Think I'm done (except varnish) for these
A lot of problems but moderate improvement from the deathclaw and mutant hounds xD
The mostly flat and featureless bases were... a challenge
tried to pool red/orange as blood, and the greens and fluorescent yellow as fev/generic mutant goo
came out... okayish? prolly coulda layered it more and used more of a wash to drain it into nooks and crannies
honestly i ended up liking the spilled quantum on dogmeat's base the most and i just slapped that shit on xD
i'm not 100% sure how i like the paint the rim of the raised terrain on bases - not the rim of the base, the terrain that goes right up against the cutoff of the base rim, above the actual base
i tried it 1) same color as the top terrain, 2) same color as the rim, and 3) what i thought might be a good terrain "internal" color
they all seem... fine?
i am not good at freehanding
the mottled shitty yellow on the curbsides does look like actual american curbs tho xD
but the streaks of off white/gray on the black pavement of the middle super mutant were supposed to represent a crosswalk and are totally not straight, even, parallel, etc
i think i should masked it with tape or used a stencil or something 🤔
yes the sledgehammer is bent
i tried to bend it the other way
it used to be more bent xD
i actually liked the middle (dual pistols) super mutant the least, unpainted
but after painting it i appreciated to wider, more open stance. made it easier to get my paintbrush up in that motherfucker, and i think the base came out the best of the super mutants
like dogmeat the most out of this batch, probably
could just be because dogmeat, the goodest boy, tho 🐕
also i dreaded having to detail TWO guns on one mini
but this was when i started drybrushing and i didn't even really need to two tone basecoat or anything
hitting it with brown and then swiping with that chainmail metal paint works super well and fits in the fallout universe
an orange rust look would prolly fit the aesthetic better, but i think the super mutants in fallout already read like a puddle of mud, color-wise, even in fo4
fo4 has a much better color palette compared to the older fallout games (LOL GREEN BROWN FILTER LOL), but fallout in general, probably because of the 2d iso roots, is super focused on silhouette readability, which i love
fo4 also does a fantastic job with enemy attack animations because there are so many but they blend so well you know exactly what is going on
unfortunately that readability in style is a bit lost in some of the minis
stylistically i do like fallout 1 quite a bit. it's visually interesting in a way fo2 actually is not (whole other thread)
and even they spring purple and yellow at you now and again
but 95% of it is still shades of brown. tan and brown, everywhere
i am sure a large part of it is just the resolution you played it on back then, versus upscaling to a giant monitor these days
also... crts
also because the perspective in fo1/2 was isometric you also had line of sight... mechanics
so darkening areas your character/party had no direct line of sight to could focus your attention. it mattered less that everything was a busy mess because your brain could ignore all the darkened areas
The final four minis from the warfare two player starter set
One zetan and three wastelanders
One of them is holding a stimpak! I think...
The other minis I ordered should be here on saturday
i've been informed that orks are basically fungi 🍄🍄🍄
i will assemble the most ragtag group of renegade motherfuckers
people keep trying to tell me modern warhammer lore is crap and old stuff was better
anyhow i'm reading about the pervert class for dnd in the first issue of white dwarf this morning
in issue #87 of white dwarf (before rogue trader released), they ran an interview with the design team (for warhammer fantasy roleplay)
it's a medieval fantasy game. white dwarf even published a little adventure to play with it, and it's just a straight fantasy game
---
fast forward to white dwarf issue 93, and the front cover is warhammer 40,000 rogue trader: full sci-fi space marines blasting everything lol
and the space dwarves? THOSE FUCKERS ARE STILL MEDIEVAL IN QUILT ARMOR AND SHIT
those poor bastards got like no sci-fi reboot till recently
no wonder the tyranids ate them
reboot space dwarves don't seem to be raging assholes tho so i feel like gw gonna spring a fast one in the future lol
turn them into every other shit faction
they're just space dwarves with functioning stcs that wanna mine shit?
stop worshipping tech as gods tho you weirdos
at first i was like oh finally a faction that can make shit
and then it turns out they just have stcs
hear me out, what if i drink while painting
i'm afraid i'll accidentally drink paint water tho xD
oh the come pre-painted too? damn
good price
gateway drug
GATEWAY DRUG
@worthlessbums short answer? The 40K setting is even more spiritually connected than Dune or Star Wars is, and they all tap into the impossible power source that is the Warp.
Orks are all mildly psychic bioweapon fungus with genetic memories and an impossible pain tolerance. Used to be in funnier times that theyd literally be able to do the impossible like use crude 2x4s with the word SHOOTA om the side as guns but thats been pushed aside in favour of them just being all a little bit psychically linked (and it all manifesting as a terrible coherence, like a highly dangerous pub crawl meets football riot called a WAAGH)
Faith in 40K directly taps into the Warp and its not just the four Chaos Gods that live there. The Emperor's fractured consciousness is there too. HOPEFULLY that is what is answering the prayers of the SoB, which are otherwise indistinguishable from other unsanctioned acts of dangerous psychic phenomena from other humans in the Imperium.