You were hit by the Camel's Bite attack, you took 4 damage.
You utilized your Melee Attack perfectly, dealing 5 critical damage to the Camel.
You won the battle, killing the Camel.
+1đŸĒ™ +25✨
---
You encounter a đŸ‘ē Dretch
â¤ī¸ 8-28 ❕1/4 ✨ 25
âš”ī¸ Fight!
12.1%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
51.5%
đŸ˜ī¸ Go to Town
36.4%
Poll ended at .
You sat down and caught your breath, regaining 6 hitpoints.
---
In the distance you see a Swarm of Insects
â¤ī¸ 5-40 ❕1/2 ✨ 100
âš”ī¸ Fight!
16.7%
đŸĨˇ Avoid
37.5%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
45.8%
Poll ended at .
You made the journey to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
11.5%
🛒 Shop
23.1%
🛌 Long Rest (+â¤ī¸ +🎲)
65.4%
🏡 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 0 hitpoints and 2 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
31.8%
🛒 Shop
59.1%
🛌 Long Rest (+â¤ī¸ +🎲)
9.1%
🏡 Retire (campaign ends)
0%
Poll ended at .
You found a shop.
---
You step into a local shop, what catches your eye?
🎒
đŸ—Ąī¸ Spear [1d6+1, +3] đŸ›Ąī¸ Shield đŸ›Ąī¸ Scale Mail [18]
đŸ—Ąī¸ Club [1d4+1, +3] ~ 1H L (-1đŸĒ™)
3.7%
đŸ›Ąī¸ Studded Leather Armor [16] (-20đŸĒ™)
0%
đŸ›Ąī¸ Padded Armor [15] (+20đŸĒ™)
3.7%
â†Šī¸ Back to Town
92.6%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
90.6%
🛒 Shop
6.3%
🛌 Long Rest (+â¤ī¸ +🎲)
3.1%
🏡 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a đŸĻ Riding Horse
â¤ī¸ 4-22 ❕1/4 ✨ 25
âš”ī¸ Fight!
63.6%
đŸĨˇ Avoid
36.4%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Riding Horse!
---
đŸĻ Riding Horse
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 5/5
đŸ›Ąī¸ 10
❕1/4
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
60.9%
âš”ī¸ Melee, one-handed [1d6]
39.1%
👊 Melee, unarmed [2]
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Riding Horse for 5 damage with your Spell Attack.
You killed the Riding Horse.
+1đŸĒ™ +25✨
---
You encounter a đŸ§â€â™‚ī¸ Commoner
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
78.3%
đŸĨˇ Avoid
13%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
8.7%
Poll ended at .
You engaged the Commoner!
---
đŸ§â€â™‚ī¸ Commoner
â¤ī¸â¤ī¸â¤ī¸ 3/3
đŸ›Ąī¸ 10
❕0
✨ 10
1ī¸âƒŖ Thunderwave [2d8]
18.5%
âš”ī¸ Melee, one-handed [1d6]
74.1%
👊 Melee, unarmed [2]
3.7%
🏃 Run!
3.7%
Poll ended at .
You managed to hit the Commoner for 4 damage with your Melee Attack.
The Commoner died.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a đŸ§â€â™‚ī¸ Merfolk
â¤ī¸ 4-18 🌊 ❕1/8 ✨ 25
âš”ī¸ Fight!
81.8%
đŸĨˇ Avoid
13.6%
â›ē Short Rest (+â¤ī¸ -🎲)
4.5%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Merfolk!
---
đŸ§â€â™‚ī¸ Merfolk
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 15/15
đŸ›Ąī¸ 11 🌊
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
72.7%
âš”ī¸ Melee, one-handed [1d6]
13.6%
🏹 Ranged, thrown [1d6]
13.6%
🏃 Run!
0%
Poll ended at .
You successfully hit the Merfolk with your Spell Attack for 7 damage.
---
đŸ§â€â™‚ī¸ Merfolk
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 8/15
đŸ›Ąī¸ 11 🌊
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
75%
âš”ī¸ Melee, one-handed [1d6]
25%
🏹 Ranged, thrown [1d6]
0%
🏃 Run!
0%
Poll ended at .
You used your Spell Attack to hit the Merfolk for 6 damage.
---
đŸ§â€â™‚ī¸ Merfolk
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 2/15
đŸ›Ąī¸ 11 🌊
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
25%
âš”ī¸ Melee, one-handed [1d6]
66.7%
🏹 Ranged, thrown [1d6]
8.3%
🏃 Run!
0%
Poll ended at .
The Merfolk attacked with its Spear, you took 6 damage.
---
đŸ§â€â™‚ī¸ Merfolk
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 2/15
đŸ›Ąī¸ 11 🌊
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
33.3%
âš”ī¸ Melee, one-handed [1d6]
61.1%
🏹 Ranged, thrown [1d6]
5.6%
🏃 Run!
0%
Poll ended at .
You successfully hit the Merfolk with your Melee Attack for 5 damage.
The Merfolk died.
+3đŸĒ™ +25✨
---
Ahead of your path, you see a đŸĻ Cat
â¤ī¸ 1-4 ❕0 ✨ 10
âš”ī¸ Fight!
44.4%
đŸĨˇ Avoid
27.8%
â›ē Short Rest (+â¤ī¸ -🎲)
22.2%
đŸ˜ī¸ Go to Town
5.6%
Poll ended at .
You confronted the Cat!
---
đŸĻ Cat
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 12
❕0
✨ 10
1ī¸âƒŖ Thunderwave [2d8]
20%
âš”ī¸ Melee, one-handed [1d6]
60%
👊 Melee, unarmed [2]
13.3%
🏃 Run!
6.7%
Poll ended at .
The Cat attacked with its Claws, you took 1 damage.
---
đŸĻ Cat
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 12
❕0
✨ 10
1ī¸âƒŖ Thunderwave [2d8]
28.6%
âš”ī¸ Melee, one-handed [1d6]
57.1%
👊 Melee, unarmed [2]
0%
🏃 Run!
14.3%
Poll ended at .
You successfully hit the Cat with your Melee Attack for 2 damage.
---
đŸĻ Cat
â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 2/4
đŸ›Ąī¸ 12
❕0
✨ 10
1ī¸âƒŖ Thunderwave [2d8]
9.1%
âš”ī¸ Melee, one-handed [1d6]
68.2%
👊 Melee, unarmed [2]
4.5%
🏃 Run!
18.2%
Poll ended at .
You used your Melee Attack to hit the Cat for 5 damage.
The Cat died.
+1đŸĒ™ +10✨
---
You encounter a đŸĻ Giant Owl
â¤ī¸ 6-33 â˜ī¸ ❕1/4 ✨ 50
âš”ī¸ Fight!
37.5%
đŸĨˇ Avoid
25%
â›ē Short Rest (+â¤ī¸ -🎲)
31.3%
đŸ˜ī¸ Go to Town
6.3%
Poll ended at .
You engaged the Giant Owl!
---
đŸĻ Giant Owl
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 20/20
đŸ›Ąī¸ 12 â˜ī¸
❕1/4
✨ 50
1ī¸âƒŖ Thunderwave [2d8] âŦ‡ī¸
40%
🏹 Ranged, thrown [1d6]
20%
âš”ī¸ Melee, one-handed [1d6] âŦ‡ī¸
0%
🏃 Run!
40%
Poll ended at .
You used your Spell Attack to hit the Giant Owl for 4 damage.
You took 10 damage from the Giant Owl's Talons.
---
đŸĻ Giant Owl
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 16/20
đŸ›Ąī¸ 12 â˜ī¸
❕1/4
✨ 50
2ī¸âƒŖ Thunderwave [3d8] âŦ‡ī¸
26.1%
🏹 Ranged, thrown [1d6]
8.7%
âš”ī¸ Melee, one-handed [1d6] âŦ‡ī¸
0%
🏃 Run!
65.2%
Poll ended at .
You ran away!
---
Ahead of your path, you see a đŸĻ Scorpion
â¤ī¸ 1-3 ❕0 ✨ 10
âš”ī¸ Fight!
16.7%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
22.2%
đŸ˜ī¸ Go to Town
61.1%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
11.5%
🛒 Shop
3.8%
🛌 Long Rest (+â¤ī¸ +🎲)
76.9%
🏡 Retire (campaign ends)
7.7%
Poll ended at .
You drifted off to sleep, regaining 17 hitpoints and 0 hitdice when you woke.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
41.7%
🛒 Shop
45.8%
🛌 Long Rest (+â¤ī¸ +🎲)
4.2%
🏡 Retire (campaign ends)
8.3%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
đŸ—Ąī¸ Spear [1d6+1, +3] đŸ›Ąī¸ Shield đŸ›Ąī¸ Scale Mail [18]
đŸ—Ąī¸ Sickle [1d4+1, +3] ~ 1H L (-1đŸĒ™)
5.6%
đŸ›Ąī¸ Hide Armor [16] (+15đŸĒ™)
0%
đŸ›Ąī¸ Leather Armor [15] (+15đŸĒ™)
0%
â†Šī¸ Back to Town
94.4%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
82.4%
🛒 Shop
0%
🛌 Long Rest (+â¤ī¸ +🎲)
0%
🏡 Retire (campaign ends)
17.6%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a đŸĻ Deer
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
83.3%
đŸĨˇ Avoid
11.1%
â›ē Short Rest (+â¤ī¸ -🎲)
5.6%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Deer!
---
đŸĻ Deer
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 6/6
đŸ›Ąī¸ 13
❕0
✨ 10
1ī¸âƒŖ Thunderwave [2d8]
58.8%
âš”ī¸ Melee, one-handed [1d6]
41.2%
👊 Melee, unarmed [2]
0%
🏃 Run!
0%
Poll ended at .
You used your Spell Attack to hit the Deer for 5 damage.
---
đŸĻ Deer
â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 1/6
đŸ›Ąī¸ 13
❕0
✨ 10
1ī¸âƒŖ Thunderwave [2d8]
4.8%
âš”ī¸ Melee, one-handed [1d6]
85.7%
👊 Melee, unarmed [2]
9.5%
🏃 Run!
0%
Poll ended at .
You were hit by the Deer's Bite attack, you took 1 damage.
You managed to hit the Deer for 7 damage with your Melee Attack.
The Deer died.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a 🧚 Satyr
â¤ī¸ 7-56 ❕1/2 ✨ 100
âš”ī¸ Fight!
55.6%
đŸĨˇ Avoid
33.3%
â›ē Short Rest (+â¤ī¸ -🎲)
5.6%
đŸ˜ī¸ Go to Town
5.6%
Poll ended at .
You confronted the Satyr!
---
🧚 Satyr
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 27/27
đŸ›Ąī¸ 14
❕1/2
✨ 100
1ī¸âƒŖ Thunderwave [2d8]
86.7%
âš”ī¸ Melee, one-handed [1d6]
6.7%
👊 Melee, unarmed [2]
0%
🏃 Run!
6.7%
Poll ended at .
You used your Spell Attack to hit the Satyr for 4 damage.
The Satyr used Shortsword, dealing 9 damage to you.
---
🧚 Satyr
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤ 23/27
đŸ›Ąī¸ 14
❕1/2
✨ 100
1ī¸âƒŖ Thunderwave [2d8]
26.1%
âš”ī¸ Melee, one-handed [1d6]
0%
👊 Melee, unarmed [2]
0%
🏃 Run!
73.9%
Poll ended at .
You ran away!
---
Ahead of your path, you see a đŸĻ Giant Owl
â¤ī¸ 6-33 â˜ī¸ ❕1/4 ✨ 50
âš”ī¸ Fight!
0%
đŸĨˇ Avoid
8.7%
â›ē Short Rest (+â¤ī¸ -🎲)
56.5%
đŸ˜ī¸ Go to Town
34.8%
Poll ended at .
You had a moment to take a breather, you regained 10 hitpoints.
---
Ahead of your path, you see a đŸĻ Stirge
â¤ī¸ 1-4 â˜ī¸ ❕1/8 ✨ 25
âš”ī¸ Fight!
68.4%
đŸĨˇ Avoid
26.3%
đŸ˜ī¸ Go to Town
5.3%
Poll ended at .
You confronted the Stirge!
---
đŸĻ Stirge
â¤ī¸â¤ī¸â¤ī¸ 3/3
đŸ›Ąī¸ 14 â˜ī¸
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8] âŦ‡ī¸
21.1%
🏹 Ranged, thrown [1d6]
73.7%
âš”ī¸ Melee, one-handed [1d6] âŦ‡ī¸
5.3%
🏃 Run!
0%
Poll ended at .
You managed to hit the Stirge for 3 damage with your Ranged Attack.
The Stirge died.
+1đŸĒ™ +25✨
---
You encounter a đŸ§â€â™‚ī¸ Guard
â¤ī¸ 4-18 ❕1/8 ✨ 25
âš”ī¸ Fight!
87.5%
đŸĨˇ Avoid
6.3%
đŸ˜ī¸ Go to Town
6.3%
Poll ended at .
You engaged the Guard!
---
đŸ§â€â™‚ī¸ Guard
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 15/15
đŸ›Ąī¸ 16
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
89.5%
âš”ī¸ Melee, one-handed [1d6]
5.3%
👊 Melee, unarmed [2]
5.3%
🏃 Run!
0%
Poll ended at .
You managed to hit the Guard for 13 damage with your Spell Attack.
---
đŸ§â€â™‚ī¸ Guard
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 2/15
đŸ›Ąī¸ 16
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
12%
âš”ī¸ Melee, one-handed [1d6]
72%
👊 Melee, unarmed [2]
16%
🏃 Run!
0%
Poll ended at .
You managed to hit the Guard for 4 damage with your Melee Attack.
The Guard died.
+1đŸĒ™ +25✨
---
Ahead of your path, you see a đŸ‘ē Lemure
â¤ī¸ 3-24 ❕0 ✨ 10
âš”ī¸ Fight!
61.9%
đŸĨˇ Avoid
14.3%
đŸ˜ī¸ Go to Town
23.8%
Poll ended at .
@dungeons Adventurers, your next move is decisive. A đŸ‘ē Lemure is ahead. Listen closely. If you choose to fight, do note Lemure's high HP range and it being hard to hit. Going to town may get you supplies or quests. However, other monsters might ambush you. Avoiding will keep you safe but you lose a great opportunity to gain experience. Choose wisely.