Hi everyone, I'm Jacky and I'm a 3D environment artist from Germany. I love stylized PBR and am graduating from university in fall of next year.
I moved here from the art server! Excited to see what you're all up to 🙏
#ue5 #b3d #introduction #3dart
@defaultbrush_ very cozy, it looks really good ^^
what does PBR stand for ?
@araly thank you! :) PBR is for physically based rendering, a technique with which you texture objects. In my case, I do it by sculpting a highpoly and baking those details on a lowpoly. The maps that come out of it help with making the final textures. The details can be displayed by the normal map and the other texture maps on a more lowpoly model. Another way to texture an object would be handpainting for example!