There comes a point where you just make the game you want to play and hope others want to play it too. If not, at least you had fun making a game.

#indiedev #gamedev

@grumpygamer this is the only way I can stomach working on a game for years on end
@grumpygamer if the creator does not have fun with his creation how can I (a humble peon) have fun with it? Keep going with the fun!
@grumpygamer I’m not sure if i could actually play a game after working on it for enough time to release it šŸ˜…
@grumpygamer Too true. If other's don't like it, then to hell with them all!
@grumpygamer you don't even have to be the target audience necessary. As long as I am having fun making it. What I have the skills and time to make in my spare time is not always what I prefer playing.
@grumpygamer Always been curious if you can call it done (or done enough) and invest extensive play time in one's own game. Are you able to disconnect from the development process and enjoy it at the level you would someone else's creation? Will you ultimately invest more play time than development time? Truly curious to know. I'm not a game dev, but I've often found I enjoy the making more than the results in my various projects.
@halfpress It think it depends on the game. I can't play any of my adventure game "for fun" but I still play Scurvy Scallywags and enjoy it.

@grumpygamer

Yes!

Unfortunately the game I wanted to play was an io game with no ads so now I can't make any money.

It was a fun six months though.

@grumpygamer If there is a ton of possible items to loot, I'll play it for sure!
@grumpygamer ...and ideally didn't go broke doing it...
@grumpygamer The Polish composer Witold Lutoslawski used to say he wrote his music for himself because that way he always knew at least one person enjoyed it.
@grumpygamer thats the same philisophy I have with composing music. I enjoy it - if others do too, well you are welcome 😃

@grumpygamer That's one thing I never quite understood about people making narrative or puzzle games. There's NO WAY they can play the final game and enjoy it! Guess that also somewhat applies to point and click games, so it's kinda curious to hear that's your motivation.

(To be clear: I'm very glad there's people doing those things! I'm just not one of them, I'm afraid. I prefer procedural stuff. I love high scores boards. I crave replayability. Both as a gamer and as a game developer.)