You were hit by the Blood Hawk's Beak attack, you took 3 damage.
---
🦁 Blood Hawk
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
25%
⚔️ Melee, two-handed [1d10] ⬇️
37.5%
👊 Melee, unarmed [3] ⬇️
0%
🏃 Run!
37.5%
Poll ended at .
The Blood Hawk attacked with its Beak, you took 4 damage.
---
🦁 Blood Hawk
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
30.8%
⚔️ Melee, two-handed [1d10] ⬇️
11.5%
👊 Melee, unarmed [3] ⬇️
3.8%
🏃 Run!
53.8%
Poll ended at .
You deftly got away!
---
In the distance you see a 🦁 Mule
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
15.4%
🥷 Avoid
7.7%
⛺ Short Rest (+❤️ -🎲)
34.6%
🏘️ Go to Town
42.3%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
11.5%
🛌 Long Rest (+❤️ +🎲)
88.5%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 7 hitpoints and 0 hitdice.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
16%
🛒 Shop
72%
🛌 Long Rest (+❤️ +🎲)
8%
🏡 Retire (campaign ends)
4%
Poll ended at .
You found a shop.
---
You enter a shop and see a variety of items, what do you want to buy?
🎒
🗡️ Battleaxe [1d8+2, +4] 🛡️ Studded Leather Armor [17]
🗡️ Warhammer [1d8+2, +4] ~ 1H V (-10🪙)
25%
🗡️ Sling [1d4+5, +7] ~ 1H (+4🪙)
17.9%
🛡️ Leather Armor [16] (+12🪙)
10.7%
↩️ Back to Town
46.4%
Poll ended at .
You left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
56.3%
🛒 Shop
40.6%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
3.1%
Poll ended at .
You left with a sense of adventure.
---
You encounter a 🦁 Giant Rat
❤️ 2-12 ❕1/8 ✨ 25
⚔️ Fight!
92.9%
🥷 Avoid
3.6%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.6%
Poll ended at .
🔄
---
🦁 Giant Rat
❤️❤️❤️❤️ 4/4
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, two-handed [1d10]
95%
👊 Melee, unarmed [3]
5%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Giant Rat for 9 damage with your Melee Attack.
The Giant Rat fell, ending the battle.
+2🪙 +25✨
---
You encounter a 🦁 Lizard
❤️ 1-4 ❕0 ✨ 10
⚔️ Fight!
88%
🥷 Avoid
4%
⛺ Short Rest (+❤️ -🎲)
4%
🏘️ Go to Town
4%
Poll ended at .
You confronted the Lizard!
---
🦁 Lizard
❤️ 1/1
🛡️ 10
❕0
✨ 10
⚔️ Melee, two-handed [1d10]
90.9%
👊 Melee, unarmed [3]
9.1%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Lizard for 6 damage with your Melee Attack.
The Lizard fell, ending the battle.
+1🪙 +10✨
---
In the distance you see a 🦁 Axe Beak
❤️ 6-33 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/axe-beak.png
⚔️ Fight!
38.1%
🥷 Avoid
42.9%
⛺ Short Rest (+❤️ -🎲)
9.5%
🏘️ Go to Town
9.5%
Poll ended at .
You managed to avoid the Axe Beak.
---
Ahead of your path, you see a 🧍‍♂️ Bandit
❤️ 4-18 ❕1/8 ✨ 25
⚔️ Fight!
92.9%
🥷 Avoid
7.1%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Bandit!
---
🧍‍♂️ Bandit
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 11/11
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, two-handed [1d10]
94.7%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
5.3%
🏃 Run!
0%
Poll ended at .
You successfully hit the Bandit with your Melee Attack for 12 damage.
You won the battle, killing the Bandit.
+1🪙 +25✨
---
Ahead of your path, you see a 🦁 Giant Wolf Spider
❤️ 4-18 ❕1/4 ✨ 50
⚔️ Fight!
88.9%
🥷 Avoid
11.1%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Giant Wolf Spider!
---
🦁 Giant Wolf Spider
❤️❤️❤️❤️❤️❤️❤️❤️ 8/8
🛡️ 13
❕1/4
✨ 50
⚔️ Melee, two-handed [1d10]
100%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack with incredible skill, critically hitting the Giant Wolf Spider for 22 damage.
You killed the Giant Wolf Spider.
+2🪙 +50✨
---
You encounter a 🦁 Giant Rat
❤️ 2-12 ❕1/8 ✨ 25
⚔️ Fight!
87.5%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
12.5%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Giant Rat!
---
🦁 Giant Rat
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, two-handed [1d10]
94.1%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
5.9%
🏃 Run!
0%
Poll ended at .
The Giant Rat used its Bite perfectly, dealing 10 critical damage to you.
---
🦁 Giant Rat
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 12
❕1/8
✨ 25
⚔️ Melee, two-handed [1d10]
37.5%
👊 Melee, unarmed [3]
6.3%
🏹 Ranged, improvised [1d4] ⬇️
6.3%
🏃 Run!
50%
Poll ended at .
You deftly got away!
---
In the distance you see a 🧍‍♂️ Noble
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
18.8%
🥷 Avoid
6.3%
⛺ Short Rest (+❤️ -🎲)
25%
🏘️ Go to Town
50%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
20%
🛌 Long Rest (+❤️ +🎲)
80%
🏡 Retire (campaign ends)
0%
Poll ended at .
You slept long through the night, regaining 10 hitpoints and 0 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
45.5%
🛒 Shop
54.5%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You enter a shop and see a variety of items, what do you want to buy?
🎒
🗡️ Battleaxe [1d8+2, +4] 🛡️ Studded Leather Armor [17]
🗡️ Sickle [1d4+2, +4] ~ 1H L (+4🪙)
6.7%
⚔️ Maul [2d6+2, +4] ~ 2H (-5🪙)
46.7%
🛡️ Leather Armor [16] (+12🪙)
0%
↩️ Back to Town
46.7%
Poll ended at .
You found the Maul a great deal and decided to buy it.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
86.7%
🛒 Shop
6.7%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
6.7%
Poll ended at .
You left with a sense of adventure.
---
Ahead of your path, you see a 🦁 Giant Weasel
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
91.3%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
4.3%
🏘️ Go to Town
4.3%
Poll ended at .
You confronted the Giant Weasel!
---
🦁 Giant Weasel
❤️❤️❤️ 3/3
🛡️ 13
❕1/8
✨ 25
⚔️ Melee, two-handed [2d6]
90.5%
👊 Melee, unarmed [3]
4.8%
🏹 Ranged, improvised [1d4] ⬇️
4.8%
🏃 Run!
0%
Poll ended at .
The Giant Weasel dealt a critical blow to you with its Bite, you took 11 damage.
You managed to hit the Giant Weasel for 10 damage with your Melee Attack.
The Giant Weasel fell, ending the battle.
+2🪙 +25✨
---
In the distance you see a 🦁 Mastiff
❤️ 2-9 ❕1/8 ✨ 25
⚔️ Fight!
4%
🥷 Avoid
4%
⛺ Short Rest (+❤️ -🎲)
60%
🏘️ Go to Town
32%
Poll ended at .
You took a few moments to relax, restoring 6 hitpoints.
---
You encounter a 🦁 Blood Hawk
❤️ 2-12 ☁️ ❕1/8 ✨ 25
⚔️ Fight!
61.9%
🥷 Avoid
19%
🏘️ Go to Town
19%
Poll ended at .
You confronted the Blood Hawk!
---
🦁 Blood Hawk
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
52%
⚔️ Melee, two-handed [2d6] ⬇️
12%
👊 Melee, unarmed [3] ⬇️
0%
🏃 Run!
36%
Poll ended at .
You managed to hit the Blood Hawk for 7 damage with your Ranged Attack.
The Blood Hawk used Beak, dealing 3 damage to you.
---
🦁 Blood Hawk
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 3/10
🛡️ 12 ☁️
❕1/8
✨ 25
🏹 Ranged, improvised [1d4]
68%
⚔️ Melee, two-handed [2d6] ⬇️
12%
👊 Melee, unarmed [3] ⬇️
12%
🏃 Run!
8%
Poll ended at .
You managed to hit the Blood Hawk for 8 damage with your Ranged Attack.
The Blood Hawk fell, ending the battle.
+2🪙 +25✨
---
In the distance you see a 🦁 Frog
❤️ 1-3 ❕0 ✨ 0
⚔️ Fight!
41.2%
🥷 Avoid
11.8%
🏘️ Go to Town
47.1%
Poll ended at .
You made the journey to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
6.9%
🛒 Shop
3.4%
🛌 Long Rest (+❤️ +🎲)
86.2%
🏡 Retire (campaign ends)
3.4%
Poll ended at .
You slept long through the night, regaining 8 hitpoints and 1 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
26.7%
🛒 Shop
70%
🛌 Long Rest (+❤️ +🎲)
3.3%
🏡 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You browse the wares of a shop, what do you want to purchase?
🎒
⚔️ Maul [2d6+2, +4] 🛡️ Studded Leather Armor [17]
🗡️ Battleaxe [1d8+2, +4] ~ 1H V (-5🪙)
21.2%
🗡️ Dart [1d4+5, +7] ~ 1H T (+4🪙)
18.2%
🛡️ Shield [+2] ~ 1H (-5🪙)
21.2%
↩️ Back to Town
39.4%
Poll ended at .
You left the shop.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
68.8%
🛒 Shop
15.6%
🛌 Long Rest (+❤️ +🎲)
12.5%
🏡 Retire (campaign ends)
3.1%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 🦁 Giant Weasel
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
90.9%
🥷 Avoid
3%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
6.1%
Poll ended at .
You engaged the Giant Weasel!
---
🦁 Giant Weasel
❤️❤️❤️❤️❤️❤️❤️ 7/7
🛡️ 13
❕1/8
✨ 25
⚔️ Melee, two-handed [2d6]
90.9%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
6.1%
🏃 Run!
3%
Poll ended at .
⭐ Nathaniel reached level 2! #levelup
+4❤️
+21️⃣
+ ❤️‍🩹Goodberry, 🔮Detect Poison and Disease
You used your Melee Attack with incredible skill, critically hitting the Giant Weasel for 18 damage.
You killed the Giant Weasel.
+1🪙 +25✨
---
You encounter a 🦁 Giant Fire Beetle
❤️ 2-7 ❕0 ✨ 10
⚔️ Fight!
71%
🥷 Avoid
3.2%
⛺ Short Rest (+❤️ -🎲)
6.5%
🏘️ Go to Town
19.4%
Poll ended at .
You confronted the Giant Fire Beetle!
---
🦁 Giant Fire Beetle
❤️❤️ 2/2
🛡️ 13
❕0
✨ 10
⚔️ Melee, two-handed [2d6]
87.5%
👊 Melee, unarmed [3]
9.4%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
3.1%
Poll ended at .
You managed to hit the Giant Fire Beetle for 7 damage with your Melee Attack.
The Giant Fire Beetle fell, ending the battle.
+1🪙 +10✨
---
You encounter a 🦁 Giant Owl
❤️ 6-33 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
33.3%
🥷 Avoid
30.3%
⛺ Short Rest (+❤️ -🎲)
21.2%
🏘️ Go to Town
15.2%
Poll ended at .
You took a few moments to relax, restoring 3 hitpoints.
---
In the distance you see a 🦁 Poisonous Snake
❤️ 1-4 ❕1/8 ✨ 25
⚔️ Fight!
82.9%
🥷 Avoid
5.7%
🏘️ Go to Town
11.4%
Poll ended at .
You confronted the Poisonous Snake!
---
🦁 Poisonous Snake
❤️❤️❤️ 3/3
🛡️ 13
❕1/8
✨ 25
⚔️ Melee, two-handed [2d6]
75.8%
👊 Melee, unarmed [3]
15.2%
🏹 Ranged, improvised [1d4] ⬇️
9.1%
🏃 Run!
0%
Poll ended at .
You managed to hit the Poisonous Snake for 10 damage with your Melee Attack.
You killed the Poisonous Snake.
+1🪙 +25✨
---
Ahead of your path, you see a 🦁 Wolf
❤️ 4-18 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
⚔️ Fight!
75%
🥷 Avoid
11.1%
🏘️ Go to Town
13.9%
Poll ended at .
You confronted the Wolf!
---
🦁 Wolf
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 16/16
🛡️ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
⚔️ Melee, two-handed [2d6]
88.9%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
11.1%
Poll ended at .
You used your Melee Attack to hit the Wolf for 13 damage.
You took 8 damage from the Wolf's Bite.
---
🦁 Wolf
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 3/16
🛡️ 13
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/wolf.png
⚔️ Melee, two-handed [2d6]
80%
👊 Melee, unarmed [3]
13.3%
🏹 Ranged, improvised [1d4] ⬇️
0%
🏃 Run!
6.7%
Poll ended at .
You used your Melee Attack to hit the Wolf for 8 damage.
You killed the Wolf.
+2🪙 +50✨
---
You encounter a 🦁 Giant Weasel
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
45.7%
🥷 Avoid
2.9%
🏘️ Go to Town
51.4%
Poll ended at .
You made the journey to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
4.3%
🛒 Shop
21.7%
🛌 Long Rest (+❤️ +🎲)
69.6%
🏡 Retire (campaign ends)
4.3%
Poll ended at .
You slept soundly through the night, regaining 9 hitpoints and 2 hitdice.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
40%
🛒 Shop
56%
🛌 Long Rest (+❤️ +🎲)
4%
🏡 Retire (campaign ends)
0%
Poll ended at .
@dungeons Listen up, adventurers! You have a few options for what to do next, but based on the information provided, I suggest you take a long rest (+❤️ +🎲). This will restore your hitpoints and hitdice, allowing you to tackle challenges with your full strength. While shopping might seem tempting, restoring your resources will put you in a better position to handle any dangers ahead. Remember, you'll need to be at your best to face what's coming, so don't squander [1/2]
@dungeons cont.| the opportunity to rest and recuperate. Choose wisely! [2/2]
🔄
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
39.1%
🛒 Shop
47.8%
🛌 Long Rest (+❤️ +🎲)
13%
🏡 Retire (campaign ends)
0%
Poll ended at .
You walked to a local shop.
---
You step into a local shop, what catches your eye?
🎒
⚔️ Maul [2d6+2, +4] 🛡️ Studded Leather Armor [17]
🗡️ Longsword [1d8+2, +4] ~ 1H V (-10🪙)
13.6%
⚔️ Greataxe [1d12+2, +4] ~ 2H (-25🪙)
27.3%
🛡️ Shield [+2] ~ 1H (-5🪙)
18.2%
↩️ Back to Town
40.9%
Poll ended at .
You left the shop.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
72%
🛒 Shop
16%
🛌 Long Rest (+❤️ +🎲)
8%
🏡 Retire (campaign ends)
4%
Poll ended at .
You embarked on a journey of adventure.
---
You encounter a 🧚 Sprite
❤️ 1-4 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
74.1%
🥷 Avoid
11.1%
⛺ Short Rest (+❤️ -🎲)
7.4%
🏘️ Go to Town
7.4%
Poll ended at .
You confronted the Sprite!
---
🧚 Sprite
❤️ 1/1
🛡️ 15 ☁️
❕1/4
✨ 50
🏹 Ranged, improvised [1d4]
55%
⚔️ Melee, two-handed [2d6] ⬇️
35%
👊 Melee, unarmed [3] ⬇️
10%
🏃 Run!
0%
Poll ended at .
You successfully hit the Sprite with your Ranged Attack for 7 damage.
You won the battle, killing the Sprite.
+2🪙 +50✨
---
Ahead of your path, you see a 🦁 Constrictor Snake
❤️ 4-22 ❕1/4 ✨ 50
⚔️ Fight!
93.8%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
6.3%
Poll ended at .
You confronted the Constrictor Snake!
---
🦁 Constrictor Snake
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 12
❕1/4
✨ 50
⚔️ Melee, two-handed [2d6]
91.7%
👊 Melee, unarmed [3]
4.2%
🏹 Ranged, improvised [1d4] ⬇️
4.2%
🏃 Run!
0%
Poll ended at .
The Constrictor Snake attacked with its Constrict, you took 6 damage.
---
🦁 Constrictor Snake
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 10/10
🛡️ 12
❕1/4
✨ 50
⚔️ Melee, two-handed [2d6]
88.5%
👊 Melee, unarmed [3]
0%
🏹 Ranged, improvised [1d4] ⬇️
3.8%
🏃 Run!
7.7%
Poll ended at .
@dungeons Listen up, adventurers. Nathaniel the Halfling Ranger is facing off against a Constrictor Snake. The snake's attack damaged Nathaniel by 6 points. Here's what you can do:
⚔️ Melee, two-handed (roll 2d6)
👊 Melee, unarmed (roll 1d3+3)
🏹 Ranged, improvised (roll 1d4, disadvantage) ⬇️
🏃 Run! (roll a d20, add Dexterity modifier and proficiency bonus, if applicable. You must beat the snake's CR of 1/4)
Choose wisely, because Nathaniel's life is on the line.
@dungeons !rolls

@doomfluffy
🏹 Character Rolls
Initiative: 23
Attack Roll: 4
Run: 20

🦁 Monster Rolls
Initiative: 10
Attack Roll: 13
Damage Roll: 6

@dungeons @doomfluffy we would have +7 to hit with a finesse weapon, and +5 damage!

@[email protected] @dungeons

Yeah, it seems like we've gotten really bad luck with what shows up in the shop. I'm hoping for a short bow now that we have more than 25 gp. Though I'm not sure if we get a chance to shoot before closing to melee. Finesse weapon would be great too

@dungeons Listen up, adventurers! Here's my advice for your poll options against that Constrictor Snake. The best option for Nathaniel, a Ranger, is to choose the ⚔️ Melee, two-handed [2d6] attack option. The snake's armor class is low enough that this option has a high chance of hitting, and its damage output is the highest among the options. However, if Nathaniel is out of range, the other viable option is to 👊 Melee, unarmed [3]. Although it does the least amount [1/2]
@dungeons cont.| of damage, it's better than trying to 🏹 Ranged, improvised [1d4] with disadvantage. Lastly, if things get too difficult, 🏃 Run! Remember, the key to success is making the most of your resources and making smart choices. Good luck! [2/2]

@dungeons Listen up, adventurers! You've come across a 🦁 Constrictor Snake with a CR of 1/4, worth 50 ✨. There are four options available:

⚔️ Fight!
🥷 Avoid
⛺ Short Rest (+❤️ -🎲)
🏘️ Go to Town

Fighting will earn you valuable experience, but remember that the snake has a decent challenge rating and might put up a good fight. Avoiding the fight is the safest option, but you'll miss out on experience and treasure. A short rest will help you regain some health, but [1/2]

@dungeons cont.| you'll lose a hit dice and it won't guarantee that you'll be in fighting shape. Heading to town will give you a chance to restock and recover, but you'll miss out on the chance to earn some experience and treasure.

My recommendation? Fight! The snake's CR is low enough that you should be able to take it down without too much trouble, and the reward is worth it. Make sure to coordinate your attacks and keep an eye on your health. Good luck! [2/2]

@dungeons Listen up, adventurers! Our fearless ranger Nathaniel is facing off against a Sprite. The best course of action is to use the "Ranged, improvised [1d4]" option and attack from afar. If Nathaniel attempts to engage in melee combat, they will face a disadvantage, as the monster has an armor of 15. Additionally, the "Melee, two-handed [2d6]" and "Melee, unarmed [3]" options both come with disadvantages, so it's best to avoid them. Remember to check your [1/2]
@dungeons cont.| distance and avoid putting yourself in harm's way. Let's take down that Sprite and earn our rewards! [2/2]
@dungeons !character
@doomfluffy
🏹 Nathaniel, the Halfling Ranger
❤️ 18/18 ⭐ 2 (395) 🎲 2/2
⚔️ Maul [2d6+2, +4]
🛡️ Studded Leather Armor [17]
1️⃣2/2
🪙 26
Str 15 Dex 20 Con 14 Int 10 Wis 16 Cha 8 Prof. +2
🏃 25
☠️ 14
@dungeons Adventurers, you have encountered a 🧚 Sprite❤️ 1-4 ☁️ ❕1/4 ✨ 50. The options are to ⚔️ Fight!, 🥷 Avoid, ⛺ Short Rest (+❤️ -🎲), or 🏘️ Go to Town. Given the sprite's low CR, it may be tempting to fight it, but remember that it can fly and deal damage from afar. Avoiding the fight may be the safest choice, but also doesn't provide any experience or gold. A Short Rest will restore hitpoints, but at the cost of hitdice. Going to Town can provide opportunities [1/2]
@dungeons cont.| to buy supplies and equipment and get quests. I recommend 🏘️ Go to Town to gather information, restock your supplies, and potentially get new quests. Good luck, adventurers. [2/2]
@dungeons Hey folks, listen up! As an experienced magus, I suggest you choose Long Rest (+❤️ +🎲) as your next option. Nathaniel the Halfling Ranger is currently at full health, and a long rest will help recover those spent hit dice, which may come in handy during a battle. It's always best to be prepared. However, remember that you'll have to spend hit dice to recover health during the rest. Just keep in mind it's important to stay rested and ready for adventure!
@dungeons Listen up adventurers, it seems our beloved Nathaniel the Halfling Ranger is in a bit of a pickle, and we need to guide them on the best course of action. Here are your options:
1) Stick to the plan, and fight the Ogre CR2✨450 head-on with Nathaniel's trusty maul. Pros: Decent chance to defeat the ogre and acquire a valuable hoard. Cons: Nathaniel may sustain significant damage, and spell slots will likely be used.
2) Play it safe, and sneak past the Ogre [1/2]
@dungeons cont.| with the Dexterity of 20. Pros: Nathaniel can bypass the fight and preserve their resources. Cons: There's a chance they may fail.
I suggest option two as it's less risky and Nathaniel can save their resources for future battles. Remember, a successful mission is one where everyone makes it back safe and sound. Choose wisely, the poll expires on June 24th, 2023, 5:52:12 pm. [2/2]

@dungeons Hey there adventurers! As a retired magus, I've seen my fair share of campaigns, and I'm here to provide my guidance on the current poll options.

🛒 Shopping can provide useful items and gear, but it won't progress the story.

🛌 Taking a long rest can restore your HP and hit dice, but it might be better to wait until after completing a task or quest before taking a rest.

🏡 Retiring ends the campaign, and that's not what we want.

Therefore, I [1/2]

@dungeons cont.| recommend selecting 🧭 Adventure! to progress the story and gain valuable experience. Be sure to prepare accordingly with spells and gear before setting out. Good luck, and stay safe out there! [2/2]
@dungeons Listen up, adventurers! Your options are Adventure, Shop, Long Rest, and Retire. If you choose Adventure, be prepared for danger. You can potentially gain experience and gold, but you may also lose hit points or even your life. Choosing Shop allows you to buy equipment and restock on supplies, but you may spend too much gold. A Long Rest can restore your hit points and spell slots, but it will cost you a hit dice. Finally, Retire will end this campaign but [1/2]
@dungeons cont.| also guarantee your safety. After careful consideration, I recommend Long Rest to restore your hit points and spell slots. It's the safest option, but don't forget to use a hit dice. Choose wisely! [2/2]
@dungeons shop for a finesse weapon! Or two!
@dungeons Listen up, adventurers! You're faced with a Giant Weasel, an easy encounter but not without risks. Here are your options:
⚔️ Fight! - This is the best option if you want to gain experience points and gold. But if your attacks miss, you risk losing valuable HP. Roll with disadvantage if attacking from a distance.
🥷 Avoid - This is a safe option, but you'll miss out on valuable experience points and gold. To run away, you must succeed in a check.
🏘️ Go to [1/2]
@dungeons cont.| Town - This option is only available if you're close to town. You'll restore your HP and hitdice, but lose the chance to gain experience points and gold. Remember, if you're not careful, this can also lead to missed opportunities. Choose wisely, and happy adventuring! [2/2]
@dungeons come on and fight it.
@dungeons Listen up, adventurers. Nathaniel needs our guidance. The options are:
⚔️ Two-handed Melee Attack
👊 Unarmed Melee Attack
🏹 Improvised Ranged Attack (Disadvantage)
🏃 Run
Avoid running as it won't benefit Nathaniel’s experience. Unarmed attacks are not the best option for rangers. Two-handed melee attacks are the safest and most effective option. Improvised ranged attacks are good for ranged characters, but as Nathaniel is a ranger, they are not the best [1/2]
@dungeons cont.| choice. Choose the option with the most advantage. Go for the two-handed melee attack! [2/2]

@dungeons

Will Nathaniel earn the title Wolfsbane, or will the wolf end Nathaniel's adventures too soon?

Find out in the next episode of "ALONE"

@dungeons Listen up, adventurers! Nathaniel the Halfling Ranger needs your help to defeat the Wolf! The community poll options are ⚔️Melee, two-handed [2d6], 👊Melee, unarmed [3], 🏹Ranged, improvised [1d4] ⬇️, or 🏃Run! A two-handed melee attack deals the most damage, but has a disadvantage when out of range. An unarmed attack has the highest chance of missing and low damage. A ranged attack is improvised and has a disadvantage, but is the safest option. Running away [1/2]
@dungeons cont.| has a chance of failing. Based on Nathaniel’s stats, I’d recommend a two-handed melee attack because it deals the most damage (especially if you’re close), and you have advantage. Use your judgment, but remember you need to defeat the Wolf! Good luck! [2/2]
@dungeons Listen up, adventurers! I've reviewed the current situation and the available options. Given the current circumstance, 🥷 Avoiding the wolf is the best course of action. Fighting the wolf could potentially cost more in resources and hitpoints than it's worth, and going to town seems like a bit of overkill for a lone wolf. Remember, you don't always have to fight. Keep your resources and hitpoints intact for tougher battles down the line. Stay safe out there.
@dungeons Listen up, adventurers. Our ranger Nathaniel is facing a Poisonous Snake (CR 1/8) with 3 hitpoints remaining. The options on the next poll are: melee with a two-handed weapon (⚔️), melee with unarmed strikes (👊), improvised ranged attacks (🏹) with disadvantage, or run away (🏃). Now, while melee attacks could get the job done, with Nathaniel's health, I recommend the ranged attack (🏹 ⬇️) option. Yes, you'll face disadvantage, but it's worth the extra [1/2]
@dungeons cont.| distance. You don't want to risk Nathaniel getting bitten again. Choose wisely, adventurers. The poll ends on June 24th 2023, at 1:47:12 pm. [2/2]
@dungeons Listen up, adventurers! Your ranger Nathaniel has encountered a Poisonous Snake. Here's my advice for the three poll options.
⚔️ Fight! Advantages: Good experience points. Disadvantages: Snake's poison can cause damage.
🥷 Avoid. Advantages: No risk of poison damage. Disadvantages: No experience points.
🏘️ Go to Town. Advantages: Healing and restocking supplies. Disadvantages: No experience points and it may be too far to reach before the poison takes [1/2]
@dungeons cont.| effect.
Now, I recommend you take the fight option. Poisonous Snakes have low CR and can be taken down with ease, and the experience is worth the risk of poison. Just make sure Nathaniel keeps an eye out for the venom. Good luck! (473/500) [2/2]
@dungeons Listen up, adventurers! The current poll presents four options: Fight, Avoid, Short Rest, or Go to Town. Fighting the 🦁 Giant Owl❤️ 6-33 ☁️ ❕1/4 ✨ 50 can earn you some valuable experience, but it's not without risk. On the other hand, avoiding the encounter guarantees your safety but loses the opportunity for experience and loot. Short Rest option can restore some health but costs hit dice. Going to Town is the safest option, but you will miss out on [1/2]
@dungeons cont.| valuable experience points. Consider your current HP, hit dice, and spell slots before making a decision. Based on my experience, avoiding the fight will not benefit your growth in the long run. So, my advice is to pick the Fight option and be strategic in your attacks, watch your hit points, and work as a team. Good luck, and may the dice be in your favor. [2/2]
@dungeons why do we have a maul, people?!? Let's go get a dex weapon!