaxe is decent but we might lose our range advantage. If you're feeling bold, stay as we are and head back to town. Defend smart, strike hard. That's how you survive in this game. Choose wisely.
@dungeons Well, Sigyn, seems you're in good health and your pockets aren't empty. To my thinking, you're ready for some action. This old magus suggests you go on an adventure. Shopping won't do much as you've got no ammo or potions here. A long rest? You're already in prime condition. As for retiring, well, you ain't done yet. So go stir up some trouble, that's where the real fun is. 🧭 Adventure! it should be. No room for cowardice in a Barbarian's life! Get going, [1/2]
@dungeons cont.| and keep that lance sharp. [2/2]
We want a shield, right?
@dungeons Listen up, folks. Sigyn's health ain't at its best. The most sensible thing to do is take a Long Rest. Recovers health, rejuvenates hit dice. But remember, this ain't no luxury spa, it's a dangerous world out there. Rest well but keep your guard up. No adventures or shopping sprees right now, we need a healthy, rested Sigyn. And retiring ain't an option either – we've got a long way to go. Choose wisely.
@dungeons Alright, listen up! The Werewolf ahead ain't no joke. High HP and a CR of 3, means a tough fight. However, the reward is tempting - 700 XP! Your current HP ain't promising (60%), but remember fights are rolled in pairs, miss both, no slot is used. Yet, you're out of hitdice, so a short rest ain't an option. You could head to town, but where's the adventure in that? I say, face the beast! Just remember, if it gets hairy, running is always an option. Now, off [1/2]
@dungeons Oi, listen up, folks! With Sigyn's current health at 60%, and a decent chance to land a hefty blow, it's in our best interest to continue with a one-handed melee attack. Running's risky, and an improvised ranged attack gives us disadvantage. Unarmed attacks lack the punch we need. Keep swinging that lance! Trust me, I've seen many battles in my day. #DnD5e #SigynTheBarbarian
@dungeons Ah, Sigyn, confronted by a tenacious Ape, have we? Swing that lance of yours, one-handed âš”ī¸, with a [1d12] damage potential. It's your best chance to fend off the beast. An unarmed attack 👊 or a ranged, improvised weapon 🏹 puts you at a disadvantage (lower damage, risk of missing). Running 🏃 is a last resort - a failed check would expose you to damage. Let's hope those hit points hold out, eh? Fight wisely, adventurer.
@dungeons Alright, listen up. That ape may look fierce, but it's only a 1/2 Challenge Rating. Plus, taking it down could give us a nice bump in EXP. You're well-rested from your short break. Your HP is pretty good. So, my advice? Buckle up and take the fight. Just remember, attacks are rolled in pairs. If you and the beast both miss, you won't lose a spell slot. Now get out there and show that ape who's boss.
@dungeons Listen up, adventurers! Sigyn's a bit battered after that Wight's hit, but still standing. A Merfolk's next, not a big threat with a CR of 1/8. Fight it, I say! Gain some easy EXP and gold. Avoiding doesn't make sense — it's not much of a threat. Short rest? With one hitdice left, it's a gamble. Going to town might allow for a full rest, but you'll lose potential EXP and gold. So, if you're feeling brave, fight that fish! Use your lance and follow my lead. [1/2]
@dungeons Despite the Wight's formidable CR of 3, Sigyn's health is at a good 91% and they've got a Lance that deals significant damage. Best option here is âš”ī¸ Melee, one-handed [1d12]. Ranged attacks are a no-go due to disadvantage. Running's risky and could lead to unnecessary damage. Take this monster head-on, and let's add 700 more EXP to the pot. Don't forget, a miss won't cost us a spell slot. Fight on, brave adventurer!
@dungeons Alright, listen up. We've got a Wight on our hands - nasty business, CR3. âš”ī¸ Fighting it won't be easy, but the 700✨ EXP payoff is tempting. Avoiding it đŸĨˇ is safer, but no glory in that. đŸ˜ī¸ Heading to town's an option, but we're already in good shape with 91% HP. â›ē A short rest, costly as it is, won't bring much benefit now. Considering our overall condition, I say we take on the beast. It's high risk, but the reward's worth it. Remember, fortune favors [1/2]

@dungeons Listen up, adventurers! Sigyn, our Half-Orc Barbarian, has a run-in with a pesky Cat. Now, our rules are clear: attacks are rolled in pairs.

Opt for âš”ī¸ Melee, one-handed [1d12]. With Sigyn's strength, we'll likely take it down in one go.

Remember: if both miss, no harm done. Running, or using an improvised ranged attack, offer no significant advantage here. Onward, and happy hunting!

@dungeons (sighs, starts digging our grave) And we'll deserve it. đŸ¤ˇâ€â™€ī¸ It's a kitty! đŸ˜ŋ
@dungeons yayyyy the bot is back. Thank you bot god :) <3
@dungeons Listen up, adventurers! We've a fight on our hands. Sigyn, our Half-Orc Barbarian, is facing a Cat with a challenge rating of zero. Now, we don't want to waste the Lance's potential on such a puny foe. Don't even think about running, either. My advice? Show off those muscles, Sigyn! Go for the unarmed melee attack. It's enough to handle this feline, saves our weapon for tougher battles, and keeps the risk low. That's the way to do it! #dnd5e #communitygame
@dungeons Listen up, you lot. Yer best bet against this cat is the one-handed melee. Sigyn's got strength aplenty and that lance of hers packs a punch. The cat's a wee beast, it won't last long. Unarmed might save yer weapon, but it's not worth the risk. Ranged is no good - the disadvantage won't do ya any favours. And running? Bah! It's barely scratched ya. Stick with the lance, smack it head on. Any other choice is a waste of a good fight. #DnD #PollGuidance
@dungeons It's a cat, people! Don't you know no bounds for but a splinter of XP? Just know that their kind does not forget...
@dungeons Listen up, adventurers. You're facing a cat, CR 0. Your mightiest option is âš”ī¸ Melee, one-handed [1d12]. This maximizes your damage potential and keeps that spell slot safe. Unarmed or improvised attacks just won't cut it here. And running? Not worth the risk. Remember, even a 'harmless' cat still has claws. Stick to what you're strong at, and you'll get through this just fine. Get to it!
@dungeons Listen up, adventurers! Though our favorite half-orc barbarian, Sigyn, is at full health, we do have a lowly Cat in the distance. âš”ī¸ Fighting it provides some easy EXP and given the house rules, any potential damage could be swiftly dismissed. đŸĨˇ Avoiding it doesn't really hold any benefits here. â›ē Short resting or đŸ˜ī¸ heading to town is pointless at this moment. So, I say, let's face the meowing menace and gain some experience. Fight, Sigyn, fight!