The #bevyengine 0.11 video is out 👀

https://youtu.be/TTFNwcIC3wA

Bevy game engine 0.11

YouTube
@chrisbiscardi I love your videos and they've really been helping on my Rust adventure, so thank you! Recently, owing to the sheer number of wipe transitions, I have to look away from my display while listening. This makes it difficult to know when I should be looking at an example, or down at my keyboard to prevent getting dizzy! Other than this, top notch content. Thanks again for your hard work.

@james heya, thanks for watching!

If you don't mind, I have a couple questions that would help me for future videos:

Is it the specific wipe transition that happens between segments? or is there more to it? Does this happen for you on other videos in general on youtube?

A couple of people have mentioned similar, but the feedback has only come up recently and I've used these effects before, so trying to figure out what is causing it so I can pick a way forward.

@chrisbiscardi No problem!

I think for your recent videos, it's a subtle combination of the frequency and placement of the animations coupled with the cadence of your speech. In other videos, where the speech might be at a slower pace and less edited to remove “whitespace”, it's easier to judge when an animation might be coming, but as your wipes are often inserted between sentences, rather than ideas, it becomes difficult to anticipate and I think this is when the motion sickness happens.

@chrisbiscardi I want this to come across as helpful, not complaining, but to put it another way: I think it's like the difference between driving a car fast along a windy road, and being a passenger in said car. The driver can anticipate the turns, whereas the passenger kind of needs a heads up.

@james its quite helpful, thank you. Its been tough to get people to tell me how it affects them, and I can't make effective changes when the feedback is just "transitions bad", so I appreciate the extra information you've provided.

I'll try something new in the next video, although I don't know what that will be yet.

@chrisbiscardi You're welcome, glad to help! Looking forward to the next one. If it's warranted I'll let you know if my experience was different :-)
@james please do!
@chrisbiscardi last bit of feedback on the current vid unless you ask for more. It could also be your choice of “wipe-pause-wipe”. To use the car analogy: it feels a bit “gas!-break!-gas!” as opposed to smooth acceleration. Aaanyway, I'm fixated and overthinking this now :-)

@chrisbiscardi @james for me personally it's the frequency. the same slide effect once at the start of the video is fine, especially when it's combined with a pause in speech. but for me it's the combination of effectively no pause in speech during the transition and the frequency of the transitions.

because to me it seems like your speech never never pauses, the transition is jarring and hard to anticipate. the slide transitions also feel like multiple ones, due to the pausing nature of them.

@chrisbiscardi @james i did a quick look over of your previous video, write rustier rust, which still maintains some of the frequency of transition/cut being too much, but the transitions themselves are less jarring. i think that's because they actually transition from one view to another, and not from the camera to the same camera like your bevy 0.11 vid topic transitions.

@laund @james

:nods: I'll keep that in mind, thank you!

Right now I'm planning on dropping that transition entirely due to the pause.

I might be able to avoid some of the issue in the scripting phase as well. The bevy video is always a fast script/ship video for me due to how the releases go. I track what I can while its in flight, but the final blog post often goes out on the weekend announcing the release, so a bit of the edit can end up being a bit rushed (like the same-camera transition)

@chrisbiscardi @laund all makes perfect sense. Nice one!

@chrisbiscardi @james just to note on this: the bevy blog post is available as a PR a while before it's published, which might be a easy way to prepare the script.

good to hear that particular transition is being dropped though, that's probably the better option than trying to force it.