Currently searching for beta testers for #TileMesh!

What is it?
A tool for Windows, OSX and Linux to help indie devs and modelers create large-size, scale terrain objects for their games using simple CSV (ie from Tiled) or indexed PNG files - UV mapped to a tilemap image of your choosing.

Full version features will include a free water and tile edge-blur shader as well as other customizable options.

#programming #indiedev #gamedev #development

1/2

Features:
- Low system requirements (1gb RAM, 1ghz CPU)
- Support for massive files (tested up to 3k x 3k)
- Use whatever tilesheet you want, one is provided
- Square AND hex-style mesh support
- Flat mesh output (ie 2.5d)
- Chunking and lower poly LOD mesh generation
- OBJ/MTL output for portability and customization

What do you get?
- A free copy when released and in perpetuity
- Your input can add features you want and guide development

Message me or post below!!

2/2

TileMesh 0.35 Beta Released! [Example Usage using Photosho - No Commentary - 30m Time Lapse]

YouTube
@retrodev I don't know about it, so I can't help, sorry :(
I hope you good luck finding someone than can help you
@azrhyga That's okay! If you know anyone that might be interested please let them know.
@retrodev Oh okay
If I find someone interested I will let you know