You managed to hit the Gnoll for 8 damage with your Spell Attack.
You killed the Gnoll.
+5đŸĒ™ +100✨
---
You encounter a đŸ§â€â™‚ī¸ Bandit
â¤ī¸ 4-18 ❕1/8 ✨ 25
âš”ī¸ Fight!
78.9%
đŸĨˇ Avoid
5.3%
â›ē Short Rest (+â¤ī¸ -🎲)
5.3%
đŸ˜ī¸ Go to Town
10.5%
Poll ended at .
You confronted the Bandit!
---
đŸ§â€â™‚ī¸ Bandit
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 9/9
đŸ›Ąī¸ 12
❕1/8
✨ 25
2ī¸âƒŖ Thunderwave [3d8]
70.8%
âš”ī¸ Melee, one-handed [1d6]
29.2%
👊 Melee, unarmed [2]
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Bandit for 21 damage with your Spell Attack.
You won the battle, killing the Bandit.
+1đŸĒ™ +25✨
---
Ahead of your path, you see a đŸĻ Owl
â¤ī¸ 1-3 â˜ī¸ ❕0 ✨ 10
âš”ī¸ Fight!
75%
đŸĨˇ Avoid
8.3%
â›ē Short Rest (+â¤ī¸ -🎲)
4.2%
đŸ˜ī¸ Go to Town
12.5%
Poll ended at .
You confronted the Owl!
---
đŸĻ Owl
â¤ī¸â¤ī¸â¤ī¸ 3/3
đŸ›Ąī¸ 11 â˜ī¸
❕0
✨ 10
2ī¸âƒŖ Thunderwave [3d8] âŦ‡ī¸
8%
🏹 Ranged, thrown [1d6]
72%
âš”ī¸ Melee, one-handed [1d6] âŦ‡ī¸
12%
🏃 Run!
8%
Poll ended at .
The Owl attacked with its Talons, you took 1 damage.
You used your Ranged Attack to hit the Owl for 6 damage.
You killed the Owl.
+1đŸĒ™ +10✨
---
You encounter a Swarm of Wasps
â¤ī¸ 5-40 â˜ī¸ ❕1/2 ✨ 100
âš”ī¸ Fight!
10.7%
đŸĨˇ Avoid
60.7%
â›ē Short Rest (+â¤ī¸ -🎲)
7.1%
đŸ˜ī¸ Go to Town
21.4%
Poll ended at .
You managed to avoid the Swarm of Wasps.
---
Ahead of your path, you see a đŸĻ Badger
â¤ī¸ 2-5 ❕0 ✨ 10
âš”ī¸ Fight!
60.9%
đŸĨˇ Avoid
13%
â›ē Short Rest (+â¤ī¸ -🎲)
17.4%
đŸ˜ī¸ Go to Town
8.7%
Poll ended at .
You engaged the Badger!
---
đŸĻ Badger
â¤ī¸â¤ī¸ 2/2
đŸ›Ąī¸ 10
❕0
✨ 10
2ī¸âƒŖ Thunderwave [3d8]
13.8%
âš”ī¸ Melee, one-handed [1d6]
58.6%
👊 Melee, unarmed [2]
20.7%
🏃 Run!
6.9%
Poll ended at .
You used your Melee Attack to hit the Badger for 3 damage.
The Badger died.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a đŸĻ Camel
â¤ī¸ 6-24 ❕1/8 ✨ 25
âš”ī¸ Fight!
67.9%
đŸĨˇ Avoid
7.1%
â›ē Short Rest (+â¤ī¸ -🎲)
3.6%
đŸ˜ī¸ Go to Town
21.4%
Poll ended at .
You engaged the Camel!
---
đŸĻ Camel
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 15/15
đŸ›Ąī¸ 9
❕1/8
✨ 25
2ī¸âƒŖ Thunderwave [3d8]
92.3%
âš”ī¸ Melee, one-handed [1d6]
7.7%
👊 Melee, unarmed [2]
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Camel with your Spell Attack for 8 damage.
---
đŸĻ Camel
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 7/15
đŸ›Ąī¸ 9
❕1/8
✨ 25
âš”ī¸ Melee, one-handed [1d6]
92.9%
👊 Melee, unarmed [2]
3.6%
🏹 Ranged, thrown [1d6] âŦ‡ī¸
3.6%
🏃 Run!
0%
Poll ended at .
The Camel used Bite, dealing 1 damage to you.
You managed to hit the Camel for 4 damage with your Melee Attack.
---
đŸĻ Camel
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 3/15
đŸ›Ąī¸ 9
❕1/8
✨ 25
âš”ī¸ Melee, one-handed [1d6]
96.3%
👊 Melee, unarmed [2]
3.7%
🏹 Ranged, thrown [1d6] âŦ‡ī¸
0%
🏃 Run!
0%
Poll ended at .
You were hit by the Camel's Bite attack, you took 4 damage.
You utilized your Melee Attack perfectly, dealing 5 critical damage to the Camel.
You won the battle, killing the Camel.
+1đŸĒ™ +25✨
---
You encounter a đŸ‘ē Dretch
â¤ī¸ 8-28 ❕1/4 ✨ 25
âš”ī¸ Fight!
12.1%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
51.5%
đŸ˜ī¸ Go to Town
36.4%
Poll ended at .
You sat down and caught your breath, regaining 6 hitpoints.
---
In the distance you see a Swarm of Insects
â¤ī¸ 5-40 ❕1/2 ✨ 100
âš”ī¸ Fight!
16.7%
đŸĨˇ Avoid
37.5%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
45.8%
Poll ended at .
You made the journey to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
11.5%
🛒 Shop
23.1%
🛌 Long Rest (+â¤ī¸ +🎲)
65.4%
🏡 Retire (campaign ends)
0%
Poll ended at .
You rested peacefully through the night, regaining 0 hitpoints and 2 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
31.8%
🛒 Shop
59.1%
🛌 Long Rest (+â¤ī¸ +🎲)
9.1%
🏡 Retire (campaign ends)
0%
Poll ended at .
You found a shop.
---
You step into a local shop, what catches your eye?
🎒
đŸ—Ąī¸ Spear [1d6+1, +3] đŸ›Ąī¸ Shield đŸ›Ąī¸ Scale Mail [18]
đŸ—Ąī¸ Club [1d4+1, +3] ~ 1H L (-1đŸĒ™)
3.7%
đŸ›Ąī¸ Studded Leather Armor [16] (-20đŸĒ™)
0%
đŸ›Ąī¸ Padded Armor [15] (+20đŸĒ™)
3.7%
â†Šī¸ Back to Town
92.6%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
90.6%
🛒 Shop
6.3%
🛌 Long Rest (+â¤ī¸ +🎲)
3.1%
🏡 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a đŸĻ Riding Horse
â¤ī¸ 4-22 ❕1/4 ✨ 25
âš”ī¸ Fight!
63.6%
đŸĨˇ Avoid
36.4%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Riding Horse!
---
đŸĻ Riding Horse
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 5/5
đŸ›Ąī¸ 10
❕1/4
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
60.9%
âš”ī¸ Melee, one-handed [1d6]
39.1%
👊 Melee, unarmed [2]
0%
🏃 Run!
0%
Poll ended at .
You managed to hit the Riding Horse for 5 damage with your Spell Attack.
You killed the Riding Horse.
+1đŸĒ™ +25✨
---
You encounter a đŸ§â€â™‚ī¸ Commoner
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
78.3%
đŸĨˇ Avoid
13%
â›ē Short Rest (+â¤ī¸ -🎲)
0%
đŸ˜ī¸ Go to Town
8.7%
Poll ended at .
You engaged the Commoner!
---
đŸ§â€â™‚ī¸ Commoner
â¤ī¸â¤ī¸â¤ī¸ 3/3
đŸ›Ąī¸ 10
❕0
✨ 10
1ī¸âƒŖ Thunderwave [2d8]
18.5%
âš”ī¸ Melee, one-handed [1d6]
74.1%
👊 Melee, unarmed [2]
3.7%
🏃 Run!
3.7%
Poll ended at .
You managed to hit the Commoner for 4 damage with your Melee Attack.
The Commoner died.
+1đŸĒ™ +10✨
---
Ahead of your path, you see a đŸ§â€â™‚ī¸ Merfolk
â¤ī¸ 4-18 🌊 ❕1/8 ✨ 25
âš”ī¸ Fight!
81.8%
đŸĨˇ Avoid
13.6%
â›ē Short Rest (+â¤ī¸ -🎲)
4.5%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
You engaged the Merfolk!
---
đŸ§â€â™‚ī¸ Merfolk
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 15/15
đŸ›Ąī¸ 11 🌊
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
72.7%
âš”ī¸ Melee, one-handed [1d6]
13.6%
🏹 Ranged, thrown [1d6]
13.6%
🏃 Run!
0%
Poll ended at .
You successfully hit the Merfolk with your Spell Attack for 7 damage.
---
đŸ§â€â™‚ī¸ Merfolk
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 8/15
đŸ›Ąī¸ 11 🌊
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
75%
âš”ī¸ Melee, one-handed [1d6]
25%
🏹 Ranged, thrown [1d6]
0%
🏃 Run!
0%
Poll ended at .
You used your Spell Attack to hit the Merfolk for 6 damage.
---
đŸ§â€â™‚ī¸ Merfolk
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 2/15
đŸ›Ąī¸ 11 🌊
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
25%
âš”ī¸ Melee, one-handed [1d6]
66.7%
🏹 Ranged, thrown [1d6]
8.3%
🏃 Run!
0%
Poll ended at .
The Merfolk attacked with its Spear, you took 6 damage.
---
đŸ§â€â™‚ī¸ Merfolk
â¤ī¸â¤ī¸đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤đŸ–¤ 2/15
đŸ›Ąī¸ 11 🌊
❕1/8
✨ 25
1ī¸âƒŖ Thunderwave [2d8]
33.3%
âš”ī¸ Melee, one-handed [1d6]
61.1%
🏹 Ranged, thrown [1d6]
5.6%
🏃 Run!
0%
Poll ended at .
You successfully hit the Merfolk with your Melee Attack for 5 damage.
The Merfolk died.
+3đŸĒ™ +25✨
---
Ahead of your path, you see a đŸĻ Cat
â¤ī¸ 1-4 ❕0 ✨ 10
âš”ī¸ Fight!
44.4%
đŸĨˇ Avoid
27.8%
â›ē Short Rest (+â¤ī¸ -🎲)
22.2%
đŸ˜ī¸ Go to Town
5.6%
Poll ended at .
You confronted the Cat!
---
đŸĻ Cat
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 12
❕0
✨ 10
1ī¸âƒŖ Thunderwave [2d8]
20%
âš”ī¸ Melee, one-handed [1d6]
60%
👊 Melee, unarmed [2]
13.3%
🏃 Run!
6.7%
Poll ended at .
The Cat attacked with its Claws, you took 1 damage.
---
đŸĻ Cat
â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 4/4
đŸ›Ąī¸ 12
❕0
✨ 10
1ī¸âƒŖ Thunderwave [2d8]
28.6%
âš”ī¸ Melee, one-handed [1d6]
57.1%
👊 Melee, unarmed [2]
0%
🏃 Run!
14.3%
Poll ended at .
You successfully hit the Cat with your Melee Attack for 2 damage.
---
đŸĻ Cat
â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 2/4
đŸ›Ąī¸ 12
❕0
✨ 10
1ī¸âƒŖ Thunderwave [2d8]
9.1%
âš”ī¸ Melee, one-handed [1d6]
68.2%
👊 Melee, unarmed [2]
4.5%
🏃 Run!
18.2%
Poll ended at .
You used your Melee Attack to hit the Cat for 5 damage.
The Cat died.
+1đŸĒ™ +10✨
---
You encounter a đŸĻ Giant Owl
â¤ī¸ 6-33 â˜ī¸ ❕1/4 ✨ 50
âš”ī¸ Fight!
37.5%
đŸĨˇ Avoid
25%
â›ē Short Rest (+â¤ī¸ -🎲)
31.3%
đŸ˜ī¸ Go to Town
6.3%
Poll ended at .
You engaged the Giant Owl!
---
đŸĻ Giant Owl
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸ 20/20
đŸ›Ąī¸ 12 â˜ī¸
❕1/4
✨ 50
1ī¸âƒŖ Thunderwave [2d8] âŦ‡ī¸
40%
🏹 Ranged, thrown [1d6]
20%
âš”ī¸ Melee, one-handed [1d6] âŦ‡ī¸
0%
🏃 Run!
40%
Poll ended at .
You used your Spell Attack to hit the Giant Owl for 4 damage.
You took 10 damage from the Giant Owl's Talons.
---
đŸĻ Giant Owl
â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸â¤ī¸đŸ–¤đŸ–¤ 16/20
đŸ›Ąī¸ 12 â˜ī¸
❕1/4
✨ 50
2ī¸âƒŖ Thunderwave [3d8] âŦ‡ī¸
26.1%
🏹 Ranged, thrown [1d6]
8.7%
âš”ī¸ Melee, one-handed [1d6] âŦ‡ī¸
0%
🏃 Run!
65.2%
Poll ended at .
You ran away!
---
Ahead of your path, you see a đŸĻ Scorpion
â¤ī¸ 1-3 ❕0 ✨ 10
âš”ī¸ Fight!
16.7%
đŸĨˇ Avoid
0%
â›ē Short Rest (+â¤ī¸ -🎲)
22.2%
đŸ˜ī¸ Go to Town
61.1%
Poll ended at .
You found your way to a nearby village.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
11.5%
🛒 Shop
3.8%
🛌 Long Rest (+â¤ī¸ +🎲)
76.9%
🏡 Retire (campaign ends)
7.7%
Poll ended at .
You drifted off to sleep, regaining 17 hitpoints and 0 hitdice when you woke.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
41.7%
🛒 Shop
45.8%
🛌 Long Rest (+â¤ī¸ +🎲)
4.2%
🏡 Retire (campaign ends)
8.3%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
đŸ—Ąī¸ Spear [1d6+1, +3] đŸ›Ąī¸ Shield đŸ›Ąī¸ Scale Mail [18]
đŸ—Ąī¸ Sickle [1d4+1, +3] ~ 1H L (-1đŸĒ™)
5.6%
đŸ›Ąī¸ Hide Armor [16] (+15đŸĒ™)
0%
đŸ›Ąī¸ Leather Armor [15] (+15đŸĒ™)
0%
â†Šī¸ Back to Town
94.4%
Poll ended at .
You left the shop.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
82.4%
🛒 Shop
0%
🛌 Long Rest (+â¤ī¸ +🎲)
0%
🏡 Retire (campaign ends)
17.6%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a đŸĻ Deer
â¤ī¸ 1-8 ❕0 ✨ 10
âš”ī¸ Fight!
83.3%
đŸĨˇ Avoid
11.1%
â›ē Short Rest (+â¤ī¸ -🎲)
5.6%
đŸ˜ī¸ Go to Town
0%
Poll ended at .
@dungeons Adventurers! When faced with the option to Fight a đŸĻ deer, Avoid it, take a Short Rest, or Go to Town, it's important to consider all possible outcomes. Fighting could result in gaining valuable experience, gold, and fresh venison for your supper. However, be warned, the deer could have a hidden strength and may injure you heavily. Avoiding the fight altogether could keep you safe, but won't provide any benefits. A Short Rest might provide essential [1/2]
@dungeons cont.| hitpoint restoration, at the cost of expending a hit dice. Going to town could replenish your supplies and provide access to new quests, at the cost of losing an opportunity. Consider your resources and objectives before choosing the best path forward. Vote wisely, and good luck! [2/2]