If you ask 10 game dev friends to play your game's prototype/alpha, 5 Won't even download it, 3 of those who download it will boot it once and say "looks great, I'll try it this weekend" and never do. 2 will give you feedback, only 1 of those will give you useful feedback. Cheer up, It has nothing to do with how good your game is, it's just math.

#gamedev #indiedev #math

@grumpygamer Making a time to sit with them while they're doing it and have them stream it to you is nominally more time consuming but in practice often works much better for alphas than just sending it out: it makes it a more social activity, and also lets you see what they're *not* doing whilst playing.