@reichenstein could be! Or it really could be the NBA 2K23 or whatever they said it was, I’m not enough of a gamer to tell how accurate it was.
Basically your money’s on them faking the interactions like they reportedly did for the iPhone launch? I can see that as a way to keep the NDA count low — do renderings in advance of several options and then show whichever one they get clearance for.
@reichenstein oof, yeah that sounds rough. I’m not an expert either but the few times I dabbled turned me off the space entirely and I figured I’d wait until this inevitable day. The Google glass never actually worked for me and all VR headsets made me literally physically sick with vertigo, something that apparently happens with enough lag or stuttering frames.
I hope the text is as crisp as they say too because that’s the number one use case I’m thinking of — designing, writing and coding on several vertical portrait mode screens at once.
@reichenstein you might be right. Hell you’re probably completely right. I’m still going to hold out hope though! I’m so sick of every monitor I own and having to print things out like a caveman. It’s satisfying to do occasionally like when I want to grab a red pen and edit a draft, but every other time it feels like I’m going to be stuck in 1999 until my eyes bleed.
Also I just realized — maybe they can make it crisper than I’m imagining because of the eye tracking? Like maybe not everything in your field of view is at retina-quality pixel density because it doesn’t need to be, so the sharpest stuff could be only exactly where you’re looking. Peripheral vision is super blurry and we stitch together the mental illusion of one large canvas with our occipital lobe.