Why are games not separated out by resolution when downloading? With lots of modern games having large download sizes, I'm curious why no one does this. I could be wrong but I'm assuming when you download the game, you get all the textures in every resolution from ~720p to 4k. But, if I don't have a 4k monitor, why can't I opt out of downloading the 4k textures? I'm not nearly far enough into my gamedev career to know the answer to this so I'm curious if anyone here will know.
#gamedev #games
@StudioCohort I was just talking about this the other day. Unless my memory fails me, some games used to have high-resolution texture packs available as separate downloads. I don't know why they can't do the same thing now. Laziness? I shouldn't have to download and install 100 gigs of textures that I will never use.
@midnightspire It's kind of funny that history might end up repeating itself that regard. Games used to have to do that sort of thing because of memory and storage amounts being so low. Now they might have to start doing it again because the data they're storing is so big.