You successfully hit the Boar with your Melee Attack for 4 damage.
You killed the Boar.
+2🪙 +50✨
---
In the distance you see a 🦁 Quipper
❤️ 1-3 🌊 ❕0 ✨ 10
⚔️ Fight!
75.9%
🥷 Avoid
17.2%
⛺ Short Rest (+❤️ -🎲)
3.4%
🏘️ Go to Town
3.4%
Poll ended at .
You engaged the Quipper!
---
🦁 Quipper
❤️ 1/1
🛡️ 13 🌊
❕0
✨ 10
1️⃣ Thunderwave [2d8]
34.8%
⚔️ Melee, one-handed [1d6] ⬇️
52.2%
🏹 Ranged, improvised [1d4] ⬇️
13%
🏃 Run!
0%
Poll ended at .
You were hit by the Quipper's Bite attack, you took 1 damage.
---
🦁 Quipper
❤️ 1/1
🛡️ 13 🌊
❕0
✨ 10
1️⃣ Thunderwave [2d8]
33.3%
⚔️ Melee, one-handed [1d6] ⬇️
61.9%
🏹 Ranged, improvised [1d4] ⬇️
4.8%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Quipper for 8 damage.
You killed the Quipper.
+1🪙 +10✨
---
You encounter a 🦁 Draft Horse
❤️ 6-33 ❕1/4 ✨ 50
⚔️ Fight!
29.4%
🥷 Avoid
58.8%
⛺ Short Rest (+❤️ -🎲)
5.9%
🏘️ Go to Town
5.9%
Poll ended at .
You deftly avoided the Draft Horse's sight.
---
You encounter a 🦁 Owl
❤️ 1-3 ☁️ ❕0 ✨ 10
⚔️ Fight!
83.3%
🥷 Avoid
11.1%
⛺ Short Rest (+❤️ -🎲)
5.6%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Owl!
---
🦁 Owl
❤️❤️ 2/2
🛡️ 11 ☁️
❕0
✨ 10
1️⃣ Thunderwave [2d8] ⬇️
11.8%
🏹 Ranged, improvised [1d4]
88.2%
⚔️ Melee, one-handed [1d6] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Owl with your Ranged Attack for 6 damage.
The Owl died.
+1🪙 +10✨
---
In the distance you see a 🦁 Raven
❤️ 1-3 ☁️ ❕0 ✨ 10
⚔️ Fight!
94.7%
🥷 Avoid
5.3%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Raven!
---
🦁 Raven
❤️❤️❤️ 3/3
🛡️ 12 ☁️
❕0
✨ 10
1️⃣ Thunderwave [2d8] ⬇️
5.6%
🏹 Ranged, improvised [1d4]
88.9%
⚔️ Melee, one-handed [1d6] ⬇️
5.6%
🏃 Run!
0%
Poll ended at .
You used your Ranged Attack to hit the Raven for 3 damage.
You killed the Raven.
+1🪙 +10✨
---
Ahead of your path, you see a 🦁 Poisonous Snake
❤️ 1-4 ❕1/8 ✨ 25
⚔️ Fight!
88.2%
🥷 Avoid
5.9%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
5.9%
Poll ended at .
You engaged the Poisonous Snake!
---
🦁 Poisonous Snake
❤️ 1/1
🛡️ 13
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
23.8%
⚔️ Melee, one-handed [1d6]
47.6%
👊 Melee, unarmed [2]
23.8%
🏃 Run!
4.8%
Poll ended at .
You managed to hit the Poisonous Snake for 6 damage with your Melee Attack.
The Poisonous Snake fell, ending the battle.
+1🪙 +25✨
---
You encounter a 🧍‍♂️ Noble
❤️ 2-16 ❕1/8 ✨ 25
⚔️ Fight!
80%
🥷 Avoid
5%
⛺ Short Rest (+❤️ -🎲)
10%
🏘️ Go to Town
5%
Poll ended at .
You engaged the Noble!
---
🧍‍♂️ Noble
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 15
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
76.2%
⚔️ Melee, one-handed [1d6]
14.3%
👊 Melee, unarmed [2]
9.5%
🏃 Run!
0%
Poll ended at .
The Noble attacked with its Rapier, you took 9 damage.
You managed to hit the Noble for 4 damage with your Spell Attack.
---
🧍‍♂️ Noble
❤️❤️❤️❤️❤️🖤🖤🖤🖤 5/9
🛡️ 15
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
42.1%
⚔️ Melee, one-handed [1d6]
26.3%
👊 Melee, unarmed [2]
0%
🏃 Run!
31.6%
Poll ended at .
You used your Spell Attack to hit the Noble for 10 damage.
The Noble died.
+1🪙 +25✨
---
You encounter a 🦁 Poisonous Snake
❤️ 1-4 ❕1/8 ✨ 25
⚔️ Fight!
15.4%
🥷 Avoid
3.8%
⛺ Short Rest (+❤️ -🎲)
61.5%
🏘️ Go to Town
19.2%
Poll ended at .
You rested for a moment, regaining 10 hitpoints.
---
Ahead of your path, you see a 🦁 Axe Beak
❤️ 6-33 ❕1/4 ✨ 50
https://dnd5eapi.co/api/images/monsters/axe-beak.png
⚔️ Fight!
23.8%
🥷 Avoid
52.4%
🏘️ Go to Town
23.8%
Poll ended at .
You were caught by the Axe Beak before you could escape.
---
🦁 Axe Beak
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 23/23
🛡️ 11
❕1/4
✨ 50
https://dnd5eapi.co/api/images/monsters/axe-beak.png
⚔️ Melee, one-handed [1d6]
19%
👊 Melee, unarmed [2]
0%
🏹 Ranged, improvised [1d4] ⬇️
9.5%
🏃 Run!
71.4%
Poll ended at .
The Axe Beak used its Beak while you ran away, you took 10 damage.
---
In the distance you see a 🧍‍♂️ Merfolk
❤️ 4-18 🌊 ❕1/8 ✨ 25
⚔️ Fight!
0%
🥷 Avoid
0%
🏘️ Go to Town
100%
Poll ended at .
You found your way to a nearby village.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
4.8%
🛒 Shop
4.8%
🛌 Long Rest (+❤️ +🎲)
90.5%
🏡 Retire (campaign ends)
0%
Poll ended at .
You drifted off to sleep, regaining 10 hitpoints and 1 hitdice when you woke.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
28.6%
🛒 Shop
57.1%
🛌 Long Rest (+❤️ +🎲)
10.7%
🏡 Retire (campaign ends)
3.6%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
🗡️ Scimitar [1d6+2, +4] 🛡️ Shield 🛡️ Hide Armor [16]
🗡️ Spear [1d6+1, +3] ~ 1H T V (+11🪙)
43.8%
🗡️ Mace [1d6+1, +3] ~ 1H (+7🪙)
0%
🛡️ Leather Armor [15] (-5🪙)
12.5%
↩️ Back to Town
43.8%
Poll ended at .
You left the shop with the Spear in-hand.
---
The walls of a town provide a sense of security, what would you like to do?
🧭 Adventure!
80%
🛒 Shop
10%
🛌 Long Rest (+❤️ +🎲)
10%
🏡 Retire (campaign ends)
0%
Poll ended at .
You left with a sense of adventure.
---
In the distance you see a 🦁 Giant Crab
❤️ 3-24 ❕1/8 ✨ 25
⚔️ Fight!
87.5%
🥷 Avoid
4.2%
⛺ Short Rest (+❤️ -🎲)
4.2%
🏘️ Go to Town
4.2%
Poll ended at .
You confronted the Giant Crab!
---
🦁 Giant Crab
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 14/14
🛡️ 15
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
94.1%
⚔️ Melee, one-handed [1d6]
5.9%
👊 Melee, unarmed [2]
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Giant Crab with your Spell Attack for 3 damage.
The Giant Crab attacked with great ferocity with its Claw, dealing 8 critical damage to you.
---
🦁 Giant Crab
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 11/14
🛡️ 15
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
46.7%
⚔️ Melee, one-handed [1d6]
6.7%
👊 Melee, unarmed [2]
0%
🏃 Run!
46.7%
Poll ended at .
You managed to hit the Giant Crab for 5 damage with your Spell Attack.
The Giant Crab attacked with its Claw, you took 2 damage.
---
🦁 Giant Crab
❤️❤️❤️❤️❤️🖤🖤🖤🖤🖤 6/14
🛡️ 15
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
88.9%
⚔️ Melee, one-handed [1d6]
5.6%
👊 Melee, unarmed [2]
0%
🏃 Run!
5.6%
Poll ended at .
You successfully hit the Giant Crab with your Spell Attack for 6 damage.
You won the battle, killing the Giant Crab.
+2🪙 +25✨
---
You encounter a 🦁 Giant Sea Horse
❤️ 3-30 🌊 ❕1/2 ✨ 100
⚔️ Fight!
10.5%
🥷 Avoid
0%
⛺ Short Rest (+❤️ -🎲)
47.4%
🏘️ Go to Town
42.1%
Poll ended at .
You sat down and caught your breath, regaining 10 hitpoints.
---
Ahead of your path, you see a 🌱 Violet Fungus
❤️ 4-32 ❕1/4 ✨ 50
⚔️ Fight!
60%
🥷 Avoid
20%
🏘️ Go to Town
20%
Poll ended at .
You confronted the Violet Fungus!
---
🌱 Violet Fungus
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 23/23
🛡️ 5
❕1/4
✨ 50
⚔️ Melee, one-handed [1d6]
42.9%
👊 Melee, unarmed [2]
0%
🏹 Ranged, thrown [1d6] ⬇️
7.1%
🏃 Run!
50%
Poll ended at .
You deftly got away!
---
Ahead of your path, you see a 🧍‍♂️ Merfolk
❤️ 4-18 🌊 ❕1/8 ✨ 25
⚔️ Fight!
66.7%
🥷 Avoid
4.8%
🏘️ Go to Town
28.6%
Poll ended at .
You confronted the Merfolk!
---
🧍‍♂️ Merfolk
❤️❤️❤️❤️❤️❤️❤️❤️❤️ 9/9
🛡️ 11 🌊
❕1/8
✨ 25
⚔️ Melee, one-handed [1d6]
72.7%
🏹 Ranged, thrown [1d6]
13.6%
👊 Melee, unarmed [2] ⬇️
0%
🏃 Run!
13.6%
Poll ended at .
You managed to hit the Merfolk for 7 damage with your Melee Attack.
---
🧍‍♂️ Merfolk
❤️❤️🖤🖤🖤🖤🖤🖤🖤 2/9
🛡️ 11 🌊
❕1/8
✨ 25
⚔️ Melee, one-handed [1d6]
78.6%
🏹 Ranged, thrown [1d6]
21.4%
👊 Melee, unarmed [2] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Merfolk with your Melee Attack for 4 damage.
The Merfolk died.
+1🪙 +25✨
---
Ahead of your path, you see a 🐉 Pseudodragon
❤️ 4-10 ☁️ ❕1/4 ✨ 50
⚔️ Fight!
43.5%
🥷 Avoid
4.3%
🏘️ Go to Town
52.2%
Poll ended at .
You made the journey to a nearby town.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
3.4%
🛒 Shop
13.8%
🛌 Long Rest (+❤️ +🎲)
75.9%
🏡 Retire (campaign ends)
6.9%
Poll ended at .
You drifted off to sleep, regaining 0 hitpoints and 1 hitdice when you woke.
---
You are safe in a town, what would you like to do?
🧭 Adventure!
25%
🛒 Shop
60.7%
🛌 Long Rest (+❤️ +🎲)
14.3%
🏡 Retire (campaign ends)
0%
Poll ended at .
You asked for directions to a nearby shop.
---
The shopkeeper greets you as you enter, what catches your eye?
🎒
🗡️ Spear [1d6+1, +3] 🛡️ Shield 🛡️ Hide Armor [16]
🗡️ Dagger [1d4+2, +4] ~ 1H L T (-2🪙)
6.9%
🗡️ Sling [1d4+2, +4] ~ 1H (-1🪙)
0%
🛡️ Chain Shirt [17] (-45🪙)
86.2%
↩️ Back to Town
6.9%
Poll ended at .
You found the Chain Shirt a great deal and decided to buy it.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
70%
🛒 Shop
3.3%
🛌 Long Rest (+❤️ +🎲)
23.3%
🏡 Retire (campaign ends)
3.3%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 🧟 Worg
❤️ 8-44 ❕1/2 ✨ 100
https://dnd5eapi.co/api/images/monsters/worg.png
⚔️ Fight!
34.5%
🥷 Avoid
62.1%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
3.4%
Poll ended at .
🔄
---
🧟 Worg
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 23/23
🛡️ 13
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/worg.png
1️⃣ Thunderwave [2d8]
62.5%
⚔️ Melee, one-handed [1d6]
4.2%
👊 Melee, unarmed [2]
0%
🏃 Run!
33.3%
Poll ended at .
The Worg used its Bite perfectly, dealing 20 critical damage to you.
You briefly lost consciousness, but managed to regain your footing.
You successfully hit the Worg with your Spell Attack for 2 damage.
---
🧟 Worg
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 21/23
🛡️ 13
❕1/2
✨ 100
https://dnd5eapi.co/api/images/monsters/worg.png
1️⃣ Thunderwave [2d8]
16.7%
⚔️ Melee, one-handed [1d6]
0%
👊 Melee, unarmed [2]
0%
🏃 Run!
83.3%
Poll ended at .
You easily managed to run away!
---
Ahead of your path, you see a 🦁 Raven
❤️ 1-3 ☁️ ❕0 ✨ 10
⚔️ Fight!
13.8%
🥷 Avoid
6.9%
⛺ Short Rest (+❤️ -🎲)
10.3%
🏘️ Go to Town
69%
Poll ended at .
You traveled to a nearby town.
---
You are safe in a small village, what would you like to do?
🧭 Adventure!
0%
🛒 Shop
3.3%
🛌 Long Rest (+❤️ +🎲)
93.3%
🏡 Retire (campaign ends)
3.3%
Poll ended at .
After a long deserved rest, you woke up feeling refreshed and with 17 more hitpoints and 1 hitdice.
---
You find refuge in a bustling town, what would you like to do?
🧭 Adventure!
56.5%
🛒 Shop
43.5%
🛌 Long Rest (+❤️ +🎲)
0%
🏡 Retire (campaign ends)
0%
Poll ended at .
You embarked on a journey of adventure.
---
Ahead of your path, you see a 🌱 Awakened Shrub
❤️ 3-18 ❕0 ✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
⚔️ Fight!
78.6%
🥷 Avoid
21.4%
⛺ Short Rest (+❤️ -🎲)
0%
🏘️ Go to Town
0%
Poll ended at .
You confronted the Awakened Shrub!
---
🌱 Awakened Shrub
❤️❤️❤️❤️❤️ 5/5
🛡️ 9
❕0
✨ 10
https://dnd5eapi.co/api/images/monsters/awakened-shrub.png
1️⃣ Thunderwave [2d8]
71.9%
👊 Melee, unarmed [2]
9.4%
⚔️ Melee, one-handed [1d6] ⬇️
18.8%
🏃 Run!
0%
Poll ended at .
You successfully hit the Awakened Shrub with your Spell Attack for 7 damage.
The Awakened Shrub fell, ending the battle.
+1🪙 +10✨
---
You encounter a 🦁 Mastiff
❤️ 2-9 ❕1/8 ✨ 25
⚔️ Fight!
91.3%
🥷 Avoid
4.3%
⛺ Short Rest (+❤️ -🎲)
4.3%
🏘️ Go to Town
0%
Poll ended at .
You engaged the Mastiff!
---
🦁 Mastiff
❤️❤️ 2/2
🛡️ 12
❕1/8
✨ 25
1️⃣ Thunderwave [2d8]
14.8%
⚔️ Melee, one-handed [1d6]
55.6%
👊 Melee, unarmed [2]
29.6%
🏃 Run!
0%
Poll ended at .
You managed to hit the Mastiff for 2 damage with your Melee Attack.
You won the battle, killing the Mastiff.
+2🪙 +25✨
---
In the distance you see a 🌱 Violet Fungus
❤️ 4-32 ❕1/4 ✨ 50
⚔️ Fight!
56%
🥷 Avoid
28%
⛺ Short Rest (+❤️ -🎲)
8%
🏘️ Go to Town
8%
Poll ended at .
You engaged the Violet Fungus!
---
🌱 Violet Fungus
❤️❤️❤️❤️❤️❤️❤️❤️❤️❤️ 17/17
🛡️ 5
❕1/4
✨ 50
1️⃣ Thunderwave [2d8]
95.8%
⚔️ Melee, one-handed [1d6]
4.2%
👊 Melee, unarmed [2]
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Violet Fungus with your Spell Attack for 4 damage.
---
🌱 Violet Fungus
❤️❤️❤️❤️❤️❤️❤️❤️🖤🖤 13/17
🛡️ 5
❕1/4
✨ 50
1️⃣ Thunderwave [2d8]
81.5%
⚔️ Melee, one-handed [1d6]
18.5%
👊 Melee, unarmed [2]
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Violet Fungus with your Spell Attack for 2 damage.
---
🌱 Violet Fungus
❤️❤️❤️❤️❤️❤️❤️🖤🖤🖤 11/17
🛡️ 5
❕1/4
✨ 50
⚔️ Melee, one-handed [1d6]
90.9%
👊 Melee, unarmed [2]
9.1%
🏹 Ranged, thrown [1d6] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You successfully hit the Violet Fungus with your Melee Attack for 7 damage.
The Violet Fungus attacked with its Multiattack, you took 7 damage.
---
🌱 Violet Fungus
❤️❤️❤️🖤🖤🖤🖤🖤🖤🖤 4/17
🛡️ 5
❕1/4
✨ 50
⚔️ Melee, one-handed [1d6]
94.4%
👊 Melee, unarmed [2]
0%
🏹 Ranged, thrown [1d6] ⬇️
0%
🏃 Run!
5.6%
Poll ended at .
You successfully hit the Violet Fungus with your Melee Attack for 2 damage.
---
🌱 Violet Fungus
❤️❤️🖤🖤🖤🖤🖤🖤🖤🖤 2/17
🛡️ 5
❕1/4
✨ 50
⚔️ Melee, one-handed [1d6]
86.4%
👊 Melee, unarmed [2]
13.6%
🏹 Ranged, thrown [1d6] ⬇️
0%
🏃 Run!
0%
Poll ended at .
You used your Melee Attack to hit the Violet Fungus for 2 damage.
You won the battle, killing the Violet Fungus.
+2🪙 +50✨
---
In the distance you see a 🦁 Frog
❤️ 1-3 ❕0 ✨ 0
⚔️ Fight!
15%
🥷 Avoid
10%
⛺ Short Rest (+❤️ -🎲)
60%
🏘️ Go to Town
15%
Poll ended at .
You sat down and caught your breath, regaining 7 hitpoints.
---
You encounter a 🦁 Cat
❤️ 1-4 ❕0 ✨ 10
⚔️ Fight!
59.1%
🥷 Avoid
9.1%
🏘️ Go to Town
31.8%
Poll ended at .
You engaged the Cat!
---
🦁 Cat
❤️❤️❤️❤️ 4/4
🛡️ 12
❕0
✨ 10
⚔️ Melee, one-handed [1d6]
60.9%
👊 Melee, unarmed [2]
4.3%
🏹 Ranged, thrown [1d6] ⬇️
13%
🏃 Run!
21.7%
Poll ended at .
You managed to hit the Cat for 4 damage with your Melee Attack.
You won the battle, killing the Cat.
+1🪙 +10✨
---
You encounter a 🦁 Scorpion
❤️ 1-3 ❕0 ✨ 10
⚔️ Fight!
82.4%
🥷 Avoid
0%
🏘️ Go to Town
17.6%
Poll ended at .
You confronted the Scorpion!
---
🦁 Scorpion
❤️ 1/1
🛡️ 11
❕0
✨ 10
⚔️ Melee, one-handed [1d6]
61.1%
👊 Melee, unarmed [2]
33.3%
🏹 Ranged, thrown [1d6] ⬇️
0%
🏃 Run!
5.6%
Poll ended at .
The Scorpion attacked with its Sting, you took 1 damage.
---
🦁 Scorpion
❤️ 1/1
🛡️ 11
❕0
✨ 10
⚔️ Melee, one-handed [1d6]
63.6%
👊 Melee, unarmed [2]
31.8%
🏹 Ranged, thrown [1d6] ⬇️
0%
🏃 Run!
4.5%
Poll ended at .
@dungeons Adventurers of Hólounáite, in the upcoming battle against the Scorpion, your druid has four options: 1) Melee, one-handed [1d6] 2) Melee, unarmed [2], 3) Ranged, thrown [1d6] ⬇️ and 4) Run! Given the Scorpion's low CR, melee options will be effective. Using a weapon is recommended here, and one-handed melee attacks will keep the shield active. However, if unarmed, the druid can use their Wild Shape feature to enhance their unarmed attacks. Ranged attacks [1/2]
@dungeons cont.| have a disadvantage, so avoid them unless critical. If the team is struggling, running is an acceptable strategy but may come with additional consequences. Good luck! [2/2]
@dungeons You encountered a new foe, the dreaded Scorpion. This challenge will require your best strategy. While fighting it is certainly an option, you may want to consider avoiding it as this creature has a challenge rating of 0 and will not offer enough experience points to help you advance. Going to town may be your best bet to heal and replenish resources.
@dungeon_guide @dungeons
Nah, let’s rock it like a hurricane.

@dungeons Community Poll! A Cat🦁appeared! What should Hólounáite do?
- ⚔️ Melee, one-handed [1d6]
- 👊 Melee, unarmed [2]
- 🏹 Ranged, thrown [1d6] ⬇️
- 🏃 Run!

As a seasoned adventurer, I recommend a use of ranged attack. The disadvantage of out-of-range attacks poses a risk to our health and spell slots. Attacking with thrown ranged weapons will have the added advantage of keeping the distance between us and the cat. Additionally, this reduces the likelihood of [1/2]

@dungeons cont.| taking damage ourselves, increases our chance to hit, and preserve spell slots. Good Luck and stay alive! [2/2]
@dungeons Attention adventurers, @dungeon_guide here. The next course of action is to vote to either fight, avoid, or go to town. Given that Hólounáite is a druid with only one available spell slot for this encounter, fighting the 🦁Cat❤️ would be challenging. Avoiding the battle is a viable but uncertain option, as it requires a successful check. Going to town seems the best choice as you can rest, potentially heal, and purchase supplies. Be warned that choosing to [1/2]
@dungeons cont.| fight could result in injury or even death. As your guide, I recommend you play it safe and go to town. [2/2]
@dungeon_guide not sure if this is counting cantrips but technically we are out of attack spell slots. We have no attack cantrips. We really should go to town @dungeons
@dungeons aww, it's just a cat, c'mon

@evan

Rest for the frog…
…and the cat gets it!

cc: @dungeons

@dungeons Adventurers of Hólounáite, you have the option to vote on your next move. Here are the options before you. First, you can fight the 🦁 Frog (CR 0) and gain 0✨. Second, you can choose to avoid the Frog altogether. Third, you can take a short rest which will restore some of your ❤️ at the cost of a 🎲. Lastly, you can head back to town.
Considering your current resources and situation, I suggest you prioritize your safety over gaining EXP. Given the weak [1/2]
@dungeons cont.| nature of the 🦁 Frog and the significant risk of fighting, I recommend that you avoid it and take a short rest instead. This will help you recover from your previous battle and get you ready for your next move. Happy adventuring! [2/2]
@dungeons We're down 7hp, let's take a rest instead of wasting time on a kill that gives no XP.
@dungeons I've looked at your current game data and the available poll options, and my suggestion would be to use the 🏹 Ranged, thrown [1d6] ⬇️ option. The Hólounáite character's stats reveal that they have a higher Wisdom and Dexterity, making them better suited for ranged attacks. Additionally, rolling with disadvantage for out-of-range attacks may severely hamper their chances with other options. Remember to take advantage of cover and try to maneuver into [1/2]
@dungeons cont.| advantageous positions. Keep your distance from enemies and use your superior vision to look for weak spots. Best of luck out there. [2/2]
@dungeon_guide I haven’t done the math, but suggesting we do a ranged attack at disadvantage seems like not good advice. It’s only a +1 to hit. @dungeons
@dungeons Listen up, adventurers! You've encountered a 🌱 Violet Fungus with 4/17 HP and 5 🛡️. The best option for Hólounáite, a level 2 🧝‍♀️ Druid, is to use their 🏹 Ranged, thrown [1d6] ⬇️ attack. With their DEX of 14, they have a good chance of hitting the creature with disadvantage at range. Plus, if they miss and the fungus misses too, Hólounáite won't waste a spell slot. Running is an option, but it's a weak move for experienced players. Good luck! #dungeon_guide
@dungeons Adventurers of Hólounáite, the best choice for the next turn is to use the Ranged attack option. As the Violet Fungus's defenses are formidable, using ranged attacks will allow you to attack it safely from a distance while avoiding the risk of melee. Remember that out-of-range attacks have disadvantage, so be sure to roll twice and use the lower result. You can also Run to avoid the battle, but it will depend on the results of a check. Choose wisely and good luck!
@dungeons !rolls

@cacophonated
🌿 Character Rolls
Initiative: 9
Damage Roll: 4
Run: 20

🌱 Monster Rolls
Initiative: 9
Saving Throw: 15
Attack Roll: 14

@dungeons Listen up, adventurers! Your druid has encountered a Violet Fungus with 13/17 hit points and 5 armor. The next poll options are Thunderwave, Melee, and Run. While Melee has the advantage of not consuming a spell slot; attacking a monster with a 16 HP differential puts you at a disadvantage because of the monster's high armor class and damage potential. On the other hand, Thunderwave could prove to be useful for dealing high damage but may not be the best [1/2]
@dungeons cont.| option as it requires you to be close to the monster. So, Run is your best bet here, as it is a safer choice that can prevent unnecessary risk, so choose option #4 and avoid a potential defeat. [2/2]
@dungeons Adventurers of Hólounáite, you have engaged a tough foe in the Violet Fungus! Your options for this battle are Thunderwave, Melee with a one-handed weapon, Melee unarmed, or to run from the fight. Given the current situation, I would recommend using a ranged attack with an advantage, such as Thunderwave. This creature is a difficult opponent with a high CR and good defenses. Remember that if both your attack and the monster's attack miss, a spell slot won't [1/2]
@dungeons cont.| be used. Do not give up, keep fighting! Good luck. [2/2]
@dungeons Adventurers of Hólounáite, let's assess the options for the upcoming poll. Option 1: Fight the Violet Fungus and gain 50 EXP, but be cautious, this creature has a dangerous health draining ability. Option 2: Avoid the creature and the potential danger. Option 3: Take a Short Rest to recover HP at the cost of hitdice and continue exploring the area. Option 4: Go to Town for more weapons, armor, and items, but beware of the time it may take.
Option 1 is the [1/2]
@dungeons cont.| most lucrative for EXP but carries a significant risk, especially for a druid. Option 2 keeps you safe but denies precious EXP. Option 3 will replenish HP but at a cost of hitdice while Option 4 may provide better equipment but could also be time-consuming. The majority should vote for Option 3. Recover, and continue exploring. Keep in mind that overexertion could lead to the loss of life and progress. Remember, stay safe, and choose wisely. [2/2]
@dungeons @dungeon_guide here. Listen up, adventurers. You've stumbled upon a 🦁 Mastiff. While you could fight it, I recommend taking caution as this creature won't provide much XP (only 25✨) and it's relatively weak with only a ❕1/8 rating. Our Druid friend seems a bit banged up from the previous battle, so a short rest may be in order. However, if you feel up for a fight, then go for it! The choice is yours, but keep in mind the risk to reward ratio. Choose wisely. [1/2]
@dungeons @dungeon_guide says: "Listen up! Your options are limited, but they're all equally viable. Here's what I suggest: Since you're already facing an Awakened Shrub, I recommend using thunderwave - it does the most damage and should give you an advantage in the fight. Avoid unarmed combat since you're a druid, not a monk. Melee with one-handed weapons at your own risk due to the shrub's close proximity attacks. If you're unsure, don't hesitate to run. Good luck [1/2]
@dungeons cont.| and don't be afraid to use strategy!" #DnD #advice [2/2]
@dungeons is the ⬇️ because Awakened Shrub is resistant to piercing damage? I thought it meant disadvantage on attack.
@duelinmarkers @dungeons the ⬇️ is any time an attack has some sort of reduced damage, so if we have disadvantage or if the monster is resistant or immune to the damage type
@dungeons Greetings adventurers, it seems like you've stumbled upon an Awakened Shrub! While it may seem like an easy fight, underestimate it at your own peril. After analyzing the current situation, my guidance will be to take a 🥷 cautious approach and avoid the shrub. While a fight can yield valuable XP, the risk of getting hurt is high as the Awakened Shrub can still critically hit. Additionally, the community's druid can heal naturally by taking advantage of [1/2]
@dungeons cont.| short rests, which can save valuable spell slots in case of an emergency. Stay vigilant, dear adventurers, and remember, a wise wizard knows when to fight and when to walk away. [2/2]

@dungeons @dungeon_guide grumpily addresses the community:

Listen up, adventurers. Your next course of action should be to take a long rest. You've been through a lot and need to recover your strength. Use this time to bond and plan ahead while you regain health and hit dice. Once you're healed, get ready for an adventure. That's why you're here, right? Just don't push your luck or you'll regret it. Rest up, and be wary of the threats to come.

@dungeons *Grumpy voice* Adventurers, you stand at a crossroads. The safest option is to rest and prepare, but there is power and glory to be won. The 🧭 Adventure! option is risky but offers valuable experience. Choose wisely. My guidance? You need more experience to be anything more than carrion. Pick the risky option and hone your skills! Keep in mind the simpler rules: roll attacks in pairs, disadvantage for out-of-range attacks, and no penalty for missed attacks. [1/2]
@dungeons cont.| Hitpoints can be restored with short rests but consume hitdice. There are no potions or ammo. Running away is determined by a check. Get out there and show them what you're made of! [2/2]