First play for all of us of the the Ancient Civilizations of the Middle East #boardgame yesterday. It’s a civ-lite game for 1-6 players. More players seems better imho. Be warned there is a lot of screwage events and card effects. Be ready to roll with the punches. ACME (what a great abbreviation) is so much better than it’s predecessor ACIS. The map layout and addition of religion adds so much more flavour 👍👍👍

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The follow up was the 3-player semi co-op on the Spanish Civil War. Terry took the un cooperative nature to heart and it almost paid off for him. After losing the North we lost the South front on the very last event card of the game. Poor Anarchist player Karl never held the government long enough to get any additional chits in the bag of glory. Fun game though. No Pasaran!

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@BoardGameBloke odd game, no-one gets to play the fascists?

@Kerpob

The three decks of event cards act as the Nationalist enemy. Either the game beats the players or if the players co-operate together they can defeat the fascists but only one player wins. The winning player is the one who had the most chits drawn from the bag of glory. Basically, being in control of the government, at the end of each turn, places your chit in the bag of glory. That’s it’s actual name too. The game playtime and the randomness are perfect.

@BoardGameBloke very interesting design. Mimics the divided opposition very cleverly.
@Kerpob @BoardGameBloke I know that Reign of Witches uses a similar all lose setup. Any others come to mind?

@gpage @Kerpob
According to BGG there are plenty of semi co-op games

https://boardgamegeek.com/boardgamemechanic/2820/semi-cooperative-game

Semi-Cooperative Game | Board Game Mechanic | BoardGameGeek

A game in which players are cooperating and competing with each other throughout the game, while trying to complete a common objective. To be classified as semi-cooperative, there must be two possible end states: A) One or more (but unlikely to be all) players win B) No players win A game where players sometimes cooperate and sometimes compete but one always wins is not semi-cooperative. It is a Competitive game with a Negotiation mechanism.

@BoardGameBloke @Kerpob I'll admit, I softball'd that one... Bad phrasing on my part.

Is there anything that uses the deck setup in lieu of the other faction is probably a better way to explain it. (For example, the semi-coop nature of Archipelago is a specific player vs an event deck).

@gpage @Kerpob
A deck of cards seems like an obvious mechanic to drive the game against the players. AuZtralia is another example.