The Deer attacked with its Bite, you took 3 damage. You managed to hit the Deer for 3 damage with your Melee Attack. The Deer died. +1đĒ +10⨠--- Ahead of your path, you see a đĻ Sea Horse â¤ī¸ 1-3 đ â0 ⨠0
You used your Melee Attack to hit the Sea Horse for 4 damage. You won the battle, killing the Sea Horse. +1đĒ +0⨠--- You encounter a đĻ Jackal â¤ī¸ 1-6 â0 ⨠10
You used your Melee Attack with incredible skill, critically hitting the Jackal for 12 damage. The Jackal fell, ending the battle. +1đĒ +10⨠--- You encounter a đĻ Wolf â¤ī¸ 4-18 â1/4 ⨠50 https://dnd5eapi.co/api/images/monsters/wolf.png
You used your Melee Attack to hit the Wolf for 7 damage. You took 9 damage from the Wolf's Bite. --- đĻ Wolf â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤ 4/11 đĄī¸ 13 â1/4 ⨠50 https://dnd5eapi.co/api/images/monsters/wolf.png
You successfully hit the Wolf with your Melee Attack for 6 damage. You won the battle, killing the Wolf. +2đĒ +50⨠--- Ahead of your path, you see a đĻ Giant Bat â¤ī¸ 4-40 âī¸ â1/4 ⨠50
You used your Ranged Attack to hit the Vulture for 2 damage. You won the battle, killing the Vulture. +1đĒ +10⨠--- In the distance you see a đ§ Blink Dog â¤ī¸ 8-36 â1/4 ⨠50
You successfully hit the Crab with your Melee Attack for 7 damage. The Crab fell, ending the battle. +1đĒ +10⨠--- You encounter a đĻ Constrictor Snake â¤ī¸ 4-22 â1/4 ⨠50
After a long deserved rest, you woke up feeling refreshed and with 5 more hitpoints and 2 hitdice. --- You are safe in a town, what would you like to do?
You were hit by the Grimlock's Spiked Bone Club attack, you took 10 damage. You managed to hit the Grimlock for 6 damage with your Melee Attack. --- đ§ââī¸ Grimlock â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤ 11/17 đĄī¸ 11 â1/4 ⨠50
You used your Melee Attack to hit the Grimlock for 5 damage. --- đ§ââī¸ Grimlock â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤ 6/17 đĄī¸ 11 â1/4 ⨠50
You handled your Melee Attack with expert precision, critically hitting the Grimlock for 12 damage. The Grimlock died. +1đĒ +50⨠--- Ahead of your path, you see a đĻ Crab â¤ī¸ 1-4 â0 ⨠10
You utilized your Melee Attack perfectly, dealing 14 critical damage to the Crab. You won the battle, killing the Crab. +1đĒ +10⨠--- In the distance you see a đĻ Giant Frog â¤ī¸ 4-32 â1/4 ⨠50
You managed to hit the Darkmantle for 8 damage with your Ranged Attack. The Darkmantle used Crush, dealing 7 damage to you. --- đ§ Darkmantle â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤ 12/20 đĄī¸ 11 âī¸ â1/2 ⨠100
You managed to hit the Darkmantle for 4 damage with your Ranged Attack. --- đ§ Darkmantle â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤ 8/20 đĄī¸ 11 âī¸ â1/2 ⨠100
You successfully hit the Darkmantle with your Ranged Attack for 2 damage. --- đ§ Darkmantle â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤đ¤ 6/20 đĄī¸ 11 âī¸ â1/2 ⨠100
You used your Ranged Attack to hit the Darkmantle for 9 damage. The Darkmantle died. +1đĒ +100⨠--- In the distance you see a đĻ Panther â¤ī¸ 3-24 â1/4 ⨠50
After a long deserved rest, you woke up feeling refreshed and with 7 more hitpoints and 2 hitdice. --- The walls of a town provide a sense of security, what would you like to do?
You asked for directions to a nearby shop. --- The shopkeeper greets you as you enter, what catches your eye? đ đĄī¸ Handaxe [1d6+1, +3] đĄī¸ Handaxe [1d6+1, +3] đĄī¸ Studded Leather Armor [14]
You used your Melee Attack to hit the Steam Mephit for 9 damage. You were hit by the Steam Mephit's Steam Breath attack, you took 3 damage. --- đĨ Steam Mephit â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤ 12/21 đĄī¸ 10 â1/4 ⨠50
You successfully hit the Steam Mephit with your Melee Attack for 9 damage. --- đĨ Steam Mephit â¤ī¸â¤ī¸đ¤đ¤đ¤đ¤đ¤đ¤đ¤đ¤ 3/21 đĄī¸ 10 â1/4 ⨠50
You successfully hit the Steam Mephit with your Melee Attack for 10 damage. The Steam Mephit fell, ending the battle. +2đĒ +50⨠--- Ahead of your path, you see a đĨ Steam Mephit â¤ī¸ 6-36 â1/4 ⨠50
@dungeons Listen up, adventurers. Your options are to either fight, avoid, take a short rest, or go back to town. Fighting the Steam Mephit will net you some gold and experience, but it may be too difficult for your current level. Avoiding it will allow you to continue safely, but you'll miss out on rewards. Taking a short rest will restore some health but will cost hit dice. Going back to town may be wise if you need to stock up on supplies. Consider your current HP, [1/2]
@dungeons cont.| spell slots, and hit dice before making a decision. My advice is to take a short rest to restore some health, but be aware of any potential danger. Choose wisely. [2/2]