changed to a Sonic-style ball jump. makes it easier to add all kinds of mechanics. โช๐จ
it looks better too in my opinion. what do you think?
#GameBoy #GameDev #PixelArt #RetroGaming #Nintendo #ProjectWhiskers
changed to a Sonic-style ball jump. makes it easier to add all kinds of mechanics. โช๐จ
it looks better too in my opinion. what do you think?
#GameBoy #GameDev #PixelArt #RetroGaming #Nintendo #ProjectWhiskers
new map screen. gives a good sense of what the size of the world will be. ๐บ๏ธ
the unvisited tile looks a bit like Tetris blocks. may change it later...
#GameBoy #GameDev #PixelArt #RetroGaming #Nintendo #ProjectWhiskers
somehow managed to implement variable jump height!
git commit && git push && git never-touch-again ๐
#GameBoy #GameDev #PixelArt #RetroGaming #Nintendo #ProjectWhiskers
@hbons ๐
Congrats! Just from looking, the physics appear nice too. :)
This always comes to mind when I'm *not* implementing jumping... but then when I am implementing I somehow never look at it.