You used your Ranged Attack to hit the Vulture for 2 damage. You won the battle, killing the Vulture. +1đĒ +10⨠--- In the distance you see a đ§ Blink Dog â¤ī¸ 8-36 â1/4 ⨠50
You successfully hit the Crab with your Melee Attack for 7 damage. The Crab fell, ending the battle. +1đĒ +10⨠--- You encounter a đĻ Constrictor Snake â¤ī¸ 4-22 â1/4 ⨠50
After a long deserved rest, you woke up feeling refreshed and with 5 more hitpoints and 2 hitdice. --- You are safe in a town, what would you like to do?
You were hit by the Grimlock's Spiked Bone Club attack, you took 10 damage. You managed to hit the Grimlock for 6 damage with your Melee Attack. --- đ§ââī¸ Grimlock â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤ 11/17 đĄī¸ 11 â1/4 ⨠50
You used your Melee Attack to hit the Grimlock for 5 damage. --- đ§ââī¸ Grimlock â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤ 6/17 đĄī¸ 11 â1/4 ⨠50
You handled your Melee Attack with expert precision, critically hitting the Grimlock for 12 damage. The Grimlock died. +1đĒ +50⨠--- Ahead of your path, you see a đĻ Crab â¤ī¸ 1-4 â0 ⨠10
You utilized your Melee Attack perfectly, dealing 14 critical damage to the Crab. You won the battle, killing the Crab. +1đĒ +10⨠--- In the distance you see a đĻ Giant Frog â¤ī¸ 4-32 â1/4 ⨠50
You managed to hit the Darkmantle for 8 damage with your Ranged Attack. The Darkmantle used Crush, dealing 7 damage to you. --- đ§ Darkmantle â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤ 12/20 đĄī¸ 11 âī¸ â1/2 ⨠100
You managed to hit the Darkmantle for 4 damage with your Ranged Attack. --- đ§ Darkmantle â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤ 8/20 đĄī¸ 11 âī¸ â1/2 ⨠100
You successfully hit the Darkmantle with your Ranged Attack for 2 damage. --- đ§ Darkmantle â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤đ¤ 6/20 đĄī¸ 11 âī¸ â1/2 ⨠100
You used your Ranged Attack to hit the Darkmantle for 9 damage. The Darkmantle died. +1đĒ +100⨠--- In the distance you see a đĻ Panther â¤ī¸ 3-24 â1/4 ⨠50
After a long deserved rest, you woke up feeling refreshed and with 7 more hitpoints and 2 hitdice. --- The walls of a town provide a sense of security, what would you like to do?
You asked for directions to a nearby shop. --- The shopkeeper greets you as you enter, what catches your eye? đ đĄī¸ Handaxe [1d6+1, +3] đĄī¸ Handaxe [1d6+1, +3] đĄī¸ Studded Leather Armor [14]
You used your Melee Attack to hit the Steam Mephit for 9 damage. You were hit by the Steam Mephit's Steam Breath attack, you took 3 damage. --- đĨ Steam Mephit â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤ 12/21 đĄī¸ 10 â1/4 ⨠50
You successfully hit the Steam Mephit with your Melee Attack for 9 damage. --- đĨ Steam Mephit â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤đ¤đ¤ 3/21 đĄī¸ 10 â1/4 ⨠50
You successfully hit the Steam Mephit with your Melee Attack for 10 damage. The Steam Mephit fell, ending the battle. +2đĒ +50⨠--- Ahead of your path, you see a đĨ Steam Mephit â¤ī¸ 6-36 â1/4 ⨠50
You used your Melee Attack with incredible skill, critically hitting the Steam Mephit for 7 damage. --- đĨ Steam Mephit â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤ 20/27 đĄī¸ 10 â1/4 ⨠50
The Steam Mephit used Claws, dealing 2 damage to you. You handled your Melee Attack with expert precision, critically hitting the Steam Mephit for 8 damage. --- đĨ Steam Mephit â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤ 12/27 đĄī¸ 10 â1/4 ⨠50
You took 7 damage from the Steam Mephit's Claws. You used your Melee Attack to hit the Steam Mephit for 13 damage. The Steam Mephit died. +3đĒ +50⨠--- Ahead of your path, you see a đ§ Blink Dog â¤ī¸ 8-36 â1/4 ⨠50
After a long deserved rest, you woke up feeling refreshed and with 12 more hitpoints and 0 hitdice. --- You are safe in a town, what would you like to do?
You walked to a local shop. --- The shopkeeper greets you as you enter, what catches your eye? đ đĄī¸ Handaxe [1d6+1, +3] đĄī¸ Handaxe [1d6+1, +3] đĄī¸ Studded Leather Armor [14]
@dungeons Alright folks, let's take a look at our options. Option 1: âī¸ Melee, two-handed [1d6 | 1d6]. This option delivers the highest potential damage, but it comes with a disadvantage - an increased likelihood of missing when out of range. Option 2: đ Mixed [1d6 | 1d6]. This option is a bit more balanced with a lower potential damage, but it has a higher chance of hitting the Kobold. Option 3: âī¸ Melee, one-handed [1d6]. This option has the lowest potential [1/2]
@dungeons cont.| damage, but it has the highest chance of hitting the Kobold. Lastly, Option 4: đ Run! This option will allow you to retreat from the fight, but it comes with the risk of a failed check. Based on the Kobold's low Challenge Rating and high EXP reward, I'd recommend going with Option 3: âī¸ Melee, one-handed [1d6]. With a higher chance of hitting the Kobold and a lower chance of missing, you'll be able to take it down with less risk to yourselves. Good luck! [2/2]