What we’ve seen of visionOS is really impressive. But thinking about the bits that are currently missing…

HUDs aren’t shown. Maybe they look weird when they aren’t anchored to your space. Maybe their applications are no good if other people in the space can’t see them.

But I wanna see more AR applications for drivers and pilots and surgeons.

Likewise we never saw any in-person shared experiences.

Whether multiple Vision devices would need to coordinate wirelessly (and know their relative position in meatspace), or whether it’d just be a FaceTime call with someone in the same room, you have to assume Apple’s own industrial designers and mechanicals designers want to collaborate on 3D models.

We also only ever saw indoor AR.

Easy to imagine R1 getting overwhelmed when the environment is changing, at speed or with environmental noise like leaves on the wind, or snowfall, but you have to imagine SlopesVision by @parrots would be *incredible*

TLDR outdoor mobile social AR is what everyone *sees* is the ideal use case (hovering nametags at a party, etc) but the state of the art is indoor standstill solo AR

Still really want one though…

Will be really interesting to watch the hardware platform and the software platform evolve to meet the use cases that are still out of reach.

@clarko I don't think this is the hardware for outdoor or industrial use, but really the only thing stopping multi person/same room is software, and you gotta imagine they're working on it.

The interesting thing to me is that IMO no other apple device has had such a huge post-launch change in how it was designed to be used. It's hard to even think of an example, maybe like if the iPad could become a table where four people could work, but only with a software update. Absurd!

@Soroush @clarko I’ll point out that WatchOS 1.0 was centered around Digital Touch messages. One of the hardware buttons was dedicated to the circular contacts list. All that went away.